Player Matchup

Fenrir
Fenrir
Bronze III
ÆsÍr
Fenrir
Bronze III
Level 114
God Stats
0W - 1L
1,748 SR
Queue Stats
1W - 1L
1,600 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 114
1,748 SR
1,600 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,578 SR
1,599 MMR
Bastet
Bastet
Gold III
luqqaspch
Bastet
Gold III
Level 108
God Stats
11W - 7L
1,578 SR
Queue Stats
36W - 45L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ÆsÍr
Fenrir
20
6 / 4 / 0
17,370
965
19,641
21,660
19,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bans
LokiBakasuraPoseidonKaliAnubis

VS

Bans
ChronosZhong KuiHeraMedusaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
luqqaspch
Bastet
20
4 / 6 / 0
17,625
979
16,598
22,688
20,529
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 12.5% of all Basic Attack damage back to the attacker as Physical Damage.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
6
Kills
4
4
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
luqqaspch
Bastet
4
6
0
0.67
L
Fenrir
ÆsÍr
Fenrir
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,641
Damage
16,598
21,660
Taken
22,688
19,951
Mitigated
20,529
4,097
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
luqqaspch
Bastet
16,598
4,479
0
7,384
22,688
20,529
1,974
682
22,006
0
86,381
L
Fenrir
ÆsÍr
Fenrir
19,641
6,265
0
4,097
21,660
19,951
1,000
408
21,252
0
95,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,370
Gold Earned
17,625
187
Minions Killed
142
6
Camps Cleared
10
346,312
Distance Traveled
374,231
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
17,625
979
142
8
10
374,231
1
L
Fenrir
17,370
965
187
10
6
346,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role