Player Matchup

Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
MacacoNarigudo
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,702 Elo+
Party 1
Jormungandr
Jormungandr
SakuyaKomatsu
Jormungandr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,702 Elo+
Party 1
Ymir
Ymir
bastosssm
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,389 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
luctauroz
Ah Muzen Cab
Level 156
God Stats
2W - 4L
1,204 SR
Queue Stats
26W - 26L
1,509 Elo+
Party 2
Team Averages
Level 73
1,441 SR
1,560 Elo+

VS

Team Averages
Level 116
1,472 SR
1,479 Elo+
Lancelot
Lancelot
 
Lancelot
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Szudahh
Ne Zha
Level 73
God Stats
11W - 8L
1,603 SR
Queue Stats
510W - 570L
1,462 Elo+
Solo
Persephone
Persephone
esflome
Persephone
Level 121
God Stats
2W - 8L
1,257 SR
Queue Stats
191W - 192L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 3 / 0
5,837
1,167
1,064
8,842
5,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 6 / 0
5,363
1,073
3,438
7,552
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
SakuyaKomatsu
Jormungandr
8
0 / 0 / 0
4,833
967
0
0
0
Ymir
10
0 / 5 / 0
5,649
1,130
1,935
8,878
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
luctauroz
Ah Muzen Cab
10
0 / 3 / 0
5,426
1,085
3,229
5,345
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Team 1 Tickets

282

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
7 / 0 / 8
7,183
1,437
5,229
2,475
1,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
 
Sol
11
3 / 0 / 13
6,421
1,284
8,353
1,473
447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Neith
 
Neith
11
2 / 0 / 10
6,107
1,221
2,662
1,021
347
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Szudahh
Ne Zha
12
5 / 0 / 12
6,965
1,393
6,604
4,607
3,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Persephone
esflome
Persephone
11
0 / 0 / 14
6,288
1,258
4,996
2,031
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
74
0
Kills
17
17
Deaths
0
0
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
0
0
W
Lancelot
 
Lancelot
7
0
8
11
W
Sol
 
Sol
3
0
13
9.5
W
Neith
 
Neith
2
0
10
7
L
0
6
0
0
L
Jormungandr
SakuyaKomatsu
Jormungandr
0
0
0
0
W
Ne Zha
Szudahh
Ne Zha
5
0
12
11
L
Ymir
0
5
0
0
W
Persephone
esflome
Persephone
0
0
14
7
L
Ah Muzen Cab
luctauroz
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,666
Damage
27,844
30,617
Taken
11,607
15,031
Mitigated
5,814
2,432
Healing
2,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,064
132
393
1,181
8,842
5,430
0
3,136
5,706
9,898
0
W
Lancelot
 
Lancelot
5,229
709
0
0
2,475
1,035
0
1,253
1,222
0
12,370
W
Sol
 
Sol
8,353
3,591
0
857
1,473
447
0
673
800
21,092
1,482
W
Neith
 
Neith
2,662
945
0
278
1,021
347
0
687
334
0
8,465
L
3,438
992
0
526
7,552
2,197
0
3,822
3,730
10,071
0
L
Jormungandr
SakuyaKomatsu
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
Szudahh
Ne Zha
6,604
1,414
0
814
4,607
3,344
0
2,563
2,044
0
11,726
L
Ymir
1,935
339
0
332
8,878
5,644
0
4,041
4,837
6,630
0
W
Persephone
esflome
Persephone
4,996
466
0
605
2,031
641
0
1,261
770
15,288
0
L
Ah Muzen Cab
luctauroz
Ah Muzen Cab
3,229
524
0
0
5,345
1,760
0
1,970
3,375
0
26,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,108
Gold Earned
32,964
94
Minions Killed
115
5
Camps Cleared
5
340,093
Distance Traveled
503,438
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,837
1,167
16
3
3
95,850
0
W
Lancelot
7,183
1,437
10
2
1
126,067
0
W
Sol
6,421
1,284
36
7
2
89,793
0
W
Neith
6,107
1,221
17
3
0
87,697
3
L
Freya
5,363
1,073
28
6
1
82,894
0
L
Jormungandr
4,833
967
0
0
0
0
0
W
Ne Zha
6,965
1,393
11
2
0
104,278
0
L
Ymir
5,649
1,130
8
2
0
75,901
0
W
Persephone
6,288
1,258
41
8
2
95,603
0
L
Ah Muzen Cab
5,426
1,085
42
8
1
85,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role