Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Frank1519
Martichoras
Level 154
God Stats
3W - 2L
1,450 SR
Queue Stats
391W - 372L
1,536 Elo+
Solo
Amaterasu
Amaterasu
Pchan2812
Amaterasu
Level 105
God Stats
30W - 29L
1,571 SR
Queue Stats
540W - 566L
1,526 Elo+
Party 1
Horus
Horus
RosaCrips
Horus
Level 69
God Stats
19W - 12L
1,637 SR
Queue Stats
159W - 131L
1,600 Elo+
Solo
Yu Huang
Yu Huang
totjava
Yu Huang
Level 106
God Stats
18W - 19L
1,505 SR
Queue Stats
546W - 564L
1,491 Elo+
Party 1
Team Averages
Level 117
1,533 SR
1,530 Elo+

VS

Team Averages
Level 134
1,647 SR
1,537 Elo+
Mulan
Mulan
 
Mulan
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BP Comrade
Sol
Level 89
God Stats
17W - 11L
1,640 SR
Queue Stats
114W - 113L
1,487 Elo+
Solo
Bacchus
Bacchus
KillahBforreal
Bacchus
Level 104
God Stats
2W - 4L
1,445 SR
Queue Stats
123W - 98L
1,545 Elo+
Solo
Rama
Rama
WonderfallBC
Rama
Level 151
God Stats
10W - 5L
1,742 SR
Queue Stats
161W - 127L
1,569 Elo+
Party 2
Gilgamesh
Gilgamesh
iwillbeing
Gilgamesh
Level 158
God Stats
0W - 1L
1,908 SR
Queue Stats
152W - 120L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 1 / 3
6,714
671
6,113
10,667
3,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
Frank1519
Martichoras
10
1 / 1 / 2
5,481
548
6,734
5,851
2,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Pchan2812
Amaterasu
12
2 / 1 / 1
6,316
632
4,612
10,286
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
RosaCrips
Horus
10
0 / 1 / 6
5,827
583
4,486
10,079
7,432
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
totjava
Yu Huang
13
4 / 0 / 2
7,068
707
4,422
4,925
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 2 / 1
6,261
626
8,174
8,651
5,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 3 / 0
5,234
523
3,973
6,110
1,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
1 / 2 / 1
5,399
540
3,322
7,984
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 1
5,144
514
4,419
5,719
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
iwillbeing
Gilgamesh
9
1 / 3 / 2
5,291
529
5,865
9,819
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
4
4
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
3
6.5
L
Mulan
 
Mulan
1
2
1
0.75
L
0
3
0
0
W
Martichoras
Frank1519
Martichoras
1
1
2
2
L
1
2
1
0.75
W
Amaterasu
Pchan2812
Amaterasu
2
1
1
2.5
W
Horus
RosaCrips
Horus
0
1
6
3
L
1
2
1
0.75
L
Gilgamesh
iwillbeing
Gilgamesh
1
3
2
0.67
W
Yu Huang
totjava
Yu Huang
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
25,753
41,808
Taken
38,283
21,271
Mitigated
17,016
17,263
Healing
11,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,113
1,823
0
7,024
10,667
3,448
0
1,542
9,125
44,631
0
L
Mulan
 
Mulan
8,174
922
0
2,280
8,651
5,021
0
1,726
6,591
0
41,231
L
3,973
433
0
2,108
6,110
1,079
0
4,388
1,722
34,304
0
W
Martichoras
Frank1519
Martichoras
6,734
1,605
0
1,083
5,851
2,153
0
2,266
3,585
0
44,351
L
3,322
441
0
2,429
7,984
6,341
0
678
7,306
12,386
759
W
Amaterasu
Pchan2812
Amaterasu
4,612
2,220
0
4,782
10,286
6,594
0
0
10,286
0
39,200
W
Horus
RosaCrips
Horus
4,486
1,842
184
3,612
10,079
7,432
0
1,491
8,588
1,019
14,762
L
4,419
3,549
0
1,596
5,719
1,608
0
1,133
4,586
0
33,939
L
Gilgamesh
iwillbeing
Gilgamesh
5,865
1,600
0
2,700
9,819
2,967
0
2,652
7,096
0
32,531
W
Yu Huang
totjava
Yu Huang
4,422
304
0
578
4,925
1,644
0
1,696
3,229
53,221
1,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,406
Gold Earned
27,329
365
Minions Killed
271
0
Camps Cleared
0
1,103,268
Distance Traveled
1,089,123
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,714
671
87
9
0
228,232
2
L
Mulan
6,261
626
81
8
0
216,005
4
L
Sol
5,234
523
57
6
0
205,321
1
W
Martichoras
5,481
548
74
7
0
197,203
0
L
Bacchus
5,399
540
15
2
0
224,700
0
W
Amaterasu
6,316
632
81
8
0
230,313
0
W
Horus
5,827
583
26
3
0
229,359
2
L
Rama
5,144
514
61
6
0
193,343
3
L
Gilgamesh
5,291
529
57
6
0
249,754
0
W
Yu Huang
7,068
707
97
10
0
218,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role