Player Matchup

Ravana
Ravana
ImPrynceTV
Ravana
Level 135
God Stats
17W - 10L
1,616 SR
Queue Stats
207W - 197L
1,550 Elo+
Party 1
Chaac
Chaac
IvanFromNYC
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
K1N_BraNk
Zhong Kui
Level 98
God Stats
46W - 22L
1,654 SR
Queue Stats
276W - 261L
1,477 Elo+
Solo
Neith
Neith
KingdaveNYC
Neith
Level 5
God Stats
1W - 1L
1,343 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
capomacaille
Kumbhakarna
Level 124
God Stats
35W - 30L
1,621 SR
Queue Stats
441W - 463L
1,429 Elo+
Solo
Team Averages
Level 73
1,547 SR
1,491 Elo+

VS

Team Averages
Level 93
1,440 SR
1,488 Elo+
Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
BBABU
Chronos
Level 119
God Stats
9W - 12L
1,507 SR
Queue Stats
435W - 444L
1,473 Elo+
Solo
Fenrir
Fenrir
Brad1one
Fenrir
Level 97
God Stats
82W - 93L
1,532 SR
Queue Stats
548W - 547L
1,502 Elo+
Solo
Neith
Neith
CrazedHarley101
Neith
Level 4
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
alexloco28
Hercules
Level 126
God Stats
1W - 3L
1,438 SR
Queue Stats
73W - 72L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ImPrynceTV
Ravana
14
9 / 0 / 4
8,072
621
6,460
3,794
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
2 / 1 / 2
8,163
628
6,875
7,485
5,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
K1N_BraNk
Zhong Kui
13
3 / 0 / 2
8,073
621
4,776
5,848
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 1 / 3
6,087
468
3,663
2,868
847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
capomacaille
Kumbhakarna
11
1 / 1 / 7
7,122
548
4,082
9,680
4,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 4 / 0
5,905
454
3,978
11,832
6,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos
BBABU
Chronos
14
0 / 3 / 0
6,877
529
2,595
8,631
2,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Brad1one
Fenrir
7
0 / 5 / 0
4,857
374
1,195
8,634
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 3 / 1
5,390
415
1,549
4,647
1,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
alexloco28
Hercules
13
1 / 2 / 0
6,446
496
2,626
7,956
7,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
3
3
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
0
0.5
L
Chronos
BBABU
Chronos
0
3
0
0
L
Fenrir
Brad1one
Fenrir
0
5
0
0
L
0
3
1
0.17
W
Ravana
ImPrynceTV
Ravana
9
0
4
11
W
2
1
2
3
W
Zhong Kui
K1N_BraNk
Zhong Kui
3
0
2
4
W
2
1
3
3.5
L
Hercules
alexloco28
Hercules
1
2
0
0.5
W
Kumbhakarna
capomacaille
Kumbhakarna
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,856
Damage
11,943
29,675
Taken
41,700
17,163
Mitigated
20,953
9,982
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,978
396
0
4,601
11,832
6,246
0
2,742
9,090
37,523
0
L
Chronos
BBABU
Chronos
2,595
973
0
2,504
8,631
2,962
936
3,177
5,454
50,496
7,170
L
Fenrir
Brad1one
Fenrir
1,195
301
0
2,137
8,634
2,635
0
1,847
6,787
0
24,232
L
1,549
1,301
0
20
4,647
1,506
0
908
3,739
0
15,503
W
Ravana
ImPrynceTV
Ravana
6,460
2,049
0
478
3,794
1,870
22
413
3,381
0
53,934
W
6,875
1,340
0
1,822
7,485
5,868
0
312
6,773
0
57,294
W
Zhong Kui
K1N_BraNk
Zhong Kui
4,776
368
0
3,985
5,848
3,988
1,827
2,216
3,632
50,837
2,055
W
3,663
970
0
60
2,868
847
174
1,099
1,769
0
29,828
L
Hercules
alexloco28
Hercules
2,626
787
0
3,009
7,956
7,604
175
0
7,956
0
39,476
W
Kumbhakarna
capomacaille
Kumbhakarna
4,082
413
1,331
2,306
9,680
4,590
194
2,358
7,322
24,445
994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,517
Gold Earned
29,475
385
Minions Killed
360
0
Camps Cleared
0
1,334,786
Distance Traveled
1,121,937
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,905
454
83
6
0
235,922
0
L
Chronos
6,877
529
110
8
0
244,609
5
L
Fenrir
4,857
374
44
3
0
235,886
0
L
Neith
5,390
415
49
4
0
180,121
0
W
Ravana
8,072
621
85
7
0
315,955
0
W
Chaac
8,163
628
106
8
0
274,547
1
W
Zhong Kui
8,073
621
108
8
0
247,047
1
W
Neith
6,087
468
54
4
0
253,710
0
L
Hercules
6,446
496
74
6
0
225,399
2
W
Kumbhakarna
7,122
548
32
2
0
243,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role