Player Matchup

Ao Kuang
Ao Kuang
Adzel
Ao Kuang
Level 153
God Stats
0W - 2L
1,288 SR
Queue Stats
13W - 20L
1,406 Elo+
Party 2
Ah Puch
Ah Puch
Heimdall14Mc
Ah Puch
Level 68
God Stats
3W - 7L
1,370 SR
Queue Stats
147W - 153L
1,453 Elo+
Solo
Ganesha
Ganesha
KawaiiAnimeQueen
Ganesha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,580 Elo+
Party 2
Apollo
Apollo
Thooran
Apollo
Level 111
God Stats
1W - 1L
1,736 SR
Queue Stats
46W - 38L
1,563 Elo+
Party 2
Hercules
Hercules
supongebobu
Hercules
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,589 Elo+
Party 2
Team Averages
Level 119
1,479 SR
1,518 Elo+

VS

Team Averages
Level 124
1,581 SR
1,509 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JoseRodolfo77
Nu Wa
Level 109
God Stats
9W - 9L
1,606 SR
Queue Stats
544W - 531L
1,480 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Killah666-aldair
Cu Chulainn
Level 128
God Stats
39W - 29L
1,569 SR
Queue Stats
354W - 327L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
stiffpancake142
Danzaburou
Level 68
God Stats
28W - 12L
1,730 SR
Queue Stats
198W - 180L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Adzel
Ao Kuang
10
2 / 4 / 2
5,515
501
3,764
10,103
3,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Heimdall14Mc
Ah Puch
11
0 / 5 / 2
5,645
513
3,555
6,530
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,221
475
3,711
11,525
7,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Thooran
Apollo
10
1 / 2 / 1
5,224
475
4,286
7,846
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
supongebobu
Hercules
10
2 / 2 / 1
6,070
552
4,873
10,422
8,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
4 / 1 / 5
6,896
627
5,998
8,607
2,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
 
Bellona
10
0 / 2 / 2
5,590
508
3,709
5,733
2,900
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 2 / 3
7,327
666
6,520
4,602
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Killah666-aldair
Cu Chulainn
13
3 / 0 / 0
6,493
590
3,958
5,366
2,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
stiffpancake142
Danzaburou
13
3 / 0 / 3
8,029
730
10,522
9,497
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
15
15
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
1
5
6.5
W
Bellona
 
Bellona
0
2
2
0.5
L
Ao Kuang
Adzel
Ao Kuang
2
4
2
0.75
L
Ah Puch
Heimdall14Mc
Ah Puch
0
5
2
0.2
W
5
2
3
3.25
L
0
2
0
0
W
Cu Chulainn
Killah666-aldair
Cu Chulainn
3
0
0
3
L
Apollo
Thooran
Apollo
1
2
1
0.75
W
Danzaburou
stiffpancake142
Danzaburou
3
0
3
4.5
L
Hercules
supongebobu
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,189
Damage
30,707
46,426
Taken
33,805
22,971
Mitigated
13,862
11,647
Healing
15,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,998
1,928
0
3,383
8,607
2,887
44
3,325
5,282
0
39,830
W
Bellona
 
Bellona
3,709
1,276
0
1,872
5,733
2,900
0
315
5,418
0
25,675
L
Ao Kuang
Adzel
Ao Kuang
3,764
752
0
1,509
10,103
3,328
0
1,401
8,449
26,897
781
L
Ah Puch
Heimdall14Mc
Ah Puch
3,555
120
0
1,119
6,530
1,531
0
2,292
4,045
42,478
442
W
6,520
1,607
0
1,024
4,602
1,467
125
2,560
2,042
44,536
53
L
3,711
1,031
0
2,085
11,525
7,934
0
990
10,409
27,389
0
W
Cu Chulainn
Killah666-aldair
Cu Chulainn
3,958
559
0
1,128
5,366
2,937
0
841
4,525
7,509
40,500
L
Apollo
Thooran
Apollo
4,286
2,383
0
2,590
7,846
1,961
0
479
7,287
0
34,391
W
Danzaburou
stiffpancake142
Danzaburou
10,522
5,650
0
7,658
9,497
3,671
648
4,155
4,818
58
67,347
L
Hercules
supongebobu
Hercules
4,873
1,034
0
4,344
10,422
8,217
0
836
9,449
5,032
18,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
34,335
293
Minions Killed
396
0
Camps Cleared
0
1,058,567
Distance Traveled
1,136,179
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,896
627
68
6
0
225,167
0
W
Bellona
5,590
508
61
6
0
241,615
0
L
Ao Kuang
5,515
501
53
5
0
220,864
1
L
Ah Puch
5,645
513
79
7
0
172,842
0
W
Nu Wa
7,327
666
86
8
0
234,679
2
L
Ganesha
5,221
475
56
5
0
226,171
1
W
Cu Chulainn
6,493
590
75
7
0
242,939
0
L
Apollo
5,224
475
67
6
0
201,563
1
W
Danzaburou
8,029
730
106
10
0
191,779
2
L
Hercules
6,070
552
38
3
0
237,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role