Player Matchup

Nu Wa
Nu Wa
DAmien36
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,382 Elo+
Party 1
Hun Batz
Hun Batz
EASG Penguin
Hun Batz
Level 29
God Stats
6W - 11L
1,293 SR
Queue Stats
79W - 84L
1,379 Elo+
Party 1
Sol
Sol
Eripocalypse
Sol
Level 25
God Stats
2W - 5L
1,128 SR
Queue Stats
5W - 8L
1,251 Elo+
Party 1
Team Averages
Level 47
1,307 SR
1,338 Elo+

VS

Team Averages
Level 126
1,517 SR
1,448 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
Level 111
God Stats
283W - 316L
1,528 SR
Queue Stats
284W - 316L
1,451 Elo+
Solo
Sun Wukong
Sun Wukong
FERDJAMMER
Sun Wukong
Level 147
God Stats
6W - 6L
1,523 SR
Queue Stats
303W - 290L
1,440 Elo+
Solo
Kukulkan
Kukulkan
Noctis8382
Kukulkan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DAmien36
Nu Wa
18
2 / 5 / 4
11,268
805
13,407
9,046
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
EASG Penguin
Hun Batz
17
5 / 7 / 1
11,437
817
8,689
15,323
6,721
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
0 / 3 / 4
10,270
734
7,664
12,290
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
19
5 / 1 / 9
12,711
908
11,908
12,877
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
FERDJAMMER
Sun Wukong
18
4 / 4 / 6
11,926
852
7,347
14,798
6,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kukulkan
Noctis8382
Kukulkan
18
6 / 2 / 7
12,121
866
11,664
9,573
2,939
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
7
Kills
15
15
Deaths
7
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
5
1
9
9.5
L
Nu Wa
DAmien36
Nu Wa
2
5
4
0.8
L
Hun Batz
EASG Penguin
Hun Batz
5
7
1
0.79
L
0
3
4
0.67
W
Sun Wukong
FERDJAMMER
Sun Wukong
4
4
6
1.75
W
Kukulkan
Noctis8382
Kukulkan
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,760
Damage
30,919
36,659
Taken
37,248
15,615
Mitigated
13,113
6,414
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ace Dfitz
Ah Muzen Cab
11,908
6,274
0
238
12,877
3,300
2,660
7,755
4,678
0
75,267
L
Nu Wa
DAmien36
Nu Wa
13,407
4,911
144
329
9,046
5,416
668
4,383
4,648
34,667
668
L
Hun Batz
EASG Penguin
Hun Batz
8,689
692
231
2,031
15,323
6,721
0
3,502
11,809
0
22,409
L
7,664
1,616
0
3,679
12,290
3,478
750
3,755
8,511
33,507
0
W
Sun Wukong
FERDJAMMER
Sun Wukong
7,347
595
185
4,701
14,798
6,874
0
7,356
7,127
0
34,079
W
Kukulkan
Noctis8382
Kukulkan
11,664
359
336
3,049
9,573
2,939
906
4,907
4,393
45,399
807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
36,758
148
Minions Killed
234
0
Camps Cleared
0
697,810
Distance Traveled
793,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,711
908
106
8
0
258,206
0
L
Nu Wa
11,268
805
62
4
0
223,378
0
L
Hun Batz
11,437
817
22
2
0
247,291
0
L
Sol
10,270
734
64
5
0
227,141
0
W
Sun Wukong
11,926
852
52
4
0
276,924
0
W
Kukulkan
12,121
866
76
5
0
258,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role