Player Matchup

Neith
Neith
 
Neith
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Carroll2425
Janus
Level 85
God Stats
1W - 0L
1,498 SR
Queue Stats
131W - 119L
1,509 Elo+
Solo
King Arthur
King Arthur
DevoShleepo
King Arthur
Level 108
God Stats
7W - 3L
1,555 SR
Queue Stats
92W - 89L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
EarthMoose
Tsukuyomi
Level 125
God Stats
1W - 1L
1,224 SR
Queue Stats
68W - 65L
1,510 Elo+
Solo
Horus
Horus
GoldenNugget231
Horus
Level 44
God Stats
4W - 4L
1,355 SR
Queue Stats
61W - 72L
1,434 Elo+
Solo
Team Averages
Level 80
1,426 SR
1,488 Elo+

VS

Team Averages
Level 56
1,434 SR
1,415 Elo+
Thanatos
Thanatos
Beoj2000
Thanatos
Level 49
God Stats
4W - 1L
1,727 SR
Queue Stats
79W - 75L
1,516 Elo+
Party 1
Baron Samedi
Baron Samedi
ItzchecheTv
Baron Samedi
Level 63
God Stats
4W - 5L
1,502 SR
Queue Stats
62W - 77L
1,404 Elo+
Party 1
Fenrir
Fenrir
TTDPerc
Fenrir
Level 88
God Stats
4W - 8L
1,425 SR
Queue Stats
56W - 68L
1,411 Elo+
Party 1
Sol
Sol
ethdil
Sol
Level 65
God Stats
1W - 5L
1,279 SR
Queue Stats
20W - 22L
1,458 Elo+
Solo
Bacchus
Bacchus
hanyuti
Bacchus
Level 16
God Stats
0W - 2L
1,235 SR
Queue Stats
3W - 11L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
7 / 0 / 4
6,465
647
5,345
5,722
1,740
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 2
6,232
623
2,728
5,564
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DevoShleepo
King Arthur
9
2 / 2 / 0
5,653
565
5,384
10,976
5,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
EarthMoose
Tsukuyomi
11
5 / 3 / 2
6,163
616
7,572
8,052
2,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 8
5,882
588
1,689
6,033
2,870
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beoj2000
Thanatos
10
6 / 4 / 2
6,345
635
7,985
10,326
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Baron Samedi
ItzchecheTv
Baron Samedi
9
2 / 2 / 5
6,016
602
3,408
4,693
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
TTDPerc
Fenrir
10
1 / 3 / 2
5,934
593
6,422
11,780
7,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sol
ethdil
Sol
6
0 / 5 / 0
3,999
400
1,350
3,838
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
hanyuti
Bacchus
6
0 / 5 / 0
4,092
409
2,014
7,202
3,721
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
9
9
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
4
9
L
Thanatos
Beoj2000
Thanatos
6
4
2
1.75
W
3
4
2
1
W
King Arthur
DevoShleepo
King Arthur
2
2
0
1
W
Tsukuyomi
EarthMoose
Tsukuyomi
5
3
2
2
W
1
0
8
5
L
Baron Samedi
ItzchecheTv
Baron Samedi
2
2
5
2.25
L
Fenrir
TTDPerc
Fenrir
1
3
2
0.67
L
Sol
ethdil
Sol
0
5
0
0
L
Bacchus
hanyuti
Bacchus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,718
Damage
21,179
36,347
Taken
37,839
14,511
Mitigated
16,880
9,442
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,345
3,547
0
3,170
5,722
1,740
0
1,889
3,725
0
41,582
L
Thanatos
Beoj2000
Thanatos
7,985
2,248
0
7,334
10,326
3,281
0
1,195
8,929
0
35,206
W
2,728
241
0
130
5,564
1,231
0
536
5,028
26,124
0
W
King Arthur
DevoShleepo
King Arthur
5,384
763
0
2,223
10,976
5,858
0
599
10,377
0
30,302
W
Tsukuyomi
EarthMoose
Tsukuyomi
7,572
2,054
0
1,760
8,052
2,812
6
1,672
6,380
0
45,613
W
1,689
728
214
1,945
6,033
2,870
36
1,908
4,085
68
16,336
L
Baron Samedi
ItzchecheTv
Baron Samedi
3,408
455
295
1,135
4,693
1,354
0
1,023
3,516
21,762
681
L
Fenrir
TTDPerc
Fenrir
6,422
1,369
0
1,436
11,780
7,815
0
150
11,626
0
31,985
L
Sol
ethdil
Sol
1,350
642
0
479
3,838
709
0
0
3,838
12,989
0
L
Bacchus
hanyuti
Bacchus
2,014
489
0
412
7,202
3,721
0
68
7,134
7,217
244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,395
Gold Earned
26,386
267
Minions Killed
196
0
Camps Cleared
0
1,051,661
Distance Traveled
891,282
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,465
647
63
6
0
196,487
0
L
Thanatos
6,345
635
61
6
0
211,841
0
W
Janus
6,232
623
53
5
0
192,928
4
W
King Arthur
5,653
565
53
5
0
210,385
3
W
Tsukuyomi
6,163
616
73
7
0
251,723
0
W
Horus
5,882
588
25
3
0
200,138
0
L
Baron Samedi
6,016
602
40
4
0
187,797
2
L
Fenrir
5,934
593
59
6
0
198,927
0
L
Sol
3,999
400
21
2
0
104,528
0
L
Bacchus
4,092
409
15
2
0
188,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role