Player Matchup

Gilgamesh
Gilgamesh
Smemes
Gilgamesh
Level 126
God Stats
1W - 2L
1,203 SR
Queue Stats
58W - 69L
1,542 Elo+
Solo
Ymir
Ymir
SnOoPi74
Ymir
Level 106
God Stats
4W - 1L
1,889 SR
Queue Stats
21W - 21L
1,450 Elo+
Party 3
Hercules
Hercules
grifao2000
Hercules
Level 147
God Stats
23W - 25L
1,580 SR
Queue Stats
205W - 209L
1,556 Elo+
Solo
Izanami
Izanami
palelo2000
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,540 Elo+
Party 3
Janus
Janus
sarra00
Janus
Level 47
God Stats
10W - 9L
1,480 SR
Queue Stats
20W - 18L
1,451 Elo+
Party 3
Team Averages
Level 107
1,530 SR
1,508 Elo+

VS

Team Averages
Level 135
1,551 SR
1,477 Elo+
Poseidon
Poseidon
 
Poseidon
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
CelestialMoons
Hera
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,509 Elo+
Party 2
Izanami
Izanami
Jaytwarn
Izanami
Level 128
God Stats
9W - 11L
1,527 SR
Queue Stats
138W - 137L
1,429 Elo+
Party 1
Baron Samedi
Baron Samedi
TehChanka
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,446 Elo+
Party 1
Charon
Charon
W-justasp
Charon
Level 158
God Stats
4W - 3L
1,730 SR
Queue Stats
60W - 65L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Smemes
Gilgamesh
14
6 / 0 / 3
7,888
607
5,697
12,455
5,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
12
3 / 1 / 7
8,035
618
3,874
10,928
9,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
grifao2000
Hercules
14
4 / 0 / 1
8,746
673
8,784
9,087
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
palelo2000
Izanami
13
6 / 3 / 5
7,910
608
10,007
8,756
3,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
sarra00
Janus
13
0 / 2 / 2
7,304
562
3,936
4,807
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
0 / 6 / 4
5,599
431
2,901
7,995
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
4 / 1 / 0
7,104
546
6,903
6,085
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Jaytwarn
Izanami
10
1 / 7 / 4
5,792
446
5,608
9,613
2,360
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TehChanka
Baron Samedi
10
1 / 3 / 4
5,671
436
7,813
10,288
5,973
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
W-justasp
Charon
11
0 / 3 / 0
5,488
422
5,220
10,945
6,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
19
Kills
6
6
Deaths
20
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
6
4
0.33
L
4
1
0
4
L
Izanami
Jaytwarn
Izanami
1
7
4
0.43
W
Gilgamesh
Smemes
Gilgamesh
6
0
3
7.5
W
Ymir
3
1
7
6.5
L
Baron Samedi
TehChanka
Baron Samedi
1
3
4
1
L
Charon
W-justasp
Charon
0
3
0
0
W
Hercules
grifao2000
Hercules
4
0
1
4.5
W
Izanami
palelo2000
Izanami
6
3
5
2.83
W
Janus
sarra00
Janus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,298
Damage
28,445
46,033
Taken
44,926
24,716
Mitigated
17,682
14,311
Healing
14,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,901
458
0
2,465
7,995
1,612
0
665
7,265
32,218
0
L
6,903
1,026
0
2,515
6,085
1,704
0
3,550
2,149
45,991
613
L
Izanami
Jaytwarn
Izanami
5,608
3,245
0
1,927
9,613
2,360
0
1,117
8,496
0
35,156
W
Gilgamesh
Smemes
Gilgamesh
5,697
1,627
0
3,360
12,455
5,641
0
3,774
8,542
0
61,689
W
Ymir
3,874
1,017
0
2,033
10,928
9,224
116
5,374
5,424
25,131
1,450
L
Baron Samedi
TehChanka
Baron Samedi
7,813
991
435
5,239
10,288
5,973
0
1,985
8,303
30,136
573
L
Charon
W-justasp
Charon
5,220
1,330
0
2,349
10,945
6,033
0
0
10,433
29,183
0
W
Hercules
grifao2000
Hercules
8,784
3,719
0
4,941
9,087
5,166
274
4,472
3,768
0
60,726
W
Izanami
palelo2000
Izanami
10,007
5,674
0
3,562
8,756
3,133
384
4,131
4,545
0
58,706
W
Janus
sarra00
Janus
3,936
0
0
415
4,807
1,552
0
3,506
1,269
43,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,883
Gold Earned
29,654
447
Minions Killed
278
0
Camps Cleared
0
1,347,211
Distance Traveled
1,160,341
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,599
431
64
5
0
250,000
0
L
Hera
7,104
546
79
6
0
246,011
0
L
Izanami
5,792
446
61
5
0
230,534
0
W
Gilgamesh
7,888
607
88
7
0
301,909
2
W
Ymir
8,035
618
42
3
0
265,354
0
L
Baron Samedi
5,671
436
31
2
0
202,675
0
L
Charon
5,488
422
43
3
0
231,121
0
W
Hercules
8,746
673
113
9
0
264,349
0
W
Izanami
7,910
608
109
8
0
245,201
1
W
Janus
7,304
562
95
7
0
270,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role