Player Matchup

Cernunnos
Cernunnos
DebutyLongNip
Cernunnos
Level 88
God Stats
2W - 2L
1,772 SR
Queue Stats
266W - 269L
1,488 Elo+
Party 1
Sobek
Sobek
FlameMan1112
Sobek
Level 106
God Stats
10W - 10L
1,518 SR
Queue Stats
188W - 203L
1,483 Elo+
Party 1
Loki
Loki
Luv4tokee
Loki
Level 121
God Stats
1W - 4L
1,747 SR
Queue Stats
408W - 381L
1,581 Elo+
Solo
Anubis
Anubis
PhysicsBased
Anubis
Level 29
God Stats
8W - 9L
1,513 SR
Queue Stats
77W - 80L
1,515 Elo+
Party 1
Fenrir
Fenrir
SirEggRoll
Fenrir
Level 74
God Stats
48W - 47L
1,482 SR
Queue Stats
219W - 222L
1,505 Elo+
Party 1
Team Averages
Level 84
1,606 SR
1,514 Elo+

VS

Team Averages
Level 107
1,529 SR
1,501 Elo+
Eset
Eset
 
Eset
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DarkKoreVI
Danzaburou
Level 85
God Stats
21W - 15L
1,582 SR
Queue Stats
158W - 139L
1,500 Elo+
Party 2
Loki
Loki
FearthereaperXII
Loki
Level 64
God Stats
4W - 2L
1,602 SR
Queue Stats
130W - 141L
1,506 Elo+
Party 2
Set
Set
ZaylienProdigy
Set
Level 106
God Stats
2W - 2L
1,461 SR
Queue Stats
182W - 170L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DebutyLongNip
Cernunnos
12
4 / 2 / 1
6,927
577
9,622
8,780
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 5 / 3
5,423
452
2,722
9,311
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
13
3 / 5 / 2
7,696
641
8,780
14,059
10,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
9
0 / 11 / 1
5,334
445
2,759
10,646
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
SirEggRoll
Fenrir
12
4 / 3 / 0
6,839
570
5,352
9,789
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
9 / 1 / 4
8,620
718
9,131
5,710
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
 
Ymir
11
1 / 4 / 6
6,688
557
4,393
17,008
9,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
DarkKoreVI
Danzaburou
12
3 / 1 / 3
7,133
594
7,492
4,735
1,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
11 / 2 / 2
8,358
697
10,083
9,126
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
2 / 4 / 4
8,033
669
8,115
13,932
8,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
12
Kills
26
26
Deaths
12
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
9
1
4
11
W
Ymir
 
Ymir
1
4
6
1
W
Danzaburou
DarkKoreVI
Danzaburou
3
1
3
4.5
L
Cernunnos
DebutyLongNip
Cernunnos
4
2
1
2.25
W
11
2
2
6
L
1
5
3
0.5
L
Loki
3
5
2
0.8
L
Anubis
0
11
1
0.05
L
Fenrir
SirEggRoll
Fenrir
4
3
0
1.33
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,235
Damage
39,214
52,585
Taken
50,511
28,144
Mitigated
23,774
14,720
Healing
15,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
9,131
888
0
1,526
5,710
1,434
0
1,895
3,815
59,270
1,106
W
Ymir
 
Ymir
4,393
1,336
1,448
6,448
17,008
9,099
210
1,576
15,432
16,684
1,860
W
Danzaburou
DarkKoreVI
Danzaburou
7,492
3,639
0
1,060
4,735
1,427
798
617
4,118
0
44,739
L
Cernunnos
DebutyLongNip
Cernunnos
9,622
5,721
0
4,537
8,780
3,056
0
2,429
6,351
0
49,364
W
10,083
2,279
0
3,784
9,126
2,972
0
797
8,329
0
57,104
L
2,722
222
0
1,681
9,311
6,526
0
3,520
5,791
7,771
0
L
Loki
8,780
1,719
0
2,908
14,059
10,643
0
678
13,381
364
51,913
L
Anubis
2,759
278
0
1,046
10,646
4,151
0
5,801
4,845
24,869
0
L
Fenrir
SirEggRoll
Fenrir
5,352
950
0
4,548
9,789
3,768
0
900
8,889
0
45,556
W
8,115
4,450
0
1,679
13,932
8,842
0
596
13,336
0
56,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,219
Gold Earned
38,832
292
Minions Killed
405
0
Camps Cleared
0
1,167,317
Distance Traveled
1,262,379
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,620
718
110
9
0
252,348
0
W
Ymir
6,688
557
29
2
0
246,503
0
W
Danzaburou
7,133
594
73
6
0
221,217
5
L
Cernunnos
6,927
577
84
7
0
213,193
6
W
Loki
8,358
697
81
7
0
296,014
0
L
Sobek
5,423
452
3
0
0
213,211
0
L
Loki
7,696
641
92
8
0
241,650
3
L
Anubis
5,334
445
31
3
0
218,811
2
L
Fenrir
6,839
570
82
7
0
280,452
0
W
Set
8,033
669
112
9
0
246,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role