Player Matchup

Scylla
Scylla
Emimu
Scylla
Level 136
God Stats
1W - 2L
1,552 SR
Queue Stats
115W - 110L
1,478 Elo+
Party 1
Fenrir
Fenrir
FreddyFuu1411
Fenrir
Level 63
God Stats
18W - 10L
1,742 SR
Queue Stats
160W - 150L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
Hendershot42
Zhong Kui
Level 105
God Stats
0W - 4L
1,273 SR
Queue Stats
68W - 48L
1,522 Elo+
Party 1
Ullr
Ullr
SANKUKAIPRIME
Ullr
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 60L
1,391 Elo+
Solo
Ra
Ra
digbick420
Ra
Level 122
God Stats
2W - 4L
1,480 SR
Queue Stats
5W - 6L
1,454 Elo+
Solo
Team Averages
Level 103
1,510 SR
1,467 Elo+

VS

Team Averages
Level 123
1,500 SR
1,499 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
TTV_Kidd_Kiddd
Xbalanque
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
148W - 142L
1,439 Elo+
Solo
Aphrodite
Aphrodite
bretholemule
Aphrodite
Level 66
God Stats
18W - 11L
1,584 SR
Queue Stats
19W - 12L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
kibematador
Sun Wukong
Level 85
God Stats
6W - 1L
1,635 SR
Queue Stats
42W - 40L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
tanque21original
Erlang Shen
Level 124
God Stats
6W - 14L
1,498 SR
Queue Stats
173W - 166L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Emimu
Scylla
14
2 / 1 / 0
7,548
539
5,226
5,853
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 1
6,137
438
4,078
10,550
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
Hendershot42
Zhong Kui
10
1 / 5 / 0
5,906
422
7,446
9,686
5,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 0
5,876
420
3,687
10,867
3,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
6,504
465
3,913
7,977
2,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 1 / 6
7,695
550
6,670
4,644
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
TTV_Kidd_Kiddd
Xbalanque
13
7 / 1 / 8
8,224
587
11,527
11,994
4,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
bretholemule
Aphrodite
12
2 / 0 / 13
8,053
575
4,903
9,960
9,263
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
kibematador
Sun Wukong
14
7 / 0 / 3
8,067
576
4,587
8,304
4,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
tanque21original
Erlang Shen
15
1 / 2 / 2
8,934
638
6,000
13,091
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
19
19
Deaths
4
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
6
5
L
Scylla
Emimu
Scylla
2
1
0
2
L
0
4
1
0.13
L
Zhong Kui
Hendershot42
Zhong Kui
1
5
0
0.2
L
0
6
0
0
W
Xbalanque
TTV_Kidd_Kiddd
Xbalanque
7
1
8
11
W
Aphrodite
bretholemule
Aphrodite
2
0
13
8.5
L
1
3
1
0.5
W
Sun Wukong
kibematador
Sun Wukong
7
0
3
8.5
W
Erlang Shen
tanque21original
Erlang Shen
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
33,687
44,933
Taken
47,993
16,923
Mitigated
28,044
9,247
Healing
25,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,670
861
0
1,144
4,644
1,113
0
2,461
2,001
46,965
0
L
Scylla
Emimu
Scylla
5,226
510
0
1,020
5,853
1,655
0
2,556
3,016
58,106
1,555
L
4,078
973
0
618
10,550
4,024
0
1,789
8,600
0
41,171
L
Zhong Kui
Hendershot42
Zhong Kui
7,446
728
0
3,030
9,686
5,821
0
2,690
6,830
32,301
0
L
3,687
2,085
0
2,082
10,867
3,085
0
2,864
7,823
0
31,406
W
Xbalanque
TTV_Kidd_Kiddd
Xbalanque
11,527
6,963
0
3,437
11,994
4,932
431
4,980
6,880
0
57,710
W
Aphrodite
bretholemule
Aphrodite
4,903
199
4,580
6,744
9,960
9,263
0
3,257
6,631
20,948
491
L
3,913
669
38
2,459
7,977
2,338
0
622
6,616
30,668
0
W
Sun Wukong
kibematador
Sun Wukong
4,587
906
0
1,265
8,304
4,142
0
1,396
6,850
0
61,792
W
Erlang Shen
tanque21original
Erlang Shen
6,000
2,178
0
8,416
13,091
8,594
515
3,796
9,078
0
69,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
40,973
375
Minions Killed
400
0
Camps Cleared
0
1,284,219
Distance Traveled
1,380,218
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,695
550
87
6
0
253,539
5
L
Scylla
7,548
539
136
10
0
276,942
1
L
Fenrir
6,137
438
67
5
0
285,852
0
L
Zhong Kui
5,906
422
56
4
0
229,217
0
L
Ullr
5,876
420
55
4
0
258,710
3
W
Xbalanque
8,224
587
76
5
0
260,952
2
W
Aphrodite
8,053
575
24
2
0
286,347
3
L
Ra
6,504
465
61
4
0
233,498
0
W
Sun Wukong
8,067
576
82
6
0
314,208
2
W
Erlang Shen
8,934
638
131
9
0
265,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role