Player Matchup

Scylla
Scylla
FellowCape37093
Scylla
Level 128
God Stats
1W - 3L
1,505 SR
Queue Stats
60W - 74L
1,438 Elo+
Party 1
Freya
Freya
JooZee018
Freya
Level 148
God Stats
4W - 3L
1,584 SR
Queue Stats
221W - 212L
1,574 Elo+
Solo
Cthulhu
Cthulhu
Paraguacho
Cthulhu
Level 138
God Stats
14W - 13L
1,490 SR
Queue Stats
169W - 178L
1,536 Elo+
Party 1
Nike
Nike
Proud Alpha
Nike
Level 149
God Stats
0W - 2L
1,347 SR
Queue Stats
317W - 339L
1,519 Elo+
Party 1
Neith
Neith
Southside037
Neith
Level 136
God Stats
0W - 3L
1,544 SR
Queue Stats
6W - 5L
1,598 Elo+
Solo
Team Averages
Level 140
1,494 SR
1,533 Elo+

VS

Team Averages
Level 116
1,527 SR
1,495 Elo+
Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AgameOFclash
Neith
Level 106
God Stats
15W - 20L
1,463 SR
Queue Stats
193W - 192L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gaboo2257
Tsukuyomi
Level 153
God Stats
11W - 10L
1,529 SR
Queue Stats
292W - 279L
1,510 Elo+
Solo
Ares
Ares
Pugg_Nation
Ares
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 74L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
ittsnot-Hander
Zhong Kui
Level 109
God Stats
53W - 33L
1,641 SR
Queue Stats
127W - 117L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,141
514
2,787
5,279
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
JooZee018
Freya
11
5 / 1 / 3
6,355
636
6,484
7,505
2,415
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Paraguacho
Cthulhu
10
5 / 1 / 5
6,910
691
9,751
8,627
6,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 0
5,564
556
3,067
8,463
2,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 4 / 0
4,306
431
2,033
5,452
1,356
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
3 / 0 / 0
7,206
721
5,734
7,143
4,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 1
5,870
587
4,109
7,741
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tsukuyomi
Gaboo2257
Tsukuyomi
10
2 / 1 / 3
5,992
599
4,195
5,947
2,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

9
3 / 4 / 0
5,837
584
3,186
9,466
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Zhong Kui
ittsnot-Hander
Zhong Kui
10
3 / 2 / 1
5,979
598
6,683
9,170
7,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
10
Kills
12
12
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
0
3
W
1
3
1
0.5
L
0
4
1
0.13
W
Tsukuyomi
Gaboo2257
Tsukuyomi
2
1
3
3.5
L
Freya
JooZee018
Freya
5
1
3
6.5
L
Cthulhu
Paraguacho
Cthulhu
5
1
5
7.5
L
0
2
0
0
W
3
4
0
0.75
L
0
4
0
0
W
Zhong Kui
ittsnot-Hander
Zhong Kui
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,122
Damage
23,907
35,326
Taken
39,467
13,747
Mitigated
23,641
8,671
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,734
660
0
2,928
7,143
4,386
0
0
7,143
0
49,873
W
4,109
1,135
0
2,191
7,741
2,938
652
5,396
2,345
0
38,470
L
2,787
669
0
555
5,279
1,324
0
3,860
1,419
24,316
571
W
Tsukuyomi
Gaboo2257
Tsukuyomi
4,195
1,340
0
1,026
5,947
2,092
0
1,177
4,730
0
43,110
L
Freya
JooZee018
Freya
6,484
2,389
0
3,494
7,505
2,415
238
737
6,768
32,192
7,034
L
Cthulhu
Paraguacho
Cthulhu
9,751
1,640
157
1,362
8,627
6,047
0
2,960
5,667
25,627
2,117
L
3,067
265
0
2,023
8,463
2,605
0
0
8,463
0
35,172
W
3,186
441
0
1,077
9,466
6,465
0
6,307
3,119
17,073
0
L
2,033
612
0
1,080
5,452
1,356
0
2,295
3,157
0
11,904
W
Zhong Kui
ittsnot-Hander
Zhong Kui
6,683
1,221
0
3,097
9,170
7,760
0
4,925
3,901
36,151
1,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
30,884
255
Minions Killed
321
0
Camps Cleared
0
985,041
Distance Traveled
1,051,281
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,206
721
106
11
0
225,640
2
W
Neith
5,870
587
60
6
0
188,928
0
L
Scylla
5,141
514
52
5
0
181,119
0
W
Tsukuyomi
5,992
599
67
7
0
262,540
0
L
Freya
6,355
636
68
7
0
197,791
2
L
Cthulhu
6,910
691
34
3
0
237,092
0
L
Nike
5,564
556
75
8
0
187,302
0
W
Ares
5,837
584
22
2
0
189,280
0
L
Neith
4,306
431
26
3
0
181,737
0
W
Zhong Kui
5,979
598
66
7
0
184,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role