Player Matchup

Discordia
Discordia
Gold V
Eskimh03
Discordia
Gold V
Level 118
God Stats
23W - 10L
1,860 SR
Queue Stats
70W - 75L
1,398 MMR
Party 2
Izanami
Izanami
Silver III
H20 MEGNET
Izanami
Silver III
Level 119
God Stats
6W - 3L
1,570 SR
Queue Stats
130W - 145L
1,115 MMR
Party 2
Maui
Maui
Silver II
avskit5
Maui
Silver II
Level 149
God Stats
2W - 2L
1,674 SR
Queue Stats
274W - 303L
1,033 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,701 SR
1,182 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 71
1,398 SR
1,064 MMR
Nu Wa
Nu Wa
Silver V
Animal01184222
Nu Wa
Silver V
Level 52
God Stats
14W - 13L
1,567 SR
Queue Stats
110W - 150L
1,049 MMR
Party 1
Medusa
Medusa
Silver I
JackWaldon
Medusa
Silver I
Level 103
God Stats
3W - 3L
1,281 SR
Queue Stats
168W - 197L
1,150 MMR
Solo
Ravana
Ravana
Bronze IV
QcBlackBearQc
Ravana
Bronze IV
Level 58
God Stats
11W - 29L
1,345 SR
Queue Stats
49W - 86L
994 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eskimh03
Discordia
20
6 / 1 / 7
12,958
864
16,062
5,540
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
H20 MEGNET
Izanami
19
6 / 5 / 6
12,612
841
12,399
11,487
4,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Maui
avskit5
Maui
18
2 / 4 / 10
11,754
784
5,969
17,001
22,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
KuzenboNe ZhaMulanThothChaac

VS

Bans
SobekAresBacchusKumbhakarnaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
10,377
692
6,115
13,635
4,618
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
JackWaldon
Medusa
18
5 / 4 / 3
12,080
805
13,398
16,132
6,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 3 / 6
11,373
758
6,752
11,524
7,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
14
Kills
8
10
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Discordia
Eskimh03
Discordia
6
1
7
9.5
W
Izanami
H20 MEGNET
Izanami
6
5
6
1.8
L
Medusa
JackWaldon
Medusa
5
4
3
1.63
L
2
3
6
1.67
W
Maui
avskit5
Maui
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,430
Damage
26,265
34,028
Taken
41,291
29,703
Mitigated
17,735
6,932
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,115
1,775
0
1,714
13,635
4,618
916
8,032
4,960
26,161
0
W
Discordia
Eskimh03
Discordia
16,062
191
0
493
5,540
1,881
935
1,207
4,333
60,521
0
W
Izanami
H20 MEGNET
Izanami
12,399
5,735
0
2,242
11,487
4,862
2,945
1,284
10,194
0
62,430
L
Medusa
JackWaldon
Medusa
13,398
5,991
0
4,240
16,132
6,060
481
8,530
6,866
0
53,095
L
6,752
2,605
0
1,892
11,524
7,057
472
3,977
6,856
0
21,439
W
Maui
avskit5
Maui
5,969
1,223
0
4,197
17,001
22,960
104
3,624
13,377
21,353
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,324
Gold Earned
33,830
242
Minions Killed
136
0
Camps Cleared
0
800,873
Distance Traveled
789,688
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,377
692
33
2
0
234,831
0
W
Discordia
12,958
864
108
7
0
307,523
5
W
Izanami
12,612
841
105
7
0
236,469
2
L
Medusa
12,080
805
71
5
0
269,401
0
L
Ravana
11,373
758
32
2
0
285,456
5
W
Maui
11,754
784
29
2
0
256,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role