Player Matchup

Sylvanus
Sylvanus
AxisOkami
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
BRAXEUS
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
Damenshon
Persephone
Level 97
God Stats
6W - 6L
1,568 SR
Queue Stats
445W - 456L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
Ymir91
Ao Kuang
Level 94
God Stats
1W - 7L
1,173 SR
Queue Stats
149W - 204L
1,464 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
o0Justin0o
Morgan Le Fay
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 69
1,448 SR
1,499 Elo+

VS

Team Averages
Level 101
1,532 SR
1,454 Elo+
The Morrigan
The Morrigan
A6pukoca
The Morrigan
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 122L
1,462 Elo+
Solo
Nut
Nut
JurchsGTI
Nut
Level 101
God Stats
13W - 6L
1,644 SR
Queue Stats
200W - 213L
1,496 Elo+
Party 1
Sylvanus
Sylvanus
Kasademon
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 40L
1,222 Elo+
Solo
Bakasura
Bakasura
ReyMoss
Bakasura
Level 83
God Stats
4W - 3L
1,516 SR
Queue Stats
203W - 168L
1,562 Elo+
Solo
Charybdis
Charybdis
martijnspp
Charybdis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 45L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AxisOkami
Sylvanus
13
2 / 5 / 8
7,656
851
3,911
15,226
11,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
BRAXEUS
Osiris
13
1 / 6 / 6
7,047
783
5,166
15,474
11,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Damenshon
Persephone
15
5 / 5 / 6
8,881
987
11,012
8,894
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Ymir91
Ao Kuang
15
6 / 3 / 7
9,429
1,048
5,370
8,740
7,353
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Morgan Le Fay
o0Justin0o
Morgan Le Fay
13
0 / 5 / 9
6,985
776
7,183
9,051
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
A6pukoca
The Morrigan
12
0 / 5 / 12
7,614
846
6,005
6,145
1,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
11 / 3 / 10
10,581
1,176
14,288
8,547
2,688
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
Kasademon
Sylvanus
14
1 / 2 / 15
8,923
991
3,367
10,327
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
ReyMoss
Bakasura
15
6 / 2 / 12
9,328
1,036
9,339
10,496
10,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
martijnspp
Charybdis
16
6 / 3 / 12
9,910
1,101
18,592
9,403
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
85
14
Kills
24
24
Deaths
15
36
Assists
61
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
A6pukoca
The Morrigan
0
5
12
1.2
L
Sylvanus
AxisOkami
Sylvanus
2
5
8
1.2
L
Osiris
BRAXEUS
Osiris
1
6
6
0.67
L
Persephone
Damenshon
Persephone
5
5
6
1.6
W
11
3
10
5.33
W
Sylvanus
Kasademon
Sylvanus
1
2
15
4.25
W
Bakasura
ReyMoss
Bakasura
6
2
12
6
L
Ao Kuang
Ymir91
Ao Kuang
6
3
7
3.17
W
Charybdis
martijnspp
Charybdis
6
3
12
4
L
Morgan Le Fay
o0Justin0o
Morgan Le Fay
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,642
Damage
51,591
57,385
Taken
44,918
38,212
Mitigated
26,061
12,979
Healing
19,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
A6pukoca
The Morrigan
6,005
278
728
623
6,145
1,889
286
3,405
2,563
16,324
0
L
Sylvanus
AxisOkami
Sylvanus
3,911
582
1,678
3,603
15,226
11,569
0
3,808
10,857
7,703
0
L
Osiris
BRAXEUS
Osiris
5,166
1,341
0
2,090
15,474
11,476
0
2,134
11,946
0
14,581
L
Persephone
Damenshon
Persephone
11,012
1,055
0
1,368
8,894
3,667
0
1,123
7,302
28,612
0
W
14,288
5,502
1,911
2,621
8,547
2,688
2,155
6,702
1,779
0
30,968
W
Sylvanus
Kasademon
Sylvanus
3,367
1,009
3,150
3,914
10,327
8,130
568
6,777
3,392
6,077
0
W
Bakasura
ReyMoss
Bakasura
9,339
4,599
0
2,474
10,496
10,041
1,128
4,912
5,305
0
8,613
L
Ao Kuang
Ymir91
Ao Kuang
5,370
1,443
536
1,661
8,740
7,353
0
1,329
6,972
11,836
2,737
W
Charybdis
martijnspp
Charybdis
18,592
10,481
373
3,428
9,403
3,313
3,299
5,126
4,075
0
42,202
L
Morgan Le Fay
o0Justin0o
Morgan Le Fay
7,183
614
591
1,452
9,051
4,147
0
978
7,705
15,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,998
Gold Earned
46,356
115
Minions Killed
117
0
Camps Cleared
0
852,744
Distance Traveled
840,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,614
846
18
2
0
164,593
0
L
Sylvanus
7,656
851
6
1
0
153,806
0
L
Osiris
7,047
783
20
2
0
174,758
0
L
Persephone
8,881
987
54
6
0
177,348
0
W
Nut
10,581
1,176
30
3
0
163,397
0
W
Sylvanus
8,923
991
7
1
0
146,393
0
W
Bakasura
9,328
1,036
13
1
0
211,077
0
L
Ao Kuang
9,429
1,048
27
3
0
171,920
0
W
Charybdis
9,910
1,101
49
5
0
154,913
0
L
Morgan Le Fay
6,985
776
8
1
0
174,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role