Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BobbMann
Discordia
Level 86
God Stats
3W - 1L
1,524 SR
Queue Stats
122W - 85L
1,582 Elo+
Solo
Cerberus
Cerberus
NasumeDC
Cerberus
Level 62
God Stats
47W - 34L
1,691 SR
Queue Stats
692W - 700L
1,593 Elo+
Solo
Danzaburou
Danzaburou
Ohio_CIe
Danzaburou
Level 127
God Stats
25W - 24L
1,449 SR
Queue Stats
720W - 700L
1,538 Elo+
Solo
Ne Zha
Ne Zha
UrWifesNewbf96
Ne Zha
Level 157
God Stats
12W - 16L
1,610 SR
Queue Stats
520W - 489L
1,583 Elo+
Solo
Team Averages
Level 104
1,555 SR
1,559 Elo+

VS

Team Averages
Level 94
1,631 SR
1,537 Elo+
Bastet
Bastet
 
Bastet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
InfestissumamV
He Bo
Level 84
God Stats
10W - 5L
1,850 SR
Queue Stats
212W - 191L
1,557 Elo+
Solo
Anhur
Anhur
Okay
Anhur
Level 142
God Stats
17W - 18L
1,493 SR
Queue Stats
110W - 114L
1,549 Elo+
Party 1
Agni
Agni
PorchiestMonkey
Agni
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 231L
1,552 Elo+
Party 1
Horus
Horus
Stankylag48
Horus
Level 67
God Stats
2W - 1L
1,810 SR
Queue Stats
126W - 128L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
3 / 0 / 0
6,325
791
4,730
6,243
2,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
BobbMann
Discordia
10
3 / 0 / 1
5,592
699
3,025
2,345
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
NasumeDC
Cerberus
9
1 / 0 / 2
5,002
625
2,578
6,227
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Ohio_CIe
Danzaburou
9
0 / 1 / 0
4,688
586
1,935
4,584
813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 0 / 2
4,862
608
2,304
4,239
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
0 / 2 / 0
4,088
511
3,118
5,638
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
0 / 3 / 0
3,965
496
1,254
6,718
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
Okay
Anhur
10
1 / 0 / 0
5,173
647
4,077
3,192
902
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 2 / 0
4,885
611
2,584
3,968
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 0 / 0
4,491
561
2,215
5,834
3,169
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
7
Kills
1
1
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
0
0
3
L
Bastet
 
Bastet
0
2
0
0
W
Discordia
BobbMann
Discordia
3
0
1
3.5
L
0
3
0
0
W
Cerberus
NasumeDC
Cerberus
1
0
2
2
W
Danzaburou
Ohio_CIe
Danzaburou
0
1
0
0
L
Anhur
Okay
Anhur
1
0
0
1
L
0
2
0
0
L
0
0
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,572
Damage
13,248
23,638
Taken
25,350
7,747
Mitigated
7,666
9,470
Healing
10,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,730
634
0
3,446
6,243
2,990
0
582
5,661
0
40,444
L
Bastet
 
Bastet
3,118
734
0
1,993
5,638
1,289
0
0
5,402
0
16,109
W
Discordia
BobbMann
Discordia
3,025
138
0
500
2,345
519
0
1,008
1,121
29,646
0
L
1,254
48
0
2,700
6,718
1,349
0
963
5,538
17,807
0
W
Cerberus
NasumeDC
Cerberus
2,578
120
0
2,557
6,227
2,082
0
905
5,268
15,070
956
W
Danzaburou
Ohio_CIe
Danzaburou
1,935
890
0
1,921
4,584
813
0
262
4,322
0
31,364
L
Anhur
Okay
Anhur
4,077
2,737
0
1,818
3,192
902
156
528
2,664
0
41,569
L
2,584
342
0
805
3,968
957
0
1,875
1,835
30,042
0
L
2,215
1,231
272
2,522
5,834
3,169
0
1,723
4,067
0
16,057
W
2,304
655
0
1,046
4,239
1,343
0
711
3,428
0
34,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
22,602
322
Minions Killed
235
0
Camps Cleared
0
912,413
Distance Traveled
829,730
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,325
791
87
11
0
188,210
1
L
Bastet
4,088
511
32
4
0
139,355
2
W
Discordia
5,592
699
57
7
0
180,935
2
L
He Bo
3,965
496
36
5
0
174,570
0
W
Cerberus
5,002
625
58
7
0
179,847
2
W
Danzaburou
4,688
586
56
7
0
163,431
0
L
Anhur
5,173
647
70
9
0
142,563
1
L
Agni
4,885
611
72
9
0
176,766
0
L
Horus
4,491
561
25
3
0
196,476
2
W
Ne Zha
4,862
608
64
8
0
199,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role