Player Matchup

Bacchus
Bacchus
JurchsGTI
Bacchus
Level 101
God Stats
5W - 4L
1,526 SR
Queue Stats
273W - 285L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
MoNsTeRShOoTt
Danzaburou
Level 157
God Stats
1W - 1L
1,506 SR
Queue Stats
95W - 65L
1,596 Elo+
Party 1
Yemoja
Yemoja
RocketDayz
Yemoja
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 68L
1,588 Elo+
Party 1
Kukulkan
Kukulkan
SuperSteven14
Kukulkan
Level 165
God Stats
2W - 0L
1,737 SR
Queue Stats
77W - 62L
1,587 Elo+
Party 1
Gilgamesh
Gilgamesh
martijnspp
Gilgamesh
Level 147
God Stats
1W - 2L
1,285 SR
Queue Stats
87W - 78L
1,521 Elo+
Party 2
Team Averages
Level 145
1,511 SR
1,557 Elo+

VS

Team Averages
Level 155
1,404 SR
1,524 Elo+
Cernunnos
Cernunnos
Braskator
Cernunnos
Level 136
God Stats
0W - 2L
1,285 SR
Queue Stats
97W - 103L
1,559 Elo+
Solo
Serqet
Serqet
Gamelesss
Serqet
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 303L
1,548 Elo+
Solo
Chronos
Chronos
ToXxXika
Chronos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,519 Elo+
Party 3
Yemoja
Yemoja
tchala5
Yemoja
Level 170
God Stats
1W - 3L
1,350 SR
Queue Stats
106W - 101L
1,540 Elo+
Party 3
Gilgamesh
Gilgamesh
ΜαÐήεss
Gilgamesh
Level 177
God Stats
2W - 4L
1,385 SR
Queue Stats
808W - 823L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JurchsGTI
Bacchus
16
4 / 6 / 17
10,673
762
11,537
17,245
13,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
MoNsTeRShOoTt
Danzaburou
16
2 / 3 / 12
10,520
751
22,107
11,813
5,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
RocketDayz
Yemoja
18
1 / 1 / 20
11,813
844
5,681
9,899
8,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
SuperSteven14
Kukulkan
20
7 / 2 / 15
12,583
899
26,045
11,309
6,372
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
martijnspp
Gilgamesh
18
12 / 4 / 11
11,975
855
20,487
20,788
22,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Braskator
Cernunnos
17
3 / 5 / 7
9,450
675
16,260
18,890
7,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Serqet
Gamelesss
Serqet
13
1 / 7 / 5
9,083
649
4,669
17,518
19,657
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
ToXxXika
Chronos
17
6 / 5 / 4
10,636
760
11,511
15,456
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
tchala5
Yemoja
17
3 / 3 / 9
10,534
752
6,845
20,376
17,357
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
ΜαÐήεss
Gilgamesh
16
2 / 6 / 9
9,551
682
13,283
19,549
16,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
49
26
Kills
15
16
Deaths
26
75
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Braskator
Cernunnos
3
5
7
1.3
L
Serqet
Gamelesss
Serqet
1
7
5
0.5
W
Bacchus
JurchsGTI
Bacchus
4
6
17
2.08
W
Danzaburou
MoNsTeRShOoTt
Danzaburou
2
3
12
2.67
W
Yemoja
RocketDayz
Yemoja
1
1
20
11
W
Kukulkan
SuperSteven14
Kukulkan
7
2
15
7.25
L
Chronos
ToXxXika
Chronos
6
5
4
1.6
W
Gilgamesh
martijnspp
Gilgamesh
12
4
11
4.38
L
Yemoja
tchala5
Yemoja
3
3
9
2.5
L
Gilgamesh
ΜαÐήεss
Gilgamesh
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,857
Damage
52,568
71,054
Taken
91,789
55,711
Mitigated
66,972
34,027
Healing
30,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Braskator
Cernunnos
16,260
6,964
710
4,242
18,890
7,859
0
7,884
10,816
0
45,251
L
Serqet
Gamelesss
Serqet
4,669
764
645
965
17,518
19,657
0
7,855
9,313
0
5,792
W
Bacchus
JurchsGTI
Bacchus
11,537
792
243
1,890
17,245
13,548
1,107
4,368
12,128
16,139
0
W
Danzaburou
MoNsTeRShOoTt
Danzaburou
22,107
5,466
0
2,001
11,813
5,313
1,123
3,692
7,417
0
37,859
W
Yemoja
RocketDayz
Yemoja
5,681
1,212
18,634
4,362
9,899
8,315
612
3,607
5,741
10,172
1,582
W
Kukulkan
SuperSteven14
Kukulkan
26,045
4,533
232
1,283
11,309
6,372
3,636
2,556
8,277
69,647
0
L
Chronos
ToXxXika
Chronos
11,511
4,233
1,224
1,101
15,456
5,804
0
9,142
6,189
19,594
0
W
Gilgamesh
martijnspp
Gilgamesh
20,487
5,682
1,706
3,676
20,788
22,163
907
3,098
17,309
0
25,469
L
Yemoja
tchala5
Yemoja
6,845
1,139
12,226
5,651
20,376
17,357
0
9,176
11,099
13,812
747
L
Gilgamesh
ΜαÐήεss
Gilgamesh
13,283
3,331
763
2,679
19,549
16,295
0
8,622
10,710
0
21,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,564
Gold Earned
49,254
162
Minions Killed
129
0
Camps Cleared
0
1,307,436
Distance Traveled
1,166,386
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,450
675
64
5
0
217,541
0
L
Serqet
9,083
649
4
0
0
209,930
0
W
Bacchus
10,673
762
9
1
0
259,290
0
W
Danzaburou
10,520
751
24
2
0
267,071
0
W
Yemoja
11,813
844
14
1
0
266,726
0
W
Kukulkan
12,583
899
98
7
0
241,668
0
L
Chronos
10,636
760
31
2
0
233,454
0
W
Gilgamesh
11,975
855
17
1
0
272,681
0
L
Yemoja
10,534
752
16
1
0
260,171
2
L
Gilgamesh
9,551
682
14
1
0
245,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role