Player Matchup

Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
LokisBrood207
Athena
Level 157
God Stats
3W - 3L
1,547 SR
Queue Stats
330W - 326L
1,511 Elo+
Solo
Serqet
Serqet
ORFC Rugger
Serqet
Level 167
God Stats
2W - 2L
1,395 SR
Queue Stats
122W - 152L
1,429 Elo+
Solo
Pele
Pele
SSTenshiUchiha
Pele
Level 158
God Stats
1W - 1L
1,666 SR
Queue Stats
149W - 165L
1,449 Elo+
Solo
Chronos
Chronos
drizzz12
Chronos
Level 98
God Stats
1W - 1L
1,819 SR
Queue Stats
91W - 90L
1,497 Elo+
Solo
Team Averages
Level 142
1,585 SR
1,477 Elo+

VS

Team Averages
Level 144
1,606 SR
1,545 Elo+
Xing Tian
Xing Tian
AlottaSeoul
Xing Tian
Level 179
God Stats
11W - 4L
1,623 SR
Queue Stats
606W - 630L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
CallMeGamerz
Hou Yi
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 119L
1,518 Elo+
Party 1
Ah Puch
Ah Puch
Phraimed
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 25L
1,583 Elo+
Party 2
Hun Batz
Hun Batz
WinterRadiant
Hun Batz
Level 129
God Stats
3W - 0L
1,809 SR
Queue Stats
163W - 159L
1,555 Elo+
Solo
Artemis
Artemis
shotsbychai
Artemis
Level 157
God Stats
8W - 6L
1,599 SR
Queue Stats
158W - 150L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 4 / 2
7,883
788
12,027
8,431
3,765
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 2
7,366
737
4,165
16,445
16,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Serqet
10
0 / 3 / 3
6,192
619
2,585
6,626
4,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 0 / 3
7,527
753
3,971
13,248
7,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos
drizzz12
Chronos
15
1 / 2 / 2
7,189
719
7,854
8,932
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlottaSeoul
Xing Tian
16
4 / 1 / 9
9,688
969
7,538
17,716
10,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
15
2 / 1 / 11
8,627
863
9,040
6,272
2,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
Phraimed
Ah Puch
16
3 / 1 / 10
9,138
914
15,664
6,607
2,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
WinterRadiant
Hun Batz
13
3 / 1 / 7
8,132
813
8,129
6,668
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Artemis
shotsbychai
Artemis
14
2 / 2 / 10
8,391
839
9,267
6,370
1,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
6
Kills
14
14
Deaths
6
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
4
2
1
W
Xing Tian
AlottaSeoul
Xing Tian
4
1
9
8.5
W
Hou Yi
2
1
11
7.5
L
1
5
2
0.4
L
Serqet
0
3
3
0.5
W
Ah Puch
Phraimed
Ah Puch
3
1
10
8
L
1
0
3
2.5
W
Hun Batz
WinterRadiant
Hun Batz
3
1
7
6.5
L
Chronos
drizzz12
Chronos
1
2
2
1
W
Artemis
shotsbychai
Artemis
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,602
Damage
49,638
53,682
Taken
43,633
35,822
Mitigated
18,947
14,131
Healing
18,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,027
0
563
534
8,431
3,765
0
2,960
5,471
30,435
0
W
Xing Tian
AlottaSeoul
Xing Tian
7,538
110
2,653
7,153
17,716
10,262
180
7,408
10,308
11,200
1,786
W
Hou Yi
9,040
2,860
826
1,509
6,272
2,192
0
2,869
3,403
0
22,415
L
4,165
991
1,710
2,574
16,445
16,266
0
8,274
8,171
7,441
0
L
Serqet
2,585
445
704
956
6,626
4,973
0
2,752
3,874
0
4,780
W
Ah Puch
Phraimed
Ah Puch
15,664
738
734
2,276
6,607
2,137
790
3,567
3,040
34,266
0
L
3,971
324
56
4,764
13,248
7,224
0
4,324
8,924
0
11,276
W
Hun Batz
WinterRadiant
Hun Batz
8,129
383
1,543
628
6,668
2,513
372
5,542
970
0
11,959
L
Chronos
drizzz12
Chronos
7,854
888
734
1,536
8,932
3,594
0
4,124
4,808
16,142
0
W
Artemis
shotsbychai
Artemis
9,267
1,771
944
607
6,370
1,843
1,313
4,660
1,536
0
21,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,157
Gold Earned
43,976
89
Minions Killed
118
0
Camps Cleared
0
919,383
Distance Traveled
946,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,883
788
34
3
0
186,049
0
W
Xing Tian
9,688
969
16
2
0
206,958
0
W
Hou Yi
8,627
863
21
2
0
206,485
0
L
Athena
7,366
737
16
2
0
173,397
0
L
Serqet
6,192
619
5
1
0
146,850
0
W
Ah Puch
9,138
914
39
4
0
204,784
0
L
Pele
7,527
753
17
2
0
194,414
0
W
Hun Batz
8,132
813
12
1
0
130,500
0
L
Chronos
7,189
719
17
2
0
218,673
0
W
Artemis
8,391
839
30
3
0
198,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role