Player Matchup

Hades
Hades
Silver IV
Carroll2425
Hades
Silver IV
Level 85
God Stats
1W - 3L
1,067 SR
Queue Stats
86W - 104L
847 MMR
Solo
Anubis
Anubis
Bronze I
Fu11Whites
Anubis
Bronze I
Level 129
God Stats
2W - 1L
1,746 SR
Queue Stats
92W - 109L
1,042 MMR
Solo
Loki
Loki
Bronze I
KenobiBREH
Loki
Bronze I
Level 88
God Stats
2W - 2L
1,569 SR
Queue Stats
8W - 34L
871 MMR
Solo
Skadi
Skadi
Silver IV
Markuroneko
Skadi
Silver IV
Level 124
God Stats
1W - 2L
1,511 SR
Queue Stats
72W - 104L
852 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
XDtokeX
Cu Chulainn
Silver III
Level 154
God Stats
17W - 18L
1,474 SR
Queue Stats
123W - 144L
950 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,473 SR
912 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 149
1,498 SR
913 MMR
Ymir
Ymir
Silver III
Bullnog
Ymir
Silver III
Level 97
God Stats
9W - 11L
1,525 SR
Queue Stats
65W - 75L
1,011 MMR
Solo
Danzaburou
Danzaburou
Silver III
Gambit4643
Danzaburou
Silver III
Level 151
God Stats
106W - 86L
1,512 SR
Queue Stats
321W - 355L
870 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Punksoab
Kumbhakarna
Silver III
Level 178
God Stats
4W - 5L
1,456 SR
Queue Stats
573W - 600L
858 MMR
Solo
Bastet
Bastet
Silver III
SHIN1GAMI LO12D
Bastet
Silver III
Level 159
God Stats
8W - 14L
1,453 SR
Queue Stats
83W - 100L
832 MMR
Solo
Ah Puch
Ah Puch
Silver II
psychorival
Ah Puch
Silver II
Level 159
God Stats
72W - 49L
1,546 SR
Queue Stats
323W - 354L
993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,315
532
6,283
8,168
4,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
Fu11Whites
Anubis
8
0 / 2 / 0
4,440
444
686
3,720
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 4 / 1
4,526
453
849
6,811
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
1 / 1 / 0
5,240
524
2,523
4,395
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
XDtokeX
Cu Chulainn
7
0 / 1 / 0
4,403
440
1,393
4,897
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
HeraNemesisBacchusThanatosMulan

VS

Bans
SolKing ArthurKaliArtemisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bullnog
Ymir
8
1 / 1 / 5
5,731
573
2,184
6,860
4,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Gambit4643
Danzaburou
11
2 / 0 / 1
6,655
666
2,333
4,006
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
Punksoab
Kumbhakarna
11
2 / 2 / 1
6,510
651
4,416
8,470
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
4 / 0 / 5
6,236
624
3,498
6,053
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Puch
psychorival
Ah Puch
11
4 / 0 / 2
6,622
662
3,639
2,800
662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
13
13
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bullnog
Ymir
1
1
5
3.5
L
2
5
0
0.4
L
Anubis
Fu11Whites
Anubis
0
2
0
0
W
Danzaburou
Gambit4643
Danzaburou
2
0
1
2.5
L
0
4
1
0.13
L
1
1
0
1
W
Kumbhakarna
Punksoab
Kumbhakarna
2
2
1
1.25
W
4
0
5
6.5
L
Cu Chulainn
XDtokeX
Cu Chulainn
0
1
0
0
W
Ah Puch
psychorival
Ah Puch
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,734
Damage
16,070
27,991
Taken
28,189
10,411
Mitigated
11,389
8,363
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bullnog
Ymir
2,184
676
0
2,095
6,860
4,676
82
891
5,969
15,992
0
L
6,283
330
0
2,358
8,168
4,005
0
3,639
4,069
24,035
0
L
Anubis
Fu11Whites
Anubis
686
0
0
796
3,720
1,115
0
2,845
875
20,552
0
W
Danzaburou
Gambit4643
Danzaburou
2,333
950
0
1,387
4,006
1,310
0
0
4,006
0
38,177
L
849
318
0
2,981
6,811
1,679
0
1,586
5,225
0
19,514
L
2,523
1,068
0
1,827
4,395
1,283
0
1,104
3,291
0
32,533
W
Kumbhakarna
Punksoab
Kumbhakarna
4,416
431
0
3,606
8,470
3,002
0
4,999
3,471
31,089
2,248
W
3,498
1,043
0
3,996
6,053
1,739
0
1,150
4,903
0
39,511
L
Cu Chulainn
XDtokeX
Cu Chulainn
1,393
274
0
401
4,897
2,329
0
174
4,723
4,690
19,456
W
Ah Puch
psychorival
Ah Puch
3,639
150
0
1,665
2,800
662
250
49
2,751
42,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,924
Gold Earned
31,754
232
Minions Killed
325
0
Camps Cleared
0
829,114
Distance Traveled
991,235
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,731
573
17
2
0
182,373
5
L
Hades
5,315
532
52
5
0
165,763
1
L
Anubis
4,440
444
37
4
0
117,075
2
W
Danzaburou
6,655
666
81
8
0
187,631
6
L
Loki
4,526
453
43
4
0
224,367
0
L
Skadi
5,240
524
58
6
0
179,125
1
W
Kumbhakarna
6,510
651
80
8
0
191,873
2
W
Bastet
6,236
624
58
6
0
227,456
0
L
Cu Chulainn
4,403
440
42
4
0
142,784
3
W
Ah Puch
6,622
662
89
9
0
201,902
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role