Player Matchup

Horus
Horus
Silver III
AlphaSimp
Horus
Silver III
Level 123
God Stats
3W - 3L
1,613 SR
Queue Stats
17W - 11L
1,485 MMR
Party 1
Nox
Nox
Gold III
Cerezita69
Nox
Gold III
Level 168
God Stats
5W - 1L
1,725 SR
Queue Stats
77W - 75L
1,582 MMR
Party 2
Skadi
Skadi
Silver II
Luckyax93
Skadi
Silver II
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 16L
1,453 MMR
Solo
Fenrir
Fenrir
Gold III
TiltPhoenix
Fenrir
Gold III
Level 141
God Stats
7W - 8L
1,613 SR
Queue Stats
99W - 97L
1,539 MMR
Party 2
Cerberus
Cerberus
Gold V
XLGBeatsCR
Cerberus
Gold V
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 8L
1,613 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,590 SR
1,535 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 136
1,431 SR
1,543 MMR
Zhong Kui
Zhong Kui
Gold III
ICYRENCH
Zhong Kui
Gold III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,465 MMR
Party 4
Loki
Loki
Bronze III
maxlamme
Loki
Bronze III
Level 155
God Stats
0W - 1L
1,421 SR
Queue Stats
7W - 12L
1,500 MMR
Party 3
Apollo
Apollo
Platinum III
oAyuna
Apollo
Platinum III
Level 157
God Stats
6W - 13L
1,433 SR
Queue Stats
372W - 359L
1,796 MMR
Party 4
Agni
Agni
Bronze III
prosyxy
Agni
Bronze III
Level 124
God Stats
1W - 3L
1,322 SR
Queue Stats
77W - 73L
1,453 MMR
Solo
Athena
Athena
Bronze III
zozooprive
Athena
Bronze III
Level 104
God Stats
1W - 1L
1,481 SR
Queue Stats
7W - 13L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AlphaSimp
Horus
11
0 / 1 / 11
7,485
535
6,387
11,871
9,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 1 / 10
8,414
601
8,143
5,975
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Luckyax93
Skadi
13
2 / 2 / 2
7,921
566
6,027
7,263
2,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
15
11 / 0 / 6
8,959
640
12,885
10,404
4,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
XLGBeatsCR
Cerberus
15
9 / 2 / 1
9,611
687
11,301
11,929
5,998
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ThorSusanoAresKumbhakarna

VS

Bans
AnubisCernunnosAphroditeKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ICYRENCH
Zhong Kui
11
0 / 8 / 2
6,646
475
5,634
15,045
6,393
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Loki
12
2 / 6 / 2
6,983
499
5,934
11,894
3,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
oAyuna
Apollo
13
2 / 1 / 1
7,478
534
6,362
10,135
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
prosyxy
Agni
10
0 / 7 / 1
6,084
435
6,753
11,432
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
zozooprive
Athena
10
2 / 5 / 1
6,624
473
4,181
11,857
9,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
27
Kills
6
6
Deaths
27
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
AlphaSimp
Horus
0
1
11
5.5
W
5
1
10
10
L
Zhong Kui
ICYRENCH
Zhong Kui
0
8
2
0.13
W
Skadi
Luckyax93
Skadi
2
2
2
1.5
W
Fenrir
11
0
6
14
W
Cerberus
XLGBeatsCR
Cerberus
9
2
1
4.75
L
Loki
2
6
2
0.5
L
Apollo
oAyuna
Apollo
2
1
1
2.5
L
Agni
prosyxy
Agni
0
7
1
0.07
L
Athena
zozooprive
Athena
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,743
Damage
28,864
47,442
Taken
60,363
25,106
Mitigated
25,975
14,358
Healing
15,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AlphaSimp
Horus
6,387
1,920
570
3,708
11,871
9,792
66
4,224
7,647
0
20,138
W
8,143
716
0
1,272
5,975
2,413
280
3,187
2,788
56,400
0
L
Zhong Kui
ICYRENCH
Zhong Kui
5,634
541
0
3,477
15,045
6,393
0
9,087
5,218
36,354
443
W
Skadi
Luckyax93
Skadi
6,027
2,191
0
910
7,263
2,117
59
370
6,893
0
59,656
W
Fenrir
12,885
2,768
0
3,075
10,404
4,786
0
3,403
7,001
0
69,216
W
Cerberus
XLGBeatsCR
Cerberus
11,301
399
0
4,823
11,929
5,998
0
5,239
6,690
62,487
902
L
Loki
5,934
1,243
0
3,687
11,894
3,314
0
3,083
8,757
0
50,022
L
Apollo
oAyuna
Apollo
6,362
2,313
0
4,387
10,135
3,461
0
921
9,214
0
57,604
L
Agni
prosyxy
Agni
6,753
485
65
2,788
11,432
2,922
0
2,858
8,574
40,235
108
L
Athena
zozooprive
Athena
4,181
1,223
0
809
11,857
9,885
0
2,655
9,156
17,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,390
Gold Earned
33,815
476
Minions Killed
368
0
Camps Cleared
0
1,473,167
Distance Traveled
1,348,351
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,485
535
21
2
0
311,732
3
W
Nox
8,414
601
107
8
0
268,717
7
L
Zhong Kui
6,646
475
68
5
0
252,243
2
W
Skadi
7,921
566
94
7
0
283,476
3
W
Fenrir
8,959
640
94
7
0
327,009
0
W
Cerberus
9,611
687
160
11
0
282,233
0
L
Loki
6,983
499
96
7
0
307,058
0
L
Apollo
7,478
534
115
8
0
277,574
4
L
Agni
6,084
435
69
5
0
254,522
0
L
Athena
6,624
473
20
1
0
256,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role