Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
CrUZyWoLF
Vulcan
Level 107
God Stats
142W - 147L
1,445 SR
Queue Stats
274W - 275L
1,380 Elo+
Solo
Skadi
Skadi
PalecBywalec
Skadi
Level 79
God Stats
1W - 3L
1,742 SR
Queue Stats
16W - 12L
1,565 Elo+
Party 2
Kali
Kali
RR Sado1836
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 2
Achilles
Achilles
micka06610g
Achilles
Level 107
God Stats
7W - 5L
1,415 SR
Queue Stats
67W - 46L
1,323 Elo+
Solo
Team Averages
Level 100
1,520 SR
1,444 Elo+

VS

Team Averages
Level 113
1,596 SR
1,449 Elo+
Zeus
Zeus
Giomanach
Zeus
Level 97
God Stats
9W - 4L
1,590 SR
Queue Stats
145W - 140L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
La_Mort_Psycho
Baron Samedi
Level 121
God Stats
6W - 5L
1,534 SR
Queue Stats
187W - 185L
1,417 Elo+
Party 1
Bastet
Bastet
X-Wardo-Creash-X
Bastet
Level 113
God Stats
10W - 9L
1,628 SR
Queue Stats
90W - 64L
1,453 Elo+
Solo
Cupid
Cupid
laiglepompe463
Cupid
Level 113
God Stats
2W - 0L
1,713 SR
Queue Stats
105W - 97L
1,422 Elo+
Party 1
Ra
Ra
x_Serhan0_x
Ra
Level 122
God Stats
88W - 78L
1,515 SR
Queue Stats
88W - 78L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
0 / 5 / 1
5,335
445
5,979
14,013
9,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
CrUZyWoLF
Vulcan
11
0 / 2 / 0
5,532
461
2,602
6,099
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
5,234
436
5,916
6,423
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,092
424
3,497
9,817
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Achilles
micka06610g
Achilles
10
0 / 2 / 0
5,593
466
2,928
7,749
6,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 0 / 1
8,176
681
8,994
5,212
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
La_Mort_Psycho
Baron Samedi
11
3 / 0 / 5
6,544
545
6,749
8,990
5,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 0 / 4
6,825
569
6,639
10,139
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 2
6,377
531
6,207
5,879
1,685
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 0 / 1
8,401
700
3,505
5,616
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
1
0.1
L
Vulcan
CrUZyWoLF
Vulcan
0
2
0
0
W
Zeus
4
0
1
4.5
W
Baron Samedi
La_Mort_Psycho
Baron Samedi
3
0
5
5.5
L
1
1
0
1
L
0
3
0
0
W
2
0
4
4
W
3
1
2
4
L
Achilles
micka06610g
Achilles
0
2
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,922
Damage
32,094
44,101
Taken
35,836
22,728
Mitigated
13,734
9,757
Healing
20,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,979
278
236
3,373
14,013
9,157
0
4,250
9,343
24,465
0
L
Vulcan
CrUZyWoLF
Vulcan
2,602
79
0
420
6,099
2,027
0
3,637
2,100
30,782
0
W
Zeus
8,994
521
0
1,805
5,212
1,588
42
2,201
3,011
55,141
958
W
Baron Samedi
La_Mort_Psycho
Baron Samedi
6,749
574
515
3,383
8,990
5,308
102
2,824
6,166
22,858
1,664
L
5,916
1,839
0
1,080
6,423
1,812
0
2,513
3,776
0
29,958
L
3,497
1,602
0
858
9,817
3,541
0
3,295
6,100
0
29,145
W
6,639
1,171
0
7,470
10,139
3,125
644
529
9,539
0
47,456
W
6,207
3,773
786
2,482
5,879
1,685
312
3,027
2,852
0
30,712
L
Achilles
micka06610g
Achilles
2,928
318
0
3,790
7,749
6,191
0
3,198
4,416
0
31,583
W
3,505
68
89
4,152
5,616
2,028
407
0
5,281
67,658
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,786
Gold Earned
36,323
243
Minions Killed
415
0
Camps Cleared
0
1,224,134
Distance Traveled
1,242,010
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,335
445
33
3
0
230,185
0
L
Vulcan
5,532
461
49
4
0
262,512
1
W
Zeus
8,176
681
125
10
0
224,422
0
W
Baron Samedi
6,544
545
43
4
0
249,823
3
L
Skadi
5,234
436
52
4
0
260,829
0
L
Kali
5,092
424
52
4
0
264,123
2
W
Bastet
6,825
569
77
6
0
294,781
0
W
Cupid
6,377
531
50
4
0
253,291
0
L
Achilles
5,593
466
57
5
0
206,485
1
W
Ra
8,401
700
120
10
0
219,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role