Player Matchup

Sylvanus
Sylvanus
Jwyat
Sylvanus
Level 85
God Stats
0W - 4L
1,202 SR
Queue Stats
200W - 168L
1,514 Elo+
Party 4
Kuzenbo
Kuzenbo
MooShuckle
Kuzenbo
Level 158
God Stats
2W - 1L
1,974 SR
Queue Stats
188W - 139L
1,629 Elo+
Party 1
Cu Chulainn
Cu Chulainn
S205197916
Cu Chulainn
Level 158
God Stats
37W - 17L
1,700 SR
Queue Stats
189W - 155L
1,555 Elo+
Solo
Artemis
Artemis
Squirrel31
Artemis
Level 158
God Stats
1W - 2L
1,651 SR
Queue Stats
259W - 215L
1,569 Elo+
Party 1
Tiamat
Tiamat
stinkywomp
Tiamat
Level 126
God Stats
0W - 2L
1,650 SR
Queue Stats
195W - 192L
1,539 Elo+
Party 4
Team Averages
Level 137
1,635 SR
1,561 Elo+

VS

Team Averages
Level 166
1,645 SR
1,640 Elo+
Bellona
Bellona
Armidite
Bellona
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 102L
1,639 Elo+
Party 2
Nox
Nox
Dësert
Nox
Level 164
God Stats
1W - 0L
1,885 SR
Queue Stats
55W - 40L
1,662 Elo+
Party 3
Apollo
Apollo
El-aZikaLa_Tubo4
Apollo
Level 228
God Stats
12W - 6L
1,560 SR
Queue Stats
361W - 355L
1,540 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gryfin673
Tsukuyomi
Level 152
God Stats
3W - 3L
1,475 SR
Queue Stats
125W - 91L
1,644 Elo+
Party 3
Fafnir
Fafnir
PlasmaSushi
Fafnir
Level 155
God Stats
5W - 0L
1,805 SR
Queue Stats
93W - 68L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jwyat
Sylvanus
11
0 / 7 / 0
6,144
473
3,561
12,154
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
MooShuckle
Kuzenbo
11
0 / 2 / 1
6,866
528
3,800
9,250
9,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
S205197916
Cu Chulainn
13
0 / 2 / 1
7,747
596
7,465
12,778
9,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Squirrel31
Artemis
13
2 / 1 / 0
7,642
588
4,676
3,289
954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Tiamat
stinkywomp
Tiamat
7
0 / 1 / 0
4,936
380
1,402
3,368
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Armidite
Bellona
14
1 / 0 / 3
8,007
616
7,112
12,379
13,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nox
15
4 / 1 / 7
8,850
681
6,882
4,983
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 0 / 2
7,534
580
3,106
7,322
2,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Gryfin673
Tsukuyomi
15
7 / 1 / 4
8,422
648
7,778
8,119
2,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Fafnir
12
0 / 0 / 6
6,518
501
4,271
4,892
4,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
13
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
Armidite
Bellona
1
0
3
2.5
W
Nox
4
1
7
7.5
W
1
0
2
2
W
Tsukuyomi
Gryfin673
Tsukuyomi
7
1
4
9
L
Sylvanus
Jwyat
Sylvanus
0
7
0
0
L
Kuzenbo
MooShuckle
Kuzenbo
0
2
1
0.25
W
Fafnir
0
0
6
3
L
Cu Chulainn
S205197916
Cu Chulainn
0
2
1
0.25
L
Artemis
Squirrel31
Artemis
2
1
0
2
L
Tiamat
stinkywomp
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,904
Damage
29,149
40,839
Taken
37,695
24,854
Mitigated
24,062
8,040
Healing
17,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Armidite
Bellona
7,112
2,681
0
5,068
12,379
13,417
8
2,034
10,345
598
57,821
W
Nox
6,882
613
0
504
4,983
1,620
657
2,075
2,908
57,484
679
W
3,106
1,994
0
4,341
7,322
2,284
66
2,300
5,022
0
66,729
W
Tsukuyomi
Gryfin673
Tsukuyomi
7,778
2,143
0
5,210
8,119
2,491
50
2,699
5,420
0
74,587
L
Sylvanus
Jwyat
Sylvanus
3,561
206
86
1,925
12,154
4,618
0
3,958
7,832
30,901
13,725
L
Kuzenbo
MooShuckle
Kuzenbo
3,800
1,030
0
1,290
9,250
9,313
94
1,978
7,131
21,343
1,690
W
Fafnir
4,271
886
0
2,184
4,892
4,250
0
1,187
3,705
23,112
1,351
L
Cu Chulainn
S205197916
Cu Chulainn
7,465
1,376
0
3,176
12,778
9,131
0
1,999
10,027
9,804
56,435
L
Artemis
Squirrel31
Artemis
4,676
769
0
689
3,289
954
0
1,216
2,073
0
59,233
L
Tiamat
stinkywomp
Tiamat
1,402
222
0
874
3,368
838
0
1,419
1,763
15,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,335
Gold Earned
39,331
377
Minions Killed
541
0
Camps Cleared
0
1,197,208
Distance Traveled
1,401,130
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,007
616
114
9
0
266,234
4
W
Nox
8,850
681
119
9
0
284,382
0
W
Apollo
7,534
580
143
11
0
255,294
0
W
Tsukuyomi
8,422
648
127
10
0
316,501
0
L
Sylvanus
6,144
473
81
6
0
266,012
0
L
Kuzenbo
6,866
528
39
3
0
281,875
3
W
Fafnir
6,518
501
38
3
0
278,719
2
L
Cu Chulainn
7,747
596
125
10
0
240,159
4
L
Artemis
7,642
588
107
8
0
262,260
0
L
Tiamat
4,936
380
25
2
0
146,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role