Player Matchup

Bakasura
Bakasura
Mchavezzero
Bakasura
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 88L
1,500 Elo+
Solo
Tyr
Tyr
PhoenixStarr
Tyr
Level 148
God Stats
1W - 3L
1,350 SR
Queue Stats
156W - 163L
1,508 Elo+
Party 1
Chiron
Chiron
SlackerMike
Chiron
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,659 Elo+
Party 1
Osiris
Osiris
elislyr
Osiris
Level 139
God Stats
1W - 1L
1,784 SR
Queue Stats
26W - 18L
1,581 Elo+
Party 1
Ravana
Ravana
me-trash420
Ravana
Level 159
God Stats
1W - 6L
1,368 SR
Queue Stats
157W - 163L
1,532 Elo+
Solo
Team Averages
Level 140
1,500 SR
1,556 Elo+

VS

Team Averages
Level 126
1,559 SR
1,516 Elo+
Hachiman
Hachiman
Coruhel
Hachiman
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,548 Elo+
Party 2
Xing Tian
Xing Tian
I_AM_CHEDDA
Xing Tian
Level 143
God Stats
6W - 2L
1,645 SR
Queue Stats
553W - 540L
1,424 Elo+
Solo
Nu Wa
Nu Wa
Reckless IVIata
Nu Wa
Level 106
God Stats
3W - 2L
1,713 SR
Queue Stats
163W - 154L
1,540 Elo+
Solo
Fenrir
Fenrir
TacoConMostacho
Fenrir
Level 148
God Stats
1W - 3L
1,438 SR
Queue Stats
99W - 96L
1,567 Elo+
Party 2
Discordia
Discordia
VulcanDanger
Discordia
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 59L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mchavezzero
Bakasura
16
3 / 6 / 8
8,812
678
7,688
19,379
14,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 7 / 7
8,574
660
8,934
17,285
17,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
16
2 / 4 / 9
8,794
676
10,550
12,239
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
elislyr
Osiris
14
3 / 4 / 5
8,274
636
8,582
17,674
14,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
16
1 / 5 / 10
8,235
633
7,916
15,582
8,100
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Coruhel
Hachiman
14
4 / 7 / 8
9,018
694
7,628
10,759
3,517
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
I_AM_CHEDDA
Xing Tian
19
6 / 1 / 20
10,941
842
16,935
16,797
19,071
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 4 / 14
9,316
717
15,447
7,096
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 1 / 17
10,162
782
11,487
13,492
9,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
VulcanDanger
Discordia
19
8 / 0 / 16
10,909
839
20,313
3,316
1,357
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
101
13
Kills
26
26
Deaths
13
39
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Coruhel
Hachiman
4
7
8
1.14
W
Xing Tian
I_AM_CHEDDA
Xing Tian
6
1
20
16
L
Bakasura
Mchavezzero
Bakasura
3
6
8
1.17
L
4
7
7
1.07
W
2
4
14
2.25
L
Chiron
2
4
9
1.63
W
6
1
17
14.5
W
Discordia
VulcanDanger
Discordia
8
0
16
16
L
Osiris
elislyr
Osiris
3
4
5
1.38
L
Ravana
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,670
Damage
71,810
82,159
Taken
51,460
58,874
Mitigated
35,693
23,606
Healing
14,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Coruhel
Hachiman
7,628
3,256
978
826
10,759
3,517
300
0
10,486
0
18,236
W
Xing Tian
I_AM_CHEDDA
Xing Tian
16,935
850
1,789
2,655
16,797
19,071
129
0
16,162
36,105
3,587
L
Bakasura
Mchavezzero
Bakasura
7,688
5,017
1,162
5,519
19,379
14,615
0
11,849
7,282
0
15,875
L
8,934
414
813
1,750
17,285
17,184
0
9,194
7,976
0
14,039
W
15,447
5,056
534
474
7,096
2,475
270
0
6,683
25,325
814
L
Chiron
10,550
3,299
1,411
2,810
12,239
4,810
0
7,002
5,105
0
33,336
W
11,487
2,953
244
5,692
13,492
9,273
381
0
12,856
0
14,936
W
Discordia
VulcanDanger
Discordia
20,313
2,341
325
900
3,316
1,357
593
0
3,136
37,165
1,196
L
Osiris
elislyr
Osiris
8,582
2,708
609
4,977
17,674
14,165
0
11,105
6,402
0
19,647
L
Ravana
7,916
1,050
849
3,706
15,582
8,100
0
11,128
4,246
0
19,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
50,346
130
Minions Killed
154
0
Camps Cleared
0
1,173,211
Distance Traveled
1,111,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,018
694
19
1
0
195,861
0
W
Xing Tian
10,941
842
40
3
0
241,473
0
L
Bakasura
8,812
678
40
3
0
250,508
0
L
Tyr
8,574
660
5
0
0
234,173
0
W
Nu Wa
9,316
717
22
2
0
194,009
0
L
Chiron
8,794
676
48
4
0
217,390
0
W
Fenrir
10,162
782
15
1
0
232,600
0
W
Discordia
10,909
839
58
4
0
247,452
0
L
Osiris
8,274
636
12
1
0
231,176
0
L
Ravana
8,235
633
25
2
0
239,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role