Player Matchup

Yemoja
Yemoja
DaCrash96LFC
Yemoja
Level 161
God Stats
1W - 1L
1,230 SR
Queue Stats
76W - 80L
1,448 Elo+
Party 1
Ymir
Ymir
Fataliity Blaze
Ymir
Level 146
God Stats
4W - 1L
1,795 SR
Queue Stats
217W - 235L
1,494 Elo+
Solo
Medusa
Medusa
Sneglehorn
Medusa
Level 125
God Stats
2W - 0L
1,723 SR
Queue Stats
49W - 35L
1,564 Elo+
Solo
Hou Yi
Hou Yi
Sw Gravyy
Hou Yi
Level 128
God Stats
2W - 1L
1,603 SR
Queue Stats
82W - 81L
1,457 Elo+
Party 1
Poseidon
Poseidon
foz monkey 13
Poseidon
Level 196
God Stats
7W - 5L
1,529 SR
Queue Stats
366W - 380L
1,416 Elo+
Solo
Team Averages
Level 151
1,576 SR
1,476 Elo+

VS

Team Averages
Level 139
1,436 SR
1,502 Elo+
Nut
Nut
 
Nut
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Dank Palpatine
Hercules
Level 127
God Stats
7W - 9L
1,394 SR
Queue Stats
267W - 283L
1,497 Elo+
Party 3
Cliodhna
Cliodhna
lenaersb
Cliodhna
Level 146
God Stats
2W - 7L
1,339 SR
Queue Stats
179W - 200L
1,510 Elo+
Party 2
Yemoja
Yemoja
skull_interfere
Yemoja
Level 166
God Stats
1W - 2L
1,446 SR
Queue Stats
197W - 225L
1,488 Elo+
Party 2
Da Ji
Da Ji
willywelton
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 0 / 16
8,771
877
6,010
10,397
5,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 2 / 12
8,353
835
7,224
23,059
23,329
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Sneglehorn
Medusa
16
7 / 2 / 7
9,667
967
13,546
9,184
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
Sw Gravyy
Hou Yi
14
5 / 3 / 9
8,719
872
10,044
9,159
3,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Poseidon
foz monkey 13
Poseidon
15
2 / 2 / 10
8,308
831
12,199
9,452
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
2 / 4 / 4
7,935
794
14,326
10,781
4,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
11
0 / 4 / 3
6,710
671
5,644
14,899
12,720
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
lenaersb
Cliodhna
16
3 / 2 / 4
8,204
820
15,413
10,128
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 2 / 4
8,420
842
7,991
9,093
5,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 5 / 2
7,012
701
3,812
9,229
4,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
17
Kills
9
9
Deaths
17
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
4
4
1
W
Yemoja
0
0
16
8
L
Hercules
0
4
3
0.38
W
3
2
12
4.5
W
Medusa
Sneglehorn
Medusa
7
2
7
5.25
W
Hou Yi
Sw Gravyy
Hou Yi
5
3
9
3.17
W
Poseidon
foz monkey 13
Poseidon
2
2
10
3.5
L
Cliodhna
lenaersb
Cliodhna
3
2
4
2.5
L
3
2
4
2.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,023
Damage
47,186
61,251
Taken
54,130
40,298
Mitigated
31,155
30,365
Healing
22,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
14,326
5,728
0
987
10,781
4,250
0
3,795
6,986
0
30,320
W
Yemoja
6,010
804
11,166
5,472
10,397
5,336
280
1,713
8,684
10,799
839
L
Hercules
5,644
877
1,386
5,062
14,899
12,720
0
6,464
8,435
1,521
8,933
W
7,224
771
1,225
8,232
23,059
23,329
17
2,225
20,834
16,032
591
W
Medusa
Sneglehorn
Medusa
13,546
6,246
39
1,044
9,184
4,144
2,121
1,541
7,643
0
29,891
W
Hou Yi
Sw Gravyy
Hou Yi
10,044
4,264
25
190
9,159
3,969
513
1,295
7,864
0
15,469
W
Poseidon
foz monkey 13
Poseidon
12,199
1,392
1,545
1,427
9,452
3,520
238
2,091
7,361
24,524
0
L
Cliodhna
lenaersb
Cliodhna
15,413
244
689
2,019
10,128
4,419
0
6,381
3,747
0
25,547
L
7,991
1,143
7,427
2,396
9,093
5,473
0
2,915
6,178
14,690
512
L
3,812
382
884
1,634
9,229
4,293
0
5,401
3,828
0
6,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,818
Gold Earned
38,281
122
Minions Killed
94
0
Camps Cleared
0
971,399
Distance Traveled
791,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,935
794
45
5
0
153,315
0
W
Yemoja
8,771
877
16
2
0
208,950
0
L
Hercules
6,710
671
8
1
0
139,033
0
W
Ymir
8,353
835
19
2
0
174,906
0
W
Medusa
9,667
967
40
4
0
186,521
0
W
Hou Yi
8,719
872
13
1
0
185,168
0
W
Poseidon
8,308
831
34
3
0
215,854
0
L
Cliodhna
8,204
820
20
2
0
191,691
0
L
Yemoja
8,420
842
15
2
0
169,307
0
L
Da Ji
7,012
701
6
1
0
137,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role