Player Matchup

Hercules
Hercules
 
Hercules
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JacobRobloxGamer
Ymir
Level 188
God Stats
8W - 9L
1,649 SR
Queue Stats
163W - 124L
1,671 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JohnnyKinfolk
Morgan Le Fay
Level 155
God Stats
2W - 7L
1,403 SR
Queue Stats
180W - 182L
1,555 Elo+
Solo
Ratatoskr
Ratatoskr
Tzvetan
Ratatoskr
Level 148
God Stats
15W - 22L
1,440 SR
Queue Stats
158W - 168L
1,539 Elo+
Solo
Team Averages
Level 183
1,499 SR
1,553 Elo+

VS

Team Averages
Level 129
1,572 SR
1,564 Elo+
Cernunnos
Cernunnos
FastAfSloth
Cernunnos
Level 201
God Stats
3W - 2L
1,585 SR
Queue Stats
90W - 65L
1,586 Elo+
Solo
Maman Brigitte
Maman Brigitte
Not Pyrz
Maman Brigitte
Level 129
God Stats
10W - 2L
1,945 SR
Queue Stats
391W - 366L
1,578 Elo+
Solo
Nu Wa
Nu Wa
Qasui
Nu Wa
Level 126
God Stats
15W - 11L
1,546 SR
Queue Stats
167W - 165L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
QasuisToilet
Cthulhu
Level 63
God Stats
2W - 3L
1,266 SR
Queue Stats
210W - 236L
1,530 Elo+
Party 2
Ares
Ares
SilentHornet
Ares
Level 128
God Stats
3W - 1L
1,517 SR
Queue Stats
78W - 54L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 4 / 0
7,070
544
7,604
16,448
12,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cernunnos
 
Cernunnos
13
1 / 1 / 1
6,807
524
4,818
8,745
3,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 1
6,893
530
3,702
9,855
8,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
JohnnyKinfolk
Morgan Le Fay
13
0 / 2 / 1
6,607
508
3,613
8,120
1,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Tzvetan
Ratatoskr
11
0 / 3 / 2
6,082
468
3,280
9,579
3,145
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FastAfSloth
Cernunnos
14
2 / 0 / 1
7,915
609
7,058
5,098
1,870
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Maman Brigitte
Not Pyrz
Maman Brigitte
13
1 / 2 / 4
7,187
553
5,917
9,249
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Qasui
Nu Wa
14
2 / 0 / 3
7,989
615
7,889
4,326
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cthulhu
QasuisToilet
Cthulhu
15
3 / 1 / 1
9,321
717
8,907
9,779
6,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
2 / 1 / 1
7,042
542
5,402
8,223
7,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
10
10
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
0
0.25
L
Cernunnos
 
Cernunnos
1
1
1
1.5
W
Cernunnos
FastAfSloth
Cernunnos
2
0
1
2.5
L
2
0
1
2.5
L
Morgan Le Fay
JohnnyKinfolk
Morgan Le Fay
0
2
1
0.25
W
Maman Brigitte
Not Pyrz
Maman Brigitte
1
2
4
1.5
W
Nu Wa
Qasui
Nu Wa
2
0
3
3.5
W
Cthulhu
QasuisToilet
Cthulhu
3
1
1
3.5
W
2
1
1
2.5
L
Ratatoskr
Tzvetan
Ratatoskr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
35,173
52,747
Taken
36,675
28,622
Mitigated
20,626
19,601
Healing
15,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,604
1,606
0
7,153
16,448
12,052
0
7,576
6,875
1,192
51,246
L
Cernunnos
 
Cernunnos
4,818
2,549
0
4,930
8,745
3,228
1
3,025
5,609
0
63,610
W
Cernunnos
FastAfSloth
Cernunnos
7,058
3,601
0
3,890
5,098
1,870
584
621
4,477
0
74,237
L
3,702
536
0
2,413
9,855
8,283
0
5,286
4,265
20,008
2,739
L
Morgan Le Fay
JohnnyKinfolk
Morgan Le Fay
3,613
232
0
3,698
8,120
1,914
0
4,326
3,571
60,037
1,440
W
Maman Brigitte
Not Pyrz
Maman Brigitte
5,917
219
0
4,982
9,249
3,238
0
1,862
7,387
56,355
148
W
Nu Wa
Qasui
Nu Wa
7,889
2,785
0
729
4,326
1,468
92
2,212
2,114
64,329
0
W
Cthulhu
QasuisToilet
Cthulhu
8,907
762
0
4,028
9,779
6,764
0
493
9,286
55,749
2,608
W
5,402
203
0
2,295
8,223
7,286
0
2,010
6,213
17,860
0
L
Ratatoskr
Tzvetan
Ratatoskr
3,280
892
0
1,407
9,579
3,145
0
4,640
4,829
0
49,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,459
Gold Earned
39,454
433
Minions Killed
524
0
Camps Cleared
0
1,353,163
Distance Traveled
1,419,393
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,070
544
96
7
0
256,403
0
L
Cernunnos
6,807
524
113
9
0
273,578
3
W
Cernunnos
7,915
609
144
11
0
260,168
3
L
Ymir
6,893
530
35
3
0
304,791
3
L
Morgan Le Fay
6,607
508
117
9
0
267,272
4
W
Maman Brigitte
7,187
553
94
7
0
330,828
0
W
Nu Wa
7,989
615
128
10
0
277,195
0
W
Cthulhu
9,321
717
142
11
0
258,369
0
W
Ares
7,042
542
16
1
0
292,833
3
L
Ratatoskr
6,082
468
72
6
0
251,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role