Player Matchup

Charybdis
Charybdis
Dom morgan4631
Charybdis
Level 131
God Stats
19W - 16L
1,502 SR
Queue Stats
273W - 266L
1,488 Elo+
Party 1
Bellona
Bellona
Doubl3UB
Bellona
Level 167
God Stats
1W - 0L
1,597 SR
Queue Stats
172W - 209L
1,454 Elo+
Party 1
Maui
Maui
Marshy_0911
Maui
Level 141
God Stats
18W - 18L
1,486 SR
Queue Stats
143W - 137L
1,558 Elo+
Solo
Nox
Nox
Qraoxxxx
Nox
Level 66
God Stats
10W - 12L
1,520 SR
Queue Stats
141W - 173L
1,494 Elo+
Party 1
Set
Set
Rexivity
Set
Level 192
God Stats
4W - 4L
1,566 SR
Queue Stats
340W - 372L
1,486 Elo+
Party 1
Team Averages
Level 139
1,534 SR
1,496 Elo+

VS

Team Averages
Level 93
1,614 SR
1,561 Elo+
Kuzenbo
Kuzenbo
BigManH
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hel
Hel
Kerosene44
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 221L
1,497 Elo+
Solo
Pele
Pele
Laenx
Pele
Level 127
God Stats
5W - 3L
1,813 SR
Queue Stats
53W - 41L
1,594 Elo+
Party 2
Jing Wei
Jing Wei
Maysterrr
Jing Wei
Level 122
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 3L
1,741 Elo+
Party 2
Hades
Hades
xXPawelXx-
Hades
Level 98
God Stats
236W - 199L
1,542 SR
Queue Stats
345W - 329L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dom morgan4631
Charybdis
13
4 / 2 / 4
7,457
621
6,927
6,544
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Doubl3UB
Bellona
12
1 / 2 / 3
6,737
561
3,925
8,429
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
4 / 1 / 4
7,904
659
4,539
6,531
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 0 / 2
7,913
659
5,277
4,728
1,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 1 / 4
6,941
578
6,774
10,891
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigManH
Kuzenbo
10
2 / 1 / 2
6,207
517
1,488
4,457
3,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 4 / 2
6,203
517
3,094
6,567
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pele
Laenx
Pele
12
1 / 5 / 3
6,159
513
6,732
12,469
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
Maysterrr
Jing Wei
11
1 / 3 / 3
6,233
519
2,887
6,796
1,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
11
2 / 5 / 0
6,618
552
6,772
11,732
7,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
6
6
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigManH
Kuzenbo
2
1
2
3
W
Charybdis
Dom morgan4631
Charybdis
4
2
4
3
W
Bellona
Doubl3UB
Bellona
1
2
3
1.25
L
0
4
2
0.25
L
Pele
Laenx
Pele
1
5
3
0.5
W
4
1
4
6
L
Jing Wei
Maysterrr
Jing Wei
1
3
3
0.83
W
6
0
2
7
W
3
1
4
5
L
Hades
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,442
Damage
20,973
37,123
Taken
42,021
20,809
Mitigated
17,506
15,659
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigManH
Kuzenbo
1,488
594
0
1,240
4,457
3,299
0
694
3,763
13,550
117
W
Charybdis
Dom morgan4631
Charybdis
6,927
4,056
0
2,553
6,544
2,480
564
548
5,996
0
59,630
W
Bellona
Doubl3UB
Bellona
3,925
1,653
0
2,345
8,429
6,258
0
4,826
3,603
0
36,659
L
3,094
448
450
1,108
6,567
1,516
0
3,291
3,276
40,415
0
L
Pele
Laenx
Pele
6,732
1,069
0
4,325
12,469
3,583
0
2,409
10,060
0
51,269
W
4,539
1,096
0
2,156
6,531
5,257
0
2,351
4,180
26,533
1,314
L
Jing Wei
Maysterrr
Jing Wei
2,887
2,210
0
2,206
6,796
1,760
0
1,736
5,060
0
42,309
W
5,277
707
0
1,848
4,728
1,762
596
1,795
2,933
52,230
508
W
6,774
3,314
0
6,757
10,891
5,052
0
1,558
9,333
0
54,996
L
Hades
6,772
717
0
4,687
11,732
7,348
0
1,682
10,050
38,902
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,952
Gold Earned
31,420
436
Minions Killed
351
0
Camps Cleared
0
1,164,532
Distance Traveled
1,238,064
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,207
517
16
1
0
244,776
0
W
Charybdis
7,457
621
117
10
0
230,427
2
W
Bellona
6,737
561
74
6
0
221,675
1
L
Hel
6,203
517
93
8
0
242,536
2
L
Pele
6,159
513
79
7
0
291,850
2
W
Maui
7,904
659
46
4
0
224,847
2
L
Jing Wei
6,233
519
80
7
0
249,661
0
W
Nox
7,913
659
110
9
0
245,599
0
W
Set
6,941
578
89
7
0
241,984
0
L
Hades
6,618
552
83
7
0
209,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role