Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Coolen V
Sobek
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,325 Elo+
Solo
Thanatos
Thanatos
IanDevil
Thanatos
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
StretchV
Chang'e
Level 65
God Stats
1W - 0L
1,718 SR
Queue Stats
20W - 20L
1,567 Elo+
Solo
Team Averages
Level 84
1,544 SR
1,478 Elo+

VS

Team Averages
Level 80
1,460 SR
1,377 Elo+
Bastet
Bastet
AnnoyingPug
Bastet
Level 105
God Stats
427W - 462L
1,470 SR
Queue Stats
883W - 940L
1,407 Elo+
Solo
Discordia
Discordia
IJNSacrifice
Discordia
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SHERIFFxSTONED
Nu Wa
Level 146
God Stats
0W - 2L
1,285 SR
Queue Stats
11W - 15L
1,310 Elo+
Solo
Mulan
Mulan
bob_dude37
Mulan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,209 Elo+
Solo
Artemis
Artemis
phobiaz
Artemis
Level 106
God Stats
24W - 19L
1,544 SR
Queue Stats
45W - 51L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 3 / 4
6,899
986
5,434
7,496
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
 
Ra
12
0 / 1 / 3
6,848
978
1,319
3,311
858
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Coolen V
Sobek
12
3 / 2 / 8
7,174
1,025
4,377
9,203
7,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
IanDevil
Thanatos
14
4 / 2 / 6
7,672
1,096
5,834
6,238
4,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
StretchV
Chang'e
13
4 / 2 / 6
7,425
1,061
4,385
6,961
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
2 / 0 / 4
6,676
954
2,305
2,413
651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
IJNSacrifice
Discordia
12
3 / 3 / 5
6,850
979
7,901
5,527
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 3 / 5
7,143
1,020
8,720
5,595
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
11
1 / 3 / 5
6,513
930
5,139
6,449
3,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Artemis
phobiaz
Artemis
9
0 / 5 / 2
5,536
791
1,679
4,717
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
14
Kills
10
10
Deaths
14
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
3
4
1.67
W
Ra
 
Ra
0
1
3
1.5
L
Bastet
2
0
4
4
W
Sobek
Coolen V
Sobek
3
2
8
3.5
L
Discordia
IJNSacrifice
Discordia
3
3
5
1.83
W
Thanatos
IanDevil
Thanatos
4
2
6
3.5
L
4
3
5
2.17
W
Chang'e
StretchV
Chang'e
4
2
6
3.5
L
Mulan
1
3
5
1.17
L
Artemis
phobiaz
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,349
Damage
25,744
33,209
Taken
24,701
16,756
Mitigated
8,713
11,271
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
5,434
3,489
0
1,443
7,496
2,352
2,312
4,393
3,103
0
19,954
W
Ra
 
Ra
1,319
149
379
1,174
3,311
858
954
2,695
616
20,602
510
L
Bastet
2,305
504
0
252
2,413
651
33
1,273
1,048
0
7,449
W
Sobek
Coolen V
Sobek
4,377
486
0
1,376
9,203
7,441
0
3,531
5,672
10,579
0
L
Discordia
IJNSacrifice
Discordia
7,901
579
0
199
5,527
1,519
112
1,322
4,123
16,953
0
W
Thanatos
IanDevil
Thanatos
5,834
1,568
0
3,673
6,238
4,186
0
1,989
4,249
0
21,206
L
8,720
3,507
0
1,217
5,595
1,665
374
2,641
2,784
19,335
0
W
Chang'e
StretchV
Chang'e
4,385
661
1,669
1,557
6,961
1,919
405
4,013
2,948
14,629
0
L
Mulan
5,139
794
0
1,911
6,449
3,709
0
2,601
3,626
0
14,645
L
Artemis
phobiaz
Artemis
1,679
563
0
111
4,717
1,169
11
1,524
3,050
0
3,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,018
Gold Earned
32,718
161
Minions Killed
94
0
Camps Cleared
0
706,433
Distance Traveled
531,933
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,899
986
27
4
0
130,255
0
W
Ra
6,848
978
45
6
0
121,317
2
L
Bastet
6,676
954
14
2
0
78,717
0
W
Sobek
7,174
1,025
16
2
0
153,342
0
L
Discordia
6,850
979
24
3
0
139,846
0
W
Thanatos
7,672
1,096
39
6
0
143,330
0
L
Nu Wa
7,143
1,020
24
3
0
110,085
0
W
Chang'e
7,425
1,061
34
5
0
158,189
0
L
Mulan
6,513
930
28
4
0
134,226
0
L
Artemis
5,536
791
4
1
0
69,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role