Player Matchup

Chaac
Chaac
COMPLETED_Bless
Chaac
Level 184
God Stats
11W - 10L
1,753 SR
Queue Stats
392W - 353L
1,685 Elo+
Party 1
Khepri
Khepri
DomSovereign
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,688 Elo+
Party 1
Kukulkan
Kukulkan
TheHypeMan11
Kukulkan
Level 33
God Stats
2W - 1L
1,588 SR
Queue Stats
104W - 101L
1,586 Elo+
Party 1
Team Averages
Level 82
1,614 SR
1,653 Elo+

VS

Team Averages
Level 89
1,433 SR
1,398 Elo+
Fenrir
Fenrir
LordGnarly-
Fenrir
Level 57
God Stats
0W - 2L
1,265 SR
Queue Stats
55W - 65L
1,309 Elo+
Solo
Rama
Rama
MLGspoder
Rama
Level 45
God Stats
14W - 8L
1,681 SR
Queue Stats
64W - 72L
1,366 Elo+
Solo
Olorun
Olorun
tonebone8003
Olorun
Level 164
God Stats
0W - 2L
1,353 SR
Queue Stats
106W - 93L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 0 / 4
9,640
1,071
7,800
8,424
9,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
13
1 / 1 / 12
8,003
889
3,824
6,928
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
TheHypeMan11
Kukulkan
15
3 / 0 / 10
8,834
982
8,561
3,696
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 5 / 0
6,073
675
1,317
6,476
2,379
Rama
10
0 / 2 / 0
6,145
683
1,879
5,908
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
12
1 / 7 / 0
7,265
807
3,216
11,499
7,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
14
Kills
1
1
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
W
Khepri
1
1
12
7
L
Fenrir
0
5
0
0
L
Rama
0
2
0
0
W
Kukulkan
TheHypeMan11
Kukulkan
3
0
10
8
L
Olorun
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,185
Damage
6,412
19,048
Taken
23,883
17,870
Mitigated
11,946
4,925
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,800
1,026
0
2,260
8,424
9,911
956
1,002
7,422
0
43,366
W
Khepri
3,824
348
0
875
6,928
6,450
367
858
6,070
9,349
0
L
Fenrir
1,317
352
0
662
6,476
2,379
0
3,480
2,758
0
5,200
L
Rama
1,879
1,607
0
458
5,908
1,903
38
2,371
3,383
0
8,005
W
Kukulkan
TheHypeMan11
Kukulkan
8,561
1,542
0
1,790
3,696
1,509
1,675
1,177
2,519
37,322
0
L
Olorun
3,216
1,300
593
2,326
11,499
7,664
0
5,812
5,258
19,578
3,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
19,483
147
Minions Killed
73
0
Camps Cleared
0
542,964
Distance Traveled
341,524
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,640
1,071
47
5
0
199,540
0
W
Khepri
8,003
889
25
3
0
186,629
0
L
Fenrir
6,073
675
14
2
0
117,265
0
L
Rama
6,145
683
17
2
0
104,982
0
W
Kukulkan
8,834
982
75
8
0
156,795
0
L
Olorun
7,265
807
42
5
0
119,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role