Player Matchup

Surtr
Surtr
SaijoSunFlower
Surtr
Level 75
God Stats
3W - 2L
1,574 SR
Queue Stats
253W - 251L
1,571 Elo+
Solo
Sol
Sol
TT_Chocolate
Sol
Level 172
God Stats
3W - 0L
1,924 SR
Queue Stats
116W - 113L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
TT_Sasuke8x42
Nu Wa
Level 154
God Stats
15W - 7L
1,642 SR
Queue Stats
64W - 62L
1,563 Elo+
Party 1
Cthulhu
Cthulhu
ghosthunter754
Cthulhu
Level 121
God Stats
13W - 6L
1,838 SR
Queue Stats
25W - 24L
1,571 Elo+
Party 1
Chernobog
Chernobog
sagondeez
Chernobog
Level 106
God Stats
4W - 5L
1,415 SR
Queue Stats
114W - 95L
1,609 Elo+
Solo
Team Averages
Level 126
1,679 SR
1,579 Elo+

VS

Team Averages
Level 90
1,566 SR
1,541 Elo+
Zeus
Zeus
 
Zeus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BootyMuncher9000
King Arthur
Level 75
God Stats
5W - 2L
1,847 SR
Queue Stats
69W - 57L
1,560 Elo+
Solo
Pele
Pele
NotKylowinn
Pele
Level 67
God Stats
2W - 3L
1,636 SR
Queue Stats
231W - 200L
1,610 Elo+
Solo
Charon
Charon
birdu
Charon
Level 103
God Stats
2W - 6L
1,346 SR
Queue Stats
107W - 105L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,496
642
925
3,948
1,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
2 / 1 / 2
4,655
665
3,485
3,928
996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 0 / 0
5,513
788
3,226
2,753
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 1 / 0
5,018
717
3,667
5,012
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chernobog
sagondeez
Chernobog
8
1 / 0 / 3
4,713
673
3,473
2,908
925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
0 / 3 / 0
3,904
558
1,613
4,660
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos
 
Chronos
5
0 / 1 / 0
3,257
465
1,016
2,558
862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
BootyMuncher9000
King Arthur
7
0 / 1 / 1
4,160
594
2,162
6,332
3,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 1 / 0
4,105
586
1,212
4,913
1,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
birdu
Charon
6
0 / 2 / 0
4,070
581
1,592
4,850
2,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
0
0
L
Chronos
 
Chronos
0
1
0
0
L
King Arthur
BootyMuncher9000
King Arthur
0
1
1
0.5
L
1
1
0
1
W
1
0
0
1
W
2
1
2
3
W
3
0
0
3
L
Charon
birdu
Charon
0
2
0
0
W
1
1
0
1
W
Chernobog
sagondeez
Chernobog
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,776
Damage
7,595
18,549
Taken
23,313
6,413
Mitigated
8,809
9,651
Healing
5,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,613
199
0
875
4,660
953
0
2,296
2,260
22,857
0
L
Chronos
 
Chronos
1,016
376
0
934
2,558
862
0
1,168
1,368
13,299
0
L
King Arthur
BootyMuncher9000
King Arthur
2,162
302
0
1,085
6,332
3,030
0
2,985
2,825
0
23,248
L
1,212
202
0
1,124
4,913
1,364
0
1,733
3,020
0
23,648
W
925
238
0
3,174
3,948
1,404
0
459
3,489
1,124
29,392
W
3,485
1,207
0
1,889
3,928
996
1,436
1,545
2,264
20,441
4,342
W
3,226
408
0
1,145
2,753
691
330
1,054
1,699
25,874
1,303
L
Charon
birdu
Charon
1,592
221
0
1,455
4,850
2,600
0
1,118
3,696
13,913
0
W
3,667
607
0
1,740
5,012
2,397
0
0
5,012
24,351
444
W
Chernobog
sagondeez
Chernobog
3,473
2,367
0
1,703
2,908
925
383
1,044
1,864
0
27,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,395
Gold Earned
19,496
268
Minions Killed
192
0
Camps Cleared
0
669,728
Distance Traveled
641,615
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
3,904
558
49
7
0
133,234
1
L
Chronos
3,257
465
33
5
0
83,392
0
L
King Arthur
4,160
594
48
7
0
136,598
0
L
Pele
4,105
586
46
7
0
164,160
0
W
Surtr
4,496
642
66
9
0
164,395
0
W
Sol
4,655
665
46
7
0
119,218
0
W
Nu Wa
5,513
788
49
7
0
123,815
2
L
Charon
4,070
581
16
2
0
124,231
0
W
Cthulhu
5,018
717
62
9
0
123,556
0
W
Chernobog
4,713
673
45
6
0
138,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role