Player Matchup

Scylla
Scylla
 
Scylla
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
I__want_to_lose
Horus
Level 18
God Stats
20W - 20L
1,517 SR
Queue Stats
26W - 30L
1,494 Elo+
Party 1
Apollo
Apollo
andy8699
Apollo
Level 136
God Stats
2W - 1L
1,487 SR
Queue Stats
156W - 145L
1,552 Elo+
Party 3
Amaterasu
Amaterasu
bjour53
Amaterasu
Level 80
God Stats
11W - 7L
1,635 SR
Queue Stats
242W - 221L
1,578 Elo+
Party 1
Nemesis
Nemesis
byra1999
Nemesis
Level 154
God Stats
3W - 0L
1,829 SR
Queue Stats
22W - 14L
1,628 Elo+
Party 3
Team Averages
Level 101
1,594 SR
1,550 Elo+

VS

Team Averages
Level 145
1,567 SR
1,523 Elo+
Janus
Janus
Av0nt
Janus
Level 148
God Stats
95W - 112L
1,526 SR
Queue Stats
573W - 569L
1,435 Elo+
Party 2
Sylvanus
Sylvanus
Bylochka777
Sylvanus
Level 150
God Stats
10W - 18L
1,789 SR
Queue Stats
38W - 39L
1,554 Elo+
Party 2
Artio
Artio
LÏun
Artio
Level 143
God Stats
1W - 2L
1,553 SR
Queue Stats
328W - 283L
1,526 Elo+
Solo
Thanatos
Thanatos
Salzam
Thanatos
Level 80
God Stats
2W - 2L
1,630 SR
Queue Stats
31W - 20L
1,607 Elo+
Solo
Apollo
Apollo
Stwart
Apollo
Level 205
God Stats
0W - 6L
1,340 SR
Queue Stats
333W - 339L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 1 / 6
9,358
585
12,734
7,271
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 0 / 13
9,228
577
9,915
14,732
11,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
andy8699
Apollo
15
3 / 2 / 8
8,677
542
9,815
13,776
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
bjour53
Amaterasu
15
3 / 4 / 5
8,592
537
8,849
14,013
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nemesis
byra1999
Nemesis
15
8 / 2 / 5
8,824
552
10,528
13,789
4,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Av0nt
Janus
14
2 / 3 / 0
8,367
523
12,079
9,291
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Bylochka777
Sylvanus
11
0 / 4 / 5
7,556
472
7,303
17,670
12,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
LÏun
Artio
14
2 / 3 / 3
9,030
564
7,210
16,364
12,024
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Salzam
Thanatos
14
4 / 6 / 1
8,123
508
7,510
15,938
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Apollo
Stwart
Apollo
13
1 / 7 / 2
7,730
483
10,630
12,532
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
23
Kills
9
9
Deaths
23
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
1
6
7
L
Janus
Av0nt
Janus
2
3
0
0.67
L
Sylvanus
Bylochka777
Sylvanus
0
4
5
0.63
W
5
0
13
11.5
L
Artio
LÏun
Artio
2
3
3
1.17
L
Thanatos
Salzam
Thanatos
4
6
1
0.75
L
Apollo
Stwart
Apollo
1
7
2
0.29
W
Apollo
andy8699
Apollo
3
2
8
3.5
W
Amaterasu
bjour53
Amaterasu
3
4
5
1.38
W
Nemesis
byra1999
Nemesis
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,841
Damage
44,732
63,581
Taken
71,795
30,855
Mitigated
37,033
24,540
Healing
28,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,734
1,533
0
1,749
7,271
2,203
315
4,765
2,280
76,699
533
L
Janus
Av0nt
Janus
12,079
288
0
500
9,291
3,222
0
907
8,223
65,348
0
L
Sylvanus
Bylochka777
Sylvanus
7,303
1,669
2,590
6,016
17,670
12,142
0
4,235
12,998
18,792
0
W
9,915
3,297
901
6,923
14,732
11,189
84
5,449
9,032
0
21,214
L
Artio
LÏun
Artio
7,210
671
264
5,904
16,364
12,024
0
4,888
10,718
56,221
2,010
L
Thanatos
Salzam
Thanatos
7,510
1,182
0
10,704
15,938
5,170
0
2,278
13,478
0
51,954
L
Apollo
Stwart
Apollo
10,630
6,515
0
2,968
12,532
4,475
0
0
12,532
0
61,599
W
Apollo
andy8699
Apollo
9,815
5,279
0
4,997
13,776
4,737
354
3,186
10,514
0
73,718
W
Amaterasu
bjour53
Amaterasu
8,849
4,431
0
4,247
14,013
7,984
0
6,366
7,478
397
59,121
W
Nemesis
byra1999
Nemesis
10,528
3,822
0
5,723
13,789
4,742
817
5,534
8,025
0
54,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,679
Gold Earned
40,806
494
Minions Killed
451
0
Camps Cleared
0
1,668,672
Distance Traveled
1,503,264
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,358
585
151
9
0
341,970
2
L
Janus
8,367
523
137
9
0
344,218
1
L
Sylvanus
7,556
472
23
1
0
283,039
4
W
Horus
9,228
577
17
1
0
324,019
4
L
Artio
9,030
564
113
7
0
292,145
1
L
Thanatos
8,123
508
75
5
0
326,374
0
L
Apollo
7,730
483
103
6
0
257,488
4
W
Apollo
8,677
542
134
8
0
317,774
0
W
Amaterasu
8,592
537
110
7
0
320,875
0
W
Nemesis
8,824
552
82
5
0
364,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role