Player Matchup

King Arthur
King Arthur
InboundYard188
King Arthur
Level 102
God Stats
6W - 8L
1,285 SR
Queue Stats
198W - 228L
1,486 Elo+
Solo
Medusa
Medusa
JuniorFab
Medusa
Level 117
God Stats
74W - 48L
1,593 SR
Queue Stats
107W - 91L
1,473 Elo+
Party 3
Bastet
Bastet
Parelöup
Bastet
Level 108
God Stats
82W - 67L
1,535 SR
Queue Stats
126W - 140L
1,434 Elo+
Party 3
Anubis
Anubis
RentoGarcia
Anubis
Level 48
God Stats
13W - 11L
1,527 SR
Queue Stats
48W - 61L
1,447 Elo+
Solo
Ymir
Ymir
Stricks2
Ymir
Level 121
God Stats
19W - 24L
1,459 SR
Queue Stats
175W - 166L
1,479 Elo+
Party 3
Team Averages
Level 99
1,480 SR
1,464 Elo+

VS

Team Averages
Level 132
1,572 SR
1,455 Elo+
Jing Wei
Jing Wei
Goink_
Jing Wei
Level 165
God Stats
1W - 4L
1,544 SR
Queue Stats
87W - 82L
1,514 Elo+
Party 2
Thanatos
Thanatos
ImmerNurAmSaufen
Thanatos
Level 122
God Stats
5W - 6L
1,486 SR
Queue Stats
144W - 148L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
Sebeross28
Baron Samedi
Level 108
God Stats
1W - 3L
1,349 SR
Queue Stats
23W - 33L
1,338 Elo+
Party 1
Ra
Ra
marci_001
Ra
Level 88
God Stats
1W - 1L
1,719 SR
Queue Stats
42W - 41L
1,449 Elo+
Party 1
Charon
Charon
poxypringle57
Charon
Level 178
God Stats
1W - 1L
1,765 SR
Queue Stats
71W - 69L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InboundYard188
King Arthur
14
1 / 0 / 0
7,799
557
6,715
12,489
9,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
JuniorFab
Medusa
13
1 / 3 / 1
7,199
514
6,986
8,472
2,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
Parelöup
Bastet
12
1 / 2 / 4
6,907
493
7,563
8,115
2,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
16
6 / 0 / 1
9,151
654
7,879
6,078
2,758
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
13
2 / 1 / 2
8,029
574
6,139
10,852
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Goink_
Jing Wei
13
1 / 2 / 1
6,627
473
5,224
12,281
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 2 / 0
7,205
515
7,265
12,438
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Sebeross28
Baron Samedi
11
0 / 0 / 1
6,324
452
3,770
6,342
4,165
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 6 / 0
6,569
469
1,653
7,520
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 0
6,314
451
6,718
10,728
6,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
6
6
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Goink_
Jing Wei
1
2
1
0.75
L
4
2
0
2
W
King Arthur
InboundYard188
King Arthur
1
0
0
1
W
Medusa
JuniorFab
Medusa
1
3
1
0.5
W
Bastet
Parelöup
Bastet
1
2
4
1.5
W
Anubis
6
0
1
6.5
L
Baron Samedi
Sebeross28
Baron Samedi
0
0
1
0.5
W
Ymir
2
1
2
3
L
1
6
0
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,282
Damage
24,630
46,006
Taken
49,309
25,401
Mitigated
19,883
12,664
Healing
22,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Goink_
Jing Wei
5,224
2,942
0
4,921
12,281
3,784
0
2,778
9,503
0
52,119
L
7,265
907
0
7,651
12,438
4,345
0
3,253
9,185
0
60,616
W
King Arthur
InboundYard188
King Arthur
6,715
689
0
2,320
12,489
9,177
288
5,010
6,589
0
55,099
W
Medusa
JuniorFab
Medusa
6,986
1,661
254
1,600
8,472
2,888
1,229
865
7,607
0
59,530
W
Bastet
Parelöup
Bastet
7,563
1,520
0
1,561
8,115
2,643
0
2,251
5,572
0
45,382
W
Anubis
7,879
337
0
4,743
6,078
2,758
737
1,073
5,005
72,167
290
L
Baron Samedi
Sebeross28
Baron Samedi
3,770
147
1,313
3,317
6,342
4,165
46
1,763
4,579
18,092
0
W
Ymir
6,139
1,383
0
2,186
10,852
7,935
58
1,760
9,092
27,166
1,989
L
1,653
54
84
1,623
7,520
1,422
0
5,401
2,119
38,851
0
L
6,718
791
0
3,216
10,728
6,167
0
506
10,222
40,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
33,039
417
Minions Killed
360
0
Camps Cleared
0
1,490,907
Distance Traveled
1,296,019
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,627
473
91
7
0
274,540
0
L
Thanatos
7,205
515
110
8
0
293,830
0
W
King Arthur
7,799
557
79
6
0
309,514
0
W
Medusa
7,199
514
81
6
0
266,451
0
W
Bastet
6,907
493
75
5
0
355,945
0
W
Anubis
9,151
654
127
9
0
271,551
0
L
Baron Samedi
6,324
452
28
2
0
246,073
0
W
Ymir
8,029
574
55
4
0
287,446
7
L
Ra
6,569
469
67
5
0
226,852
0
L
Charon
6,314
451
64
5
0
254,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role