Player Matchup

Cerberus
Cerberus
FI5TICUFFS
Cerberus
Level 128
God Stats
4W - 1L
1,540 SR
Queue Stats
99W - 101L
1,431 Elo+
Party 2
Nu Wa
Nu Wa
Gravi7y
Nu Wa
Level 109
God Stats
26W - 18L
1,601 SR
Queue Stats
64W - 61L
1,467 Elo+
Party 2
Chiron
Chiron
GunnSmoke762
Chiron
Level 117
God Stats
6W - 10L
1,500 SR
Queue Stats
934W - 1,011L
1,393 Elo+
Solo
Team Averages
Level 118
1,547 SR
1,430 Elo+

VS

Team Averages
Level 135
1,459 SR
1,472 Elo+
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
PrettyMFK22
Chronos
Level 93
God Stats
1W - 2L
1,378 SR
Queue Stats
89W - 92L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FI5TICUFFS
Cerberus
16
1 / 2 / 5
10,274
734
8,054
14,253
12,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Gravi7y
Nu Wa
18
4 / 2 / 2
11,514
822
14,966
5,008
2,908
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
15
1 / 3 / 4
10,004
715
6,563
7,443
2,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 2 / 1
10,453
747
8,887
12,407
5,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
 
Surtr
17
0 / 1 / 2
9,904
707
7,418
15,290
10,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
PrettyMFK22
Chronos
15
1 / 3 / 1
9,377
670
2,535
9,726
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
6
Kills
6
7
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
2
1
2.75
L
Surtr
 
Surtr
0
1
2
1
W
Cerberus
FI5TICUFFS
Cerberus
1
2
5
1.75
W
Nu Wa
Gravi7y
Nu Wa
4
2
2
2.5
W
Chiron
1
3
4
1
L
Chronos
PrettyMFK22
Chronos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,583
Damage
18,840
26,704
Taken
37,423
18,080
Mitigated
18,203
5,753
Healing
8,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,887
5,455
0
4,569
12,407
5,229
0
7,317
5,090
0
30,132
L
Surtr
 
Surtr
7,418
2,730
0
3,375
15,290
10,529
0
8,640
6,594
2,922
48,744
W
Cerberus
FI5TICUFFS
Cerberus
8,054
528
0
3,804
14,253
12,389
1,437
1,678
12,371
28,160
0
W
Nu Wa
Gravi7y
Nu Wa
14,966
7,535
0
0
5,008
2,908
2,061
374
4,464
41,547
619
W
Chiron
6,563
820
883
1,066
7,443
2,783
845
1,363
5,953
0
36,668
L
Chronos
PrettyMFK22
Chronos
2,535
471
0
785
9,726
2,445
0
7,125
2,601
35,682
1,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,792
Gold Earned
29,734
200
Minions Killed
166
0
Camps Cleared
0
728,674
Distance Traveled
635,852
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,453
747
28
2
0
239,799
0
L
Surtr
9,904
707
71
5
0
223,528
0
W
Cerberus
10,274
734
58
4
0
245,849
0
W
Nu Wa
11,514
822
64
5
0
244,964
0
W
Chiron
10,004
715
78
6
0
237,861
0
L
Chronos
9,377
670
67
5
0
172,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role