Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GreatDreamer784
Anubis
Level 126
God Stats
2W - 0L
1,437 SR
Queue Stats
93W - 98L
1,526 Elo+
Party 1
Discordia
Discordia
MiboVictor
Discordia
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,464 Elo+
Solo
Cthulhu
Cthulhu
Torres SB
Cthulhu
Level 159
God Stats
2W - 0L
1,634 SR
Queue Stats
79W - 81L
1,506 Elo+
Party 1
Heimdallr
Heimdallr
llStanWickll
Heimdallr
Level 80
God Stats
5W - 5L
1,374 SR
Queue Stats
219W - 217L
1,482 Elo+
Solo
Team Averages
Level 112
1,489 SR
1,496 Elo+

VS

Team Averages
Level 122
1,490 SR
1,496 Elo+
Scylla
Scylla
BlueHawiianMan
Scylla
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 40L
1,610 Elo+
Solo
Chaac
Chaac
Docloco316
Chaac
Level 137
God Stats
3W - 1L
1,758 SR
Queue Stats
142W - 142L
1,413 Elo+
Solo
Discordia
Discordia
MarcXnations
Discordia
Level 100
God Stats
9W - 12L
1,417 SR
Queue Stats
541W - 506L
1,475 Elo+
Solo
Sol
Sol
XR8TEDKILLER
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 99L
1,476 Elo+
Solo
Izanami
Izanami
imabit2lil
Izanami
Level 147
God Stats
1W - 6L
1,276 SR
Queue Stats
307W - 296L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
8 / 3 / 11
10,426
948
4,502
10,365
5,374
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
6 / 2 / 13
10,384
944
8,288
10,628
5,324
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
MiboVictor
Discordia
17
8 / 1 / 14
10,828
984
12,517
9,986
3,641
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Torres SB
Cthulhu
17
3 / 2 / 18
10,438
949
11,646
12,751
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
llStanWickll
Heimdallr
14
3 / 3 / 16
9,301
846
9,090
7,147
2,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
8,906
810
6,479
9,645
3,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
3 / 7 / 3
7,884
717
8,828
17,393
13,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Discordia
MarcXnations
Discordia
13
1 / 7 / 4
7,975
725
8,641
8,841
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 2
7,385
671
6,839
6,362
2,121
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
imabit2lil
Izanami
11
0 / 6 / 3
6,986
635
4,480
7,702
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
24
28
Kills
9
11
Deaths
29
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
8
3
11
4.5
L
4
5
3
1.1
L
Chaac
3
7
3
0.64
W
6
2
13
6.25
L
Discordia
MarcXnations
Discordia
1
7
4
0.43
W
Discordia
MiboVictor
Discordia
8
1
14
15
W
Cthulhu
Torres SB
Cthulhu
3
2
18
6
L
1
4
2
0.5
L
Izanami
imabit2lil
Izanami
0
6
3
0.25
W
Heimdallr
llStanWickll
Heimdallr
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,043
Damage
35,267
50,877
Taken
49,943
29,636
Mitigated
22,992
21,195
Healing
7,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
4,502
497
556
3,650
10,365
5,374
580
2,608
7,757
0
14,274
L
6,479
400
416
1,364
9,645
3,230
0
6,577
2,749
17,908
0
L
Chaac
8,828
919
0
3,103
17,393
13,276
0
8,471
8,454
0
14,087
W
8,288
205
569
3,589
10,628
5,324
2,156
4,227
6,401
32,613
144
L
Discordia
MarcXnations
Discordia
8,641
86
114
163
8,841
2,348
0
6,621
1,861
15,161
492
W
Discordia
MiboVictor
Discordia
12,517
127
2,850
2,731
9,986
3,641
1,165
4,477
5,509
19,732
1,078
W
Cthulhu
Torres SB
Cthulhu
11,646
210
2,866
3,358
12,751
12,432
176
6,435
6,316
23,834
429
L
6,839
2,391
622
766
6,362
2,121
0
4,497
1,825
16,079
0
L
Izanami
imabit2lil
Izanami
4,480
1,240
227
573
7,702
2,017
0
4,725
2,812
0
13,930
W
Heimdallr
llStanWickll
Heimdallr
9,090
3,927
260
766
7,147
2,865
3,082
3,884
3,263
0
20,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,377
Gold Earned
39,136
143
Minions Killed
102
0
Camps Cleared
0
1,102,364
Distance Traveled
865,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,426
948
27
2
0
246,327
0
L
Scylla
8,906
810
40
4
0
169,383
0
L
Chaac
7,884
717
11
1
0
206,013
0
W
Anubis
10,384
944
44
4
0
200,424
0
L
Discordia
7,975
725
8
1
0
172,422
0
W
Discordia
10,828
984
23
2
0
248,967
0
W
Cthulhu
10,438
949
23
2
0
242,916
0
L
Sol
7,385
671
22
2
0
168,888
0
L
Izanami
6,986
635
21
2
0
149,158
0
W
Heimdallr
9,301
846
26
2
0
163,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role