Player Matchup

Artemis
Artemis
Gold I
 
Artemis
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold I
 
Hercules
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Platinum V
Birmer
Charybdis
Platinum V
Level 109
God Stats
11W - 6L
1,678 SR
Queue Stats
124W - 117L
1,611 MMR
Solo
Anubis
Anubis
Gold I
Ilyas7AM
Anubis
Gold I
Level 103
God Stats
32W - 24L
1,710 SR
Queue Stats
443W - 451L
1,626 MMR
Solo
Nu Wa
Nu Wa
Gold II
afinafia
Nu Wa
Gold II
Level 159
God Stats
66W - 60L
1,581 SR
Queue Stats
642W - 644L
1,629 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,594 SR
1,573 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 164
1,566 SR
1,579 MMR
Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
MrVëG
Cthulhu
Gold II
Level 209
God Stats
1W - 2L
1,465 SR
Queue Stats
79W - 74L
1,595 MMR
Solo
Discordia
Discordia
Gold III
Silllenzio
Discordia
Gold III
Level 209
God Stats
0W - 1L
1,652 SR
Queue Stats
29W - 18L
1,598 MMR
Solo
Poseidon
Poseidon
Gold I
Tamirsh1
Poseidon
Gold I
Level 133
God Stats
1W - 2L
1,457 SR
Queue Stats
51W - 48L
1,715 MMR
Party 1
King Arthur
King Arthur
Gold IV
yogevTherekt
King Arthur
Gold IV
Level 121
God Stats
5W - 3L
1,757 SR
Queue Stats
47W - 48L
1,489 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
6 / 1 / 0
9,088
699
9,061
6,790
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
 
Hercules
14
4 / 1 / 2
8,556
658
3,784
9,265
5,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Charybdis
Birmer
Charybdis
15
3 / 1 / 4
8,694
669
6,062
7,190
2,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Ilyas7AM
Anubis
14
2 / 4 / 5
7,166
551
5,237
8,830
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
afinafia
Nu Wa
14
2 / 1 / 4
7,709
593
10,370
6,491
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Maman BrigitteJanusKaliSusano

VS

Bans
FreyaCu ChulainnBacchusSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 5 / 0
6,906
531
6,170
9,082
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
MrVëG
Cthulhu
10
2 / 3 / 3
6,890
530
5,672
11,026
5,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Silllenzio
Discordia
13
0 / 1 / 2
7,152
550
6,418
5,956
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
Tamirsh1
Poseidon
12
2 / 3 / 2
6,526
502
3,314
8,886
2,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
yogevTherekt
King Arthur
11
1 / 6 / 0
6,621
509
3,992
13,330
6,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
8
8
Deaths
18
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
0
6
W
Hercules
 
Hercules
4
1
2
5
L
Skadi
 
Skadi
3
5
0
0.6
W
Charybdis
Birmer
Charybdis
3
1
4
5
W
Anubis
Ilyas7AM
Anubis
2
4
5
1.13
L
Cthulhu
MrVëG
Cthulhu
2
3
3
1.17
L
Discordia
Silllenzio
Discordia
0
1
2
1
L
Poseidon
Tamirsh1
Poseidon
2
3
2
1
W
Nu Wa
afinafia
Nu Wa
2
1
4
4
L
King Arthur
yogevTherekt
King Arthur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,514
Damage
25,566
38,566
Taken
48,280
16,563
Mitigated
17,693
9,858
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,061
3,703
0
430
6,790
2,606
605
460
6,330
0
64,699
W
Hercules
 
Hercules
3,784
1,388
0
3,136
9,265
5,319
216
4,053
4,968
0
36,551
L
Skadi
 
Skadi
6,170
2,052
0
340
9,082
1,753
0
1,982
6,984
0
49,356
W
Charybdis
Birmer
Charybdis
6,062
3,199
0
3,132
7,190
2,391
431
1,348
5,824
0
69,052
W
Anubis
Ilyas7AM
Anubis
5,237
0
0
2,160
8,830
4,423
0
4,075
4,639
64,745
0
L
Cthulhu
MrVëG
Cthulhu
5,672
368
1,534
1,360
11,026
5,849
0
4,964
5,880
23,148
0
L
Discordia
Silllenzio
Discordia
6,418
135
0
2,007
5,956
1,358
0
2,784
2,869
57,754
1,222
L
Poseidon
Tamirsh1
Poseidon
3,314
846
0
2,047
8,886
2,131
0
3,352
5,284
50,881
0
W
Nu Wa
afinafia
Nu Wa
10,370
2,196
0
1,000
6,491
1,824
563
4,626
1,387
48,056
739
L
King Arthur
yogevTherekt
King Arthur
3,992
439
0
2,072
13,330
6,602
0
1,532
11,684
0
39,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,213
Gold Earned
34,095
480
Minions Killed
419
0
Camps Cleared
0
1,342,307
Distance Traveled
1,265,670
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,088
699
102
8
0
256,555
4
W
Hercules
8,556
658
66
5
0
295,698
2
L
Skadi
6,906
531
82
6
0
258,390
4
W
Charybdis
8,694
669
135
10
0
245,057
0
W
Anubis
7,166
551
96
7
0
276,556
6
L
Cthulhu
6,890
530
30
2
0
252,277
6
L
Discordia
7,152
550
144
11
0
280,016
4
L
Poseidon
6,526
502
85
7
0
231,326
0
W
Nu Wa
7,709
593
81
6
0
268,441
0
L
King Arthur
6,621
509
78
6
0
243,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role