Player Matchup

Arachne
Arachne
DB J0NESY
Arachne
Level 103
God Stats
63W - 31L
1,581 SR
Queue Stats
133W - 123L
1,477 Elo+
Solo
Nox
Nox
LUCKYRACON
Nox
Level 64
God Stats
16W - 8L
1,601 SR
Queue Stats
72W - 70L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
NPL-96
Kukulkan
Level 118
God Stats
8W - 6L
1,619 SR
Queue Stats
139W - 138L
1,479 Elo+
Solo
Tyr
Tyr
ScreamZk
Tyr
Level 109
God Stats
8W - 10L
1,483 SR
Queue Stats
101W - 85L
1,550 Elo+
Solo
Heimdallr
Heimdallr
Мамоёб228
Heimdallr
Level 76
God Stats
6W - 2L
1,533 SR
Queue Stats
61W - 51L
1,440 Elo+
Party 1
Team Averages
Level 94
1,563 SR
1,477 Elo+

VS

Team Averages
Level 124
1,507 SR
1,408 Elo+
Vulcan
Vulcan
 
Vulcan
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
BudgetPanda96
Bastet
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 40L
1,199 Elo+
Party 2
Hachiman
Hachiman
Darkschiri23
Hachiman
Level 80
God Stats
8W - 15L
1,499 SR
Queue Stats
814W - 806L
1,398 Elo+
Solo
Horus
Horus
GrizzlyBlock02
Horus
Level 118
God Stats
9W - 11L
1,519 SR
Queue Stats
174W - 169L
1,505 Elo+
Solo
Aphrodite
Aphrodite
lukyanenka
Aphrodite
Level 148
God Stats
96W - 84L
1,519 SR
Queue Stats
207W - 212L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DB J0NESY
Arachne
14
4 / 5 / 3
7,997
500
6,410
13,375
4,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 6
8,148
509
3,876
10,613
8,563
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
NPL-96
Kukulkan
14
1 / 5 / 3
7,923
495
3,356
7,864
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 3 / 6
8,812
551
9,849
16,721
9,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Heimdallr
Мамоёб228
Heimdallr
15
5 / 1 / 4
8,833
552
9,882
9,617
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 3 / 3
8,886
555
10,047
7,540
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
8 / 1 / 4
8,643
540
10,559
9,261
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Darkschiri23
Hachiman
14
1 / 3 / 1
7,567
473
4,582
8,715
3,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 4 / 2
7,282
455
6,584
12,895
6,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
lukyanenka
Aphrodite
12
1 / 4 / 3
7,412
463
6,763
13,324
9,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
15
Kills
14
14
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
3
3
1.5
L
8
1
4
10
W
Arachne
DB J0NESY
Arachne
4
5
3
1.1
L
Hachiman
Darkschiri23
Hachiman
1
3
1
0.5
L
1
4
2
0.5
W
2
0
6
5
W
Kukulkan
NPL-96
Kukulkan
1
5
3
0.5
W
3
3
6
2
L
Aphrodite
lukyanenka
Aphrodite
1
4
3
0.63
W
Heimdallr
Мамоёб228
Heimdallr
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,373
Damage
38,535
58,190
Taken
51,735
27,913
Mitigated
25,824
20,023
Healing
19,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,047
506
0
475
7,540
2,885
949
1,205
6,335
67,219
0
L
10,559
2,341
0
2,852
9,261
3,731
17
1,255
8,006
0
64,076
W
Arachne
DB J0NESY
Arachne
6,410
4,242
0
5,667
13,375
4,300
0
3,355
10,020
0
53,372
L
Hachiman
Darkschiri23
Hachiman
4,582
2,318
0
2,962
8,715
3,069
323
1,002
7,713
0
49,765
L
6,584
2,481
636
3,857
12,895
6,991
0
2,733
10,162
960
20,510
W
3,876
899
0
3,743
10,613
8,563
15
2,930
7,683
18,773
0
W
Kukulkan
NPL-96
Kukulkan
3,356
69
0
2,000
7,864
2,139
0
2,361
5,503
46,722
0
W
9,849
2,774
0
3,960
16,721
9,624
148
5,138
11,583
0
56,275
L
Aphrodite
lukyanenka
Aphrodite
6,763
688
1,326
7,757
13,324
9,148
114
1,037
12,287
42,868
1,233
W
Heimdallr
Мамоёб228
Heimdallr
9,882
6,070
0
4,653
9,617
3,287
1,655
2,845
6,772
0
65,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,713
Gold Earned
39,790
443
Minions Killed
389
0
Camps Cleared
0
1,572,520
Distance Traveled
1,649,137
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,886
555
118
7
0
319,277
1
L
Bastet
8,643
540
88
6
0
388,769
0
W
Arachne
7,997
500
98
6
0
343,776
4
L
Hachiman
7,567
473
79
5
0
313,417
0
L
Horus
7,282
455
24
2
0
371,122
2
W
Nox
8,148
509
33
2
0
319,895
6
W
Kukulkan
7,923
495
91
6
0
290,672
0
W
Tyr
8,812
551
97
6
0
323,216
0
L
Aphrodite
7,412
463
80
5
0
256,552
0
W
Heimdallr
8,833
552
124
8
0
294,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role