Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
IVIаx
Bacchus
Level 153
God Stats
6W - 4L
1,556 SR
Queue Stats
655W - 360L
1,598 Elo+
Party 1
Scylla
Scylla
Potatosystem
Scylla
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
309W - 216L
1,550 Elo+
Party 1
Ares
Ares
Quafe
Ares
Level 202
God Stats
6W - 1L
1,722 SR
Queue Stats
559W - 565L
1,503 Elo+
Party 1
Tyr
Tyr
Rubyl
Tyr
Level 182
God Stats
1W - 0L
1,639 SR
Queue Stats
49W - 31L
1,662 Elo+
Party 1
Team Averages
Level 177
1,627 SR
1,563 Elo+

VS

Team Averages
Level 179
1,641 SR
1,541 Elo+
Hades
Hades
 
Hades
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Avicion
Amaterasu
Level 241
God Stats
1W - 1L
1,835 SR
Queue Stats
31W - 58L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
Nuotrok
Gilgamesh
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
413W - 432L
1,544 Elo+
Solo
Izanami
Izanami
OhZalty
Izanami
Level 159
God Stats
2W - 2L
1,583 SR
Queue Stats
83W - 75L
1,582 Elo+
Solo
Olorun
Olorun
Splitterschiss7
Olorun
Level 184
God Stats
4W - 2L
1,788 SR
Queue Stats
356W - 357L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 2 / 4
7,541
943
4,737
6,003
3,810
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bacchus
IVIаx
Bacchus
14
4 / 0 / 10
8,037
1,005
7,826
7,923
8,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
15
5 / 0 / 9
8,556
1,070
7,979
5,160
2,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Ares
Quafe
Ares
12
1 / 3 / 11
7,518
940
4,814
10,230
10,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
Rubyl
Tyr
13
2 / 1 / 10
7,751
969
9,036
9,686
9,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 3 / 2
6,724
841
5,739
7,056
8,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
Avicion
Amaterasu
13
1 / 2 / 5
7,063
883
3,528
9,531
10,580
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Nuotrok
Gilgamesh
11
1 / 3 / 3
6,168
771
5,751
8,057
6,872
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
OhZalty
Izanami
13
1 / 3 / 4
6,809
851
8,478
6,745
2,822
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 3
6,476
810
5,838
6,004
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
15
Kills
6
6
Deaths
15
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
4
2.5
L
Hades
 
Hades
2
3
2
1
L
Amaterasu
Avicion
Amaterasu
1
2
5
1.75
W
Bacchus
IVIаx
Bacchus
4
0
10
9
L
Gilgamesh
Nuotrok
Gilgamesh
1
3
3
0.83
L
Izanami
OhZalty
Izanami
1
3
4
1
W
Scylla
5
0
9
9.5
W
Ares
Quafe
Ares
1
3
11
2.17
W
Tyr
Rubyl
Tyr
2
1
10
7
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,392
Damage
29,334
39,002
Taken
37,393
35,438
Mitigated
31,773
13,161
Healing
12,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,737
374
2,416
1,330
6,003
3,810
471
2,417
3,549
7,972
480
L
Hades
 
Hades
5,739
374
269
1,496
7,056
8,160
0
4,886
1,978
9,741
0
L
Amaterasu
Avicion
Amaterasu
3,528
485
0
4,374
9,531
10,580
0
6,333
3,051
1,545
5,323
W
Bacchus
IVIаx
Bacchus
7,826
400
164
1,865
7,923
8,731
172
2,903
4,915
12,491
1,228
L
Gilgamesh
Nuotrok
Gilgamesh
5,751
762
366
1,098
8,057
6,872
0
5,958
1,981
0
10,258
L
Izanami
OhZalty
Izanami
8,478
6,686
497
1,857
6,745
2,822
0
4,593
2,038
0
23,407
W
Scylla
7,979
591
0
1,068
5,160
2,409
518
2,364
2,763
28,166
550
W
Ares
Quafe
Ares
4,814
138
0
2,518
10,230
10,722
529
2,383
7,741
5,615
0
W
Tyr
Rubyl
Tyr
9,036
941
605
3,195
9,686
9,766
0
2,771
6,800
2,413
17,642
L
5,838
2,750
1,800
746
6,004
3,339
0
4,272
1,659
15,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,403
Gold Earned
33,240
100
Minions Killed
76
0
Camps Cleared
0
831,053
Distance Traveled
725,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,541
943
10
1
0
163,904
0
L
Hades
6,724
841
12
2
0
142,571
0
L
Amaterasu
7,063
883
4
1
0
190,203
0
W
Bacchus
8,037
1,005
15
2
0
168,753
0
L
Gilgamesh
6,168
771
10
1
0
122,576
0
L
Izanami
6,809
851
35
4
0
153,200
0
W
Scylla
8,556
1,070
44
6
0
170,258
0
W
Ares
7,518
940
5
1
0
153,688
0
W
Tyr
7,751
969
26
3
0
174,450
0
L
Olorun
6,476
810
15
2
0
116,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role