Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GER MR Drischa
Cthulhu
Level 148
God Stats
20W - 20L
1,482 SR
Queue Stats
45W - 54L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
Monkey888
Nu Wa
Level 140
God Stats
4W - 1L
1,397 SR
Queue Stats
33W - 46L
1,243 Elo+
Party 2
Pele
Pele
Vov4ik_999
Pele
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 220L
1,332 Elo+
Solo
Team Averages
Level 103
1,476 SR
1,381 Elo+

VS

Team Averages
Level 111
1,492 SR
1,455 Elo+
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CREMATORIO123
Ymir
Level 154
God Stats
2W - 6L
1,462 SR
Queue Stats
93W - 96L
1,424 Elo+
Party 1
Scylla
Scylla
andy2handy1
Scylla
Level 151
God Stats
59W - 55L
1,498 SR
Queue Stats
315W - 302L
1,498 Elo+
Solo
Freya
Freya
xxlfxn11
Freya
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 36L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 3 / 1
5,223
522
2,614
9,277
8,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
 
Artemis
7
0 / 6 / 1
4,513
451
4,712
7,006
2,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
6,423
642
3,613
4,856
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Monkey888
Nu Wa
10
0 / 1 / 0
5,703
570
2,947
4,026
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 1 / 1
5,622
562
3,330
7,005
2,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 0 / 4
6,200
620
4,682
4,865
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
 
Ah Muzen Cab
10
3 / 1 / 2
5,490
549
6,331
5,409
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 1 / 4
6,504
650
5,744
8,302
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
12
1 / 0 / 2
6,098
610
1,597
2,766
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
xxlfxn11
Freya
9
0 / 0 / 1
5,226
523
1,669
6,260
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
12
12
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
1
0.5
L
Artemis
 
Artemis
0
6
1
0.08
W
Poseidon
 
Poseidon
3
0
4
5
W
Ah Muzen Cab
 
Ah Muzen Cab
3
1
2
4
W
5
1
4
7
L
0
1
0
0
L
Nu Wa
Monkey888
Nu Wa
0
1
0
0
L
1
1
1
1.5
W
Scylla
1
0
2
2
W
Freya
xxlfxn11
Freya
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,216
Damage
20,023
32,170
Taken
27,602
16,830
Mitigated
10,904
5,554
Healing
8,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,614
1,169
0
1,670
9,277
8,078
0
3,787
5,490
10,960
2,290
L
Artemis
 
Artemis
4,712
2,725
0
770
7,006
2,049
0
3,164
3,842
0
23,610
W
Poseidon
 
Poseidon
4,682
514
0
2,198
4,865
1,188
0
1,128
3,526
45,588
1,089
W
Ah Muzen Cab
 
Ah Muzen Cab
6,331
1,647
0
1,503
5,409
1,322
390
1,160
4,151
0
34,097
W
5,744
1,293
0
1,905
8,302
6,029
0
1,610
6,612
20,649
672
L
3,613
0
81
780
4,856
3,139
124
2,260
2,280
37,275
1,222
L
Nu Wa
Monkey888
Nu Wa
2,947
406
0
973
4,026
988
0
2,630
1,162
35,659
0
L
3,330
651
0
1,280
7,005
2,576
322
1,065
5,940
0
34,882
W
Scylla
1,597
38
0
500
2,766
678
0
952
1,649
44,733
1,706
W
Freya
xxlfxn11
Freya
1,669
411
0
1,966
6,260
1,687
616
2,896
2,812
23,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,484
Gold Earned
29,518
302
Minions Killed
315
0
Camps Cleared
0
980,512
Distance Traveled
990,288
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,223
522
19
2
0
210,768
2
L
Artemis
4,513
451
46
5
0
153,799
0
W
Poseidon
6,200
620
80
8
0
214,202
0
W
Ah Muzen Cab
5,490
549
69
7
0
187,894
0
W
Ymir
6,504
650
21
2
0
168,492
0
L
Cthulhu
6,423
642
98
10
0
192,492
1
L
Nu Wa
5,703
570
72
7
0
195,665
2
L
Pele
5,622
562
67
7
0
227,788
0
W
Scylla
6,098
610
86
9
0
212,466
4
W
Freya
5,226
523
59
6
0
207,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role