Player Matchup

Fafnir
Fafnir
MixdNinjaz
Fafnir
Level 159
God Stats
2W - 2L
1,809 SR
Queue Stats
310W - 325L
1,494 Elo+
Party 2
Eset
Eset
PretiinhoBA
Eset
Level 127
God Stats
4W - 3L
1,878 SR
Queue Stats
200W - 229L
1,476 Elo+
Party 2
Arachne
Arachne
RiskyCasC
Arachne
Level 80
God Stats
4W - 3L
1,552 SR
Queue Stats
593W - 599L
1,410 Elo+
Solo
Kuzenbo
Kuzenbo
SlimDaddy1995
Kuzenbo
Level 23
God Stats
5W - 1L
1,891 SR
Queue Stats
159W - 130L
1,547 Elo+
Solo
Heimdallr
Heimdallr
Ómicron
Heimdallr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 42L
1,490 Elo+
Solo
Team Averages
Level 109
1,726 SR
1,483 Elo+

VS

Team Averages
Level 161
1,550 SR
1,477 Elo+
Anhur
Anhur
Dubrie009
Anhur
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 84L
1,392 Elo+
Party 1
Fafnir
Fafnir
Panda_D_killer
Fafnir
Level 176
God Stats
3W - 4L
1,609 SR
Queue Stats
111W - 113L
1,488 Elo+
Party 1
Chernobog
Chernobog
Seidr Moon
Chernobog
Level 114
God Stats
2W - 2L
1,599 SR
Queue Stats
304W - 300L
1,521 Elo+
Solo
Eset
Eset
d1n3ll
Eset
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
240W - 261L
1,443 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oMisthios
Ah Muzen Cab
Level 260
God Stats
5W - 4L
1,542 SR
Queue Stats
132W - 131L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MixdNinjaz
Fafnir
20
12 / 4 / 14
13,520
795
16,339
23,081
30,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

20
7 / 1 / 16
12,727
749
15,141
8,898
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Arachne
RiskyCasC
Arachne
19
5 / 3 / 20
11,933
702
13,667
14,738
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
20
3 / 2 / 24
12,179
716
23,201
26,638
42,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Heimdallr
Ómicron
Heimdallr
19
5 / 2 / 19
12,445
732
17,488
11,422
5,812
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dubrie009
Anhur
18
2 / 7 / 7
11,154
656
7,522
17,124
6,397
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
4 / 6 / 6
12,444
732
8,070
25,756
31,218
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
Seidr Moon
Chernobog
15
0 / 7 / 6
9,137
537
8,575
15,558
5,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
d1n3ll
Eset
17
1 / 8 / 3
9,627
566
5,810
13,248
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
oMisthios
Ah Muzen Cab
19
4 / 5 / 5
11,012
648
25,596
17,189
6,454
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
38
32
Kills
11
12
Deaths
33
93
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anhur
Dubrie009
Anhur
2
7
7
0.79
W
Fafnir
MixdNinjaz
Fafnir
12
4
14
4.75
L
4
6
6
1.17
W
7
1
16
15
W
Arachne
RiskyCasC
Arachne
5
3
20
5
L
Chernobog
Seidr Moon
Chernobog
0
7
6
0.43
W
Kuzenbo
3
2
24
7.5
L
Eset
d1n3ll
Eset
1
8
3
0.31
L
Ah Muzen Cab
oMisthios
Ah Muzen Cab
4
5
5
1.3
W
Heimdallr
Ómicron
Heimdallr
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,836
Damage
55,573
84,777
Taken
88,875
91,774
Mitigated
54,551
34,433
Healing
24,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Dubrie009
Anhur
7,522
2,677
888
4,343
17,124
6,397
0
9,768
6,723
0
28,658
W
Fafnir
MixdNinjaz
Fafnir
16,339
7,421
1,138
3,585
23,081
30,825
730
3,172
19,701
29,628
0
L
8,070
2,245
4,440
5,995
25,756
31,218
0
12,513
11,500
28,682
0
W
15,141
435
6,884
3,177
8,898
3,724
1,785
1,860
6,934
37,622
544
W
Arachne
RiskyCasC
Arachne
13,667
7,913
985
4,498
14,738
8,786
695
3,024
11,568
0
23,638
L
Chernobog
Seidr Moon
Chernobog
8,575
4,981
261
2,280
15,558
5,635
0
8,342
6,390
0
25,169
W
Kuzenbo
23,201
4,249
2,144
8,348
26,638
42,627
689
3,894
22,448
32,686
3,152
L
Eset
d1n3ll
Eset
5,810
305
2,583
639
13,248
4,847
0
8,476
4,199
17,239
0
L
Ah Muzen Cab
oMisthios
Ah Muzen Cab
25,596
5,440
486
2,581
17,189
6,454
0
10,079
5,983
0
64,271
W
Heimdallr
Ómicron
Heimdallr
17,488
5,522
1,467
2,207
11,422
5,812
4,096
1,136
10,246
0
49,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,804
Gold Earned
53,374
230
Minions Killed
250
0
Camps Cleared
0
1,554,730
Distance Traveled
1,340,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,154
656
53
3
0
265,189
0
W
Fafnir
13,520
795
29
2
0
286,250
0
L
Fafnir
12,444
732
37
2
0
312,930
0
W
Eset
12,727
749
49
3
0
336,079
0
W
Arachne
11,933
702
23
1
0
307,624
0
L
Chernobog
9,137
537
41
2
0
211,922
0
W
Kuzenbo
12,179
716
36
2
0
334,042
0
L
Eset
9,627
566
36
2
0
228,350
0
L
Ah Muzen Cab
11,012
648
83
5
0
321,727
0
W
Heimdallr
12,445
732
93
5
0
290,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role