Player Matchup

Hou Yi
Hou Yi
AnOnym0uS XD
Hou Yi
Level 107
God Stats
2W - 2L
1,740 SR
Queue Stats
483W - 470L
1,553 Elo+
Solo
Raijin
Raijin
Babysam2005
Raijin
Level 138
God Stats
2W - 3L
1,491 SR
Queue Stats
173W - 173L
1,537 Elo+
Solo
Osiris
Osiris
Bubby1031
Osiris
Level 122
God Stats
2W - 8L
1,253 SR
Queue Stats
219W - 237L
1,470 Elo+
Solo
Ix Chel
Ix Chel
scrodum
Ix Chel
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 82L
1,526 Elo+
Solo
Ganesha
Ganesha
tdiggidybabes
Ganesha
Level 131
God Stats
2W - 2L
1,794 SR
Queue Stats
308W - 285L
1,451 Elo+
Solo
Team Averages
Level 116
1,555 SR
1,507 Elo+

VS

Team Averages
Level 145
1,784 SR
1,851 Elo+
Tsukuyomi
Tsukuyomi
Acareless
Tsukuyomi
Level 156
God Stats
22W - 1L
1,979 SR
Queue Stats
2,739W - 269L
1,960 Elo+
Party 1
Raijin
Raijin
SoulFerry
Raijin
Level 190
God Stats
7W - 5L
1,697 SR
Queue Stats
648W - 266L
1,638 Elo+
Party 1
Terra
Terra
m繁星一点点m
Terra
Level 158
God Stats
7W - 0L
1,674 SR
Queue Stats
801W - 211L
1,892 Elo+
Party 1
Cabrakan
Cabrakan
人影烛火跃婆娑
Cabrakan
Level 157
God Stats
32W - 1L
2,034 SR
Queue Stats
1,406W - 124L
2,002 Elo+
Party 1
Ah Puch
Ah Puch
老鼠怕猫
Ah Puch
Level 65
God Stats
20W - 1L
1,536 SR
Queue Stats
619W - 114L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 5 / 2
8,090
809
9,209
7,898
3,014
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
14
1 / 6 / 2
7,480
748
9,151
9,292
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Osiris
Bubby1031
Osiris
12
0 / 5 / 4
6,684
668
6,850
10,812
12,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
scrodum
Ix Chel
11
1 / 9 / 0
6,777
678
7,483
11,114
4,311
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
15
1 / 4 / 4
8,388
839
3,287
12,582
12,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Acareless
Tsukuyomi
16
6 / 2 / 15
9,396
940
11,372
10,060
4,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Raijin
SoulFerry
Raijin
17
9 / 1 / 15
10,424
1,042
13,772
9,025
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 14
8,565
857
3,560
10,484
8,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
5 / 2 / 17
9,791
979
5,515
12,801
15,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ah Puch
老鼠怕猫
Ah Puch
17
8 / 0 / 17
10,583
1,058
14,764
8,424
4,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
107
6
Kills
29
29
Deaths
6
12
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Acareless
Tsukuyomi
6
2
15
6.75
L
Hou Yi
3
5
2
0.8
L
Raijin
1
6
2
0.33
L
Osiris
Bubby1031
Osiris
0
5
4
0.4
W
Raijin
SoulFerry
Raijin
9
1
15
16.5
W
1
1
14
8
L
Ix Chel
scrodum
Ix Chel
1
9
0
0.11
L
Ganesha
1
4
4
0.75
W
5
2
17
6.75
W
Ah Puch
老鼠怕猫
Ah Puch
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,980
Damage
48,983
51,698
Taken
50,794
35,976
Mitigated
38,879
7,170
Healing
27,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Acareless
Tsukuyomi
11,372
3,022
202
2,078
10,060
4,599
963
3,244
6,628
0
22,486
L
Hou Yi
9,209
2,898
645
599
7,898
3,014
0
5,368
2,530
0
17,586
L
Raijin
9,151
282
566
204
9,292
3,433
0
6,706
2,586
29,732
0
L
Osiris
Bubby1031
Osiris
6,850
1,177
257
1,121
10,812
12,401
0
7,081
3,731
0
8,914
W
Raijin
SoulFerry
Raijin
13,772
709
90
1,610
9,025
4,925
2,208
3,399
5,517
34,763
2,135
W
3,560
316
11,065
5,987
10,484
8,485
508
2,937
7,450
5,581
0
L
Ix Chel
scrodum
Ix Chel
7,483
442
1,555
1,026
11,114
4,311
0
8,880
2,234
9,696
0
L
Ganesha
3,287
107
59
1,138
12,582
12,817
0
9,114
3,468
10,829
0
W
5,515
583
0
3,448
12,801
15,978
233
6,013
6,393
6,231
808
W
Ah Puch
老鼠怕猫
Ah Puch
14,764
562
323
2,480
8,424
4,892
777
4,239
4,185
33,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,419
Gold Earned
48,759
118
Minions Killed
130
0
Camps Cleared
0
792,257
Distance Traveled
976,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,396
940
22
2
0
196,393
0
L
Hou Yi
8,090
809
31
3
0
155,129
0
L
Raijin
7,480
748
60
6
0
157,135
0
L
Osiris
6,684
668
17
2
0
148,726
0
W
Raijin
10,424
1,042
60
6
0
162,967
0
W
Terra
8,565
857
1
0
0
175,566
0
L
Ix Chel
6,777
678
6
1
0
165,564
0
L
Ganesha
8,388
839
4
0
0
165,703
0
W
Cabrakan
9,791
979
6
1
0
213,209
0
W
Ah Puch
10,583
1,058
41
4
0
228,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role