Player Matchup

Anubis
Anubis
BrailleBanjo
Anubis
Level 125
God Stats
13W - 7L
1,708 SR
Queue Stats
307W - 271L
1,597 Elo+
Solo
Amaterasu
Amaterasu
RamiroCB18
Amaterasu
Level 129
God Stats
6W - 4L
1,620 SR
Queue Stats
207W - 173L
1,572 Elo+
Solo
Charybdis
Charybdis
TheGardenTerror
Charybdis
Level 143
God Stats
12W - 21L
1,435 SR
Queue Stats
118W - 107L
1,549 Elo+
Solo
Camazotz
Camazotz
UncleRico
Camazotz
Level 199
God Stats
6W - 4L
1,690 SR
Queue Stats
320W - 291L
1,591 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VendettαHn
Morgan Le Fay
Level 66
God Stats
3W - 2L
1,654 SR
Queue Stats
110W - 130L
1,511 Elo+
Solo
Team Averages
Level 132
1,621 SR
1,564 Elo+

VS

Team Averages
Level 137
1,607 SR
1,563 Elo+
Morgan Le Fay
Morgan Le Fay
Bermudav3
Morgan Le Fay
Level 157
God Stats
6W - 5L
1,704 SR
Queue Stats
159W - 130L
1,558 Elo+
Solo
Ravana
Ravana
Jwyat
Ravana
Level 85
God Stats
2W - 3L
1,534 SR
Queue Stats
200W - 168L
1,519 Elo+
Party 2
Anhur
Anhur
MooShuckle
Anhur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 139L
1,627 Elo+
Party 1
Vamana
Vamana
Squirrel31
Vamana
Level 158
God Stats
1W - 3L
1,691 SR
Queue Stats
259W - 215L
1,571 Elo+
Party 1
Sylvanus
Sylvanus
stinkywomp
Sylvanus
Level 126
God Stats
2W - 3L
1,606 SR
Queue Stats
195W - 192L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 3 / 0
8,750
625
9,170
5,239
2,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Amaterasu
RamiroCB18
Amaterasu
15
0 / 4 / 0
8,448
603
3,916
14,580
9,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
TheGardenTerror
Charybdis
15
1 / 1 / 2
8,514
608
7,933
8,224
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
UncleRico
Camazotz
15
4 / 1 / 3
8,819
630
4,758
12,094
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
VendettαHn
Morgan Le Fay
15
4 / 2 / 4
9,054
647
10,560
7,180
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bermudav3
Morgan Le Fay
9
1 / 4 / 0
6,109
436
1,490
5,093
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Jwyat
Ravana
10
0 / 3 / 1
5,856
418
2,477
6,009
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
14
3 / 4 / 0
7,990
571
4,958
12,119
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Squirrel31
Vamana
15
7 / 1 / 1
9,718
694
13,371
15,973
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
stinkywomp
Sylvanus
10
0 / 1 / 1
6,386
456
2,494
9,806
6,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
13
Kills
11
11
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bermudav3
Morgan Le Fay
1
4
0
0.25
W
Anubis
4
3
0
1.33
L
Ravana
Jwyat
Ravana
0
3
1
0.17
L
Anhur
3
4
0
0.75
W
Amaterasu
RamiroCB18
Amaterasu
0
4
0
0
L
Vamana
Squirrel31
Vamana
7
1
1
7.5
W
Charybdis
TheGardenTerror
Charybdis
1
1
2
2
W
Camazotz
UncleRico
Camazotz
4
1
3
5.5
W
Morgan Le Fay
VendettαHn
Morgan Le Fay
4
2
4
3
L
Sylvanus
stinkywomp
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
24,790
47,317
Taken
49,000
22,295
Mitigated
22,847
17,616
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bermudav3
Morgan Le Fay
1,490
227
0
619
5,093
1,205
0
2,545
2,312
20,894
585
W
Anubis
9,170
242
0
1,081
5,239
2,814
24
509
4,687
41,156
0
L
Ravana
Jwyat
Ravana
2,477
573
0
2,010
6,009
1,550
0
1,980
3,841
0
28,379
L
Anhur
4,958
2,160
0
3,147
12,119
2,589
0
3,936
8,137
0
56,078
W
Amaterasu
RamiroCB18
Amaterasu
3,916
1,439
0
6,372
14,580
9,964
0
0
14,071
0
69,467
L
Vamana
Squirrel31
Vamana
13,371
7,520
0
4,352
15,973
11,411
0
4,971
10,249
0
74,396
W
Charybdis
TheGardenTerror
Charybdis
7,933
3,324
0
4,129
8,224
2,850
2,722
434
7,652
0
74,530
W
Camazotz
UncleRico
Camazotz
4,758
634
0
4,824
12,094
4,199
300
892
11,162
0
69,364
W
Morgan Le Fay
VendettαHn
Morgan Le Fay
10,560
1,042
0
1,210
7,180
2,468
50
1,829
5,121
64,821
652
L
Sylvanus
stinkywomp
Sylvanus
2,494
679
661
3,029
9,806
6,092
0
5,502
4,084
16,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,585
Gold Earned
36,059
563
Minions Killed
373
0
Camps Cleared
0
1,431,173
Distance Traveled
1,047,739
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,109
436
48
3
0
138,979
0
W
Anubis
8,750
625
58
4
0
250,110
0
L
Ravana
5,856
418
58
4
0
214,133
0
L
Anhur
7,990
571
110
8
0
238,714
0
W
Amaterasu
8,448
603
128
9
0
283,835
3
L
Vamana
9,718
694
128
9
0
250,662
2
W
Charybdis
8,514
608
137
10
0
286,232
0
W
Camazotz
8,819
630
109
8
0
322,160
5
W
Morgan Le Fay
9,054
647
131
9
0
288,836
1
L
Sylvanus
6,386
456
29
2
0
205,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role