Player Matchup

Skadi
Skadi
Gold II
 
Skadi
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Gold V
AgarthaKing
Amaterasu
Gold V
Level 116
God Stats
14W - 9L
1,696 SR
Queue Stats
255W - 269L
1,417 MMR
Party 2
Agni
Agni
Gold V
Redlady13
Agni
Gold V
Level 110
God Stats
0W - 3L
1,470 SR
Queue Stats
69W - 66L
1,364 MMR
Party 3
Ganesha
Ganesha
Gold I
Tyscams
Ganesha
Gold I
Level 157
God Stats
3W - 4L
1,557 SR
Queue Stats
84W - 94L
1,532 MMR
Solo
Freya
Freya
Gold II
xSUPREMExPuPx
Freya
Gold II
Level 149
God Stats
3W - 1L
1,736 SR
Queue Stats
21W - 12L
1,731 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,592 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,512 SR
1,529 MMR
Zeus
Zeus
Gold II
 
Zeus
Gold II
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold I
Born6To9Reap
Fafnir
Gold I
Level 173
God Stats
41W - 29L
1,625 SR
Queue Stats
130W - 118L
1,710 MMR
Party 1
Ymir
Ymir
Gold V
Brownman19
Ymir
Gold V
Level 148
God Stats
1W - 1L
1,241 SR
Queue Stats
71W - 72L
1,372 MMR
Party 1
Cernunnos
Cernunnos
Gold II
NanmanQueen
Cernunnos
Gold II
Level 124
God Stats
10W - 7L
1,607 SR
Queue Stats
187W - 191L
1,537 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
xFeelin
Tsukuyomi
Gold IV
Level 114
God Stats
20W - 23L
1,586 SR
Queue Stats
73W - 70L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
4 / 5 / 0
5,652
565
6,206
6,819
2,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
AgarthaKing
Amaterasu
9
0 / 3 / 0
5,080
508
2,799
9,480
4,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
8
1 / 4 / 0
4,750
475
2,867
5,100
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Tyscams
Ganesha
9
0 / 3 / 4
5,201
520
2,467
8,696
4,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 4 / 2
5,107
511
2,475
9,549
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
AwilixGebLancelotCthulhu

VS

Bans
AchillesNu WaBastetKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
7 / 1 / 1
7,140
714
3,956
2,881
813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
11
1 / 0 / 1
6,643
664
5,141
6,627
6,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 7
6,229
623
4,729
8,492
5,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
NanmanQueen
Cernunnos
11
4 / 2 / 3
6,300
630
7,279
6,526
2,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tsukuyomi
xFeelin
Tsukuyomi
12
5 / 0 / 5
6,400
640
6,851
7,481
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
19
19
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
5
0
0.8
W
Zeus
 
Zeus
7
1
1
7.5
L
Amaterasu
AgarthaKing
Amaterasu
0
3
0
0
W
Fafnir
1
0
1
1.5
W
2
2
7
2.75
W
Cernunnos
NanmanQueen
Cernunnos
4
2
3
2.75
L
Agni
1
4
0
0.25
L
Ganesha
Tyscams
Ganesha
0
3
4
0.67
W
Tsukuyomi
xFeelin
Tsukuyomi
5
0
5
7.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,814
Damage
27,956
39,644
Taken
32,007
15,671
Mitigated
16,634
10,814
Healing
13,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,206
2,760
0
956
6,819
2,011
0
2,459
4,360
0
35,905
W
Zeus
 
Zeus
3,956
571
0
768
2,881
813
0
2,213
668
35,661
439
L
Amaterasu
AgarthaKing
Amaterasu
2,799
952
0
3,060
9,480
4,846
0
4,742
4,309
214
28,229
W
Fafnir
5,141
652
0
3,160
6,627
6,082
8
0
6,243
34,616
3,099
W
4,729
1,152
1,225
2,535
8,492
5,361
308
1,525
6,967
17,774
2,095
W
Cernunnos
NanmanQueen
Cernunnos
7,279
4,353
0
1,919
6,526
2,047
1,613
1,379
5,147
0
42,063
L
Agni
2,867
199
0
420
5,100
1,186
0
1,381
3,568
21,078
0
L
Ganesha
Tyscams
Ganesha
2,467
544
0
2,024
8,696
4,912
0
2,655
5,953
14,208
246
W
Tsukuyomi
xFeelin
Tsukuyomi
6,851
1,686
0
4,208
7,481
2,331
0
2,956
4,486
0
39,360
L
2,475
945
0
4,354
9,549
2,716
0
1,298
8,091
35,683
1,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,790
Gold Earned
32,712
242
Minions Killed
308
0
Camps Cleared
0
953,992
Distance Traveled
1,003,218
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,652
565
70
7
0
170,839
1
W
Zeus
7,140
714
85
9
0
203,684
2
L
Amaterasu
5,080
508
53
5
0
200,617
2
W
Fafnir
6,643
664
65
7
0
190,261
0
W
Ymir
6,229
623
32
3
0
193,541
0
W
Cernunnos
6,300
630
60
6
0
169,756
0
L
Agni
4,750
475
42
4
0
199,705
0
L
Ganesha
5,201
520
2
0
0
194,484
2
W
Tsukuyomi
6,400
640
66
7
0
245,976
2
L
Freya
5,107
511
75
8
0
188,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role