Player Matchup

Serqet
Serqet
BeAloneA
Serqet
Level 88
God Stats
3W - 6L
1,382 SR
Queue Stats
207W - 218L
1,387 Elo+
Party 1
Ymir
Ymir
Haroon_SHK
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,407 Elo+
Party 1
Ra
Ra
Naz-Nar-99
Ra
Level 129
God Stats
1W - 1L
1,229 SR
Queue Stats
6W - 4L
1,417 Elo+
Party 1
Team Averages
Level 115
1,370 SR
1,404 Elo+

VS

Team Averages
Level 94
1,499 SR
1,423 Elo+
Ah Muzen Cab
Ah Muzen Cab
BabaYegaPL
Ah Muzen Cab
Level 89
God Stats
9W - 17L
1,408 SR
Queue Stats
95W - 105L
1,399 Elo+
Solo
Scylla
Scylla
Bar_Demri
Scylla
Level 68
God Stats
6W - 6L
1,503 SR
Queue Stats
23W - 41L
1,372 Elo+
Solo
Baron Samedi
Baron Samedi
Dr_Murchik
Baron Samedi
Level 124
God Stats
418W - 407L
1,584 SR
Queue Stats
875W - 863L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BeAloneA
Serqet
15
5 / 2 / 3
9,194
919
7,654
8,815
6,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

15
2 / 2 / 5
8,546
855
1,894
9,155
4,852
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 6
8,748
875
4,224
4,055
1,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BabaYegaPL
Ah Muzen Cab
14
1 / 2 / 2
7,890
789
5,127
4,025
1,370
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
Bar_Demri
Scylla
14
1 / 2 / 3
8,288
829
3,295
4,491
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Baron Samedi
Dr_Murchik
Baron Samedi
13
2 / 4 / 2
8,213
821
6,344
7,852
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
4
5
Deaths
8
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BabaYegaPL
Ah Muzen Cab
1
2
2
1
L
Scylla
Bar_Demri
Scylla
1
2
3
1.25
W
Serqet
BeAloneA
Serqet
5
2
3
3.25
L
Baron Samedi
Dr_Murchik
Baron Samedi
2
4
2
0.75
W
2
2
5
2.25
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,772
Damage
14,766
22,025
Taken
16,368
13,083
Mitigated
5,057
3,715
Healing
2,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BabaYegaPL
Ah Muzen Cab
5,127
1,845
0
22
4,025
1,370
0
1,774
2,020
0
21,225
L
Scylla
Bar_Demri
Scylla
3,295
84
0
698
4,491
1,217
0
1,364
2,864
17,597
0
W
Serqet
BeAloneA
Serqet
7,654
617
0
1,198
8,815
6,784
0
2,244
6,418
102
24,046
L
Baron Samedi
Dr_Murchik
Baron Samedi
6,344
108
413
1,713
7,852
2,470
0
2,692
4,106
27,410
213
W
1,894
104
415
428
9,155
4,852
372
4,952
3,986
6,878
353
W
4,224
81
672
1,002
4,055
1,447
566
1,881
2,080
45,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
24,391
142
Minions Killed
122
0
Camps Cleared
0
583,263
Distance Traveled
553,712
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,890
789
31
3
0
196,572
2
L
Scylla
8,288
829
48
5
0
180,931
0
W
Serqet
9,194
919
35
4
0
193,352
0
L
Baron Samedi
8,213
821
43
4
0
176,209
0
W
Ymir
8,546
855
27
3
0
191,518
0
W
Ra
8,748
875
80
8
0
198,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role