Player Matchup

Hercules
Hercules
Platinum IV
BUITO
Hercules
Platinum IV
Level 153
God Stats
18W - 9L
1,618 SR
Queue Stats
48W - 41L
1,655 MMR
Party 2
Medusa
Medusa
Bronze III
Ividici
Medusa
Bronze III
Level 129
God Stats
1W - 0L
1,545 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Agni
Agni
Platinum V
albertovaldayo
Agni
Platinum V
Level 128
God Stats
4W - 3L
1,729 SR
Queue Stats
23W - 17L
1,725 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,631 SR
1,627 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 57
1,461 SR
1,483 MMR
Baron Samedi
Baron Samedi
Bronze III
Caska28
Baron Samedi
Bronze III
Level 36
God Stats
0W - 1L
1,432 SR
Queue Stats
4W - 3L
1,487 MMR
Party 1
Maui
Maui
Bronze IV
Feel_the_Storm18
Maui
Bronze IV
Level 67
God Stats
3W - 3L
1,472 SR
Queue Stats
4W - 5L
1,473 MMR
Party 1
Neith
Neith
Bronze III
PsychoWayneX
Neith
Bronze III
Level 69
God Stats
0W - 1L
1,480 SR
Queue Stats
4W - 2L
1,487 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BUITO
Hercules
15
2 / 3 / 5
8,941
813
7,468
11,241
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Ividici
Medusa
15
3 / 1 / 5
9,321
847
7,283
7,563
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 1 / 5
10,071
916
13,489
4,883
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AphroditeHou YiThothAresKuzenbo

VS

Bans
AthenaMulanPoseidonOdinBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Caska28
Baron Samedi
15
1 / 2 / 4
8,395
763
3,627
5,965
2,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 3
7,856
714
3,454
12,716
12,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 4 / 3
7,997
727
5,542
12,567
4,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
4
5
Deaths
8
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
BUITO
Hercules
2
3
5
1.5
L
Baron Samedi
Caska28
Baron Samedi
1
2
4
1.5
L
1
2
3
1.25
W
Medusa
Ividici
Medusa
3
1
5
5.5
L
2
4
3
0.88
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,240
Damage
12,623
23,687
Taken
31,248
14,662
Mitigated
19,355
7,255
Healing
5,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BUITO
Hercules
7,468
2,221
0
3,432
11,241
10,431
186
3,184
8,057
0
12,589
L
Baron Samedi
Caska28
Baron Samedi
3,627
147
533
429
5,965
2,405
0
2,233
3,289
26,966
0
L
3,454
365
0
1,281
12,716
12,182
0
4,759
6,833
11,599
0
W
Medusa
Ividici
Medusa
7,283
1,160
0
2,785
7,563
2,533
1,321
2,145
5,418
0
38,467
L
5,542
1,414
0
3,048
12,567
4,768
0
4,655
7,063
0
25,081
W
13,489
715
0
1,038
4,883
1,698
748
1,790
3,093
45,824
1,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,333
Gold Earned
24,248
170
Minions Killed
111
0
Camps Cleared
0
693,099
Distance Traveled
625,763
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,941
813
16
1
0
228,400
0
L
Baron Samedi
8,395
763
49
4
0
199,144
4
L
Maui
7,856
714
22
2
0
232,548
3
W
Medusa
9,321
847
82
7
0
243,532
0
L
Neith
7,997
727
40
4
0
194,071
1
W
Agni
10,071
916
72
7
0
221,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role