Player Matchup

Scylla
Scylla
Backrolls5
Scylla
Level 100
God Stats
12W - 14L
1,419 SR
Queue Stats
69W - 81L
1,447 Elo+
Solo
Cthulhu
Cthulhu
ValeraKrushytel
Cthulhu
Level 13
God Stats
9W - 9L
1,244 SR
Queue Stats
11W - 21L
1,146 Elo+
Party 1
Thor
Thor
androxus18778117
Thor
Level 79
God Stats
2W - 2L
1,247 SR
Queue Stats
178W - 166L
1,436 Elo+
Solo
Izanami
Izanami
kiviash
Izanami
Level 48
God Stats
11W - 8L
1,448 SR
Queue Stats
78W - 86L
1,337 Elo+
Party 1
Mulan
Mulan
zzzSt1MXzzz
Mulan
Level 55
God Stats
6W - 1L
1,685 SR
Queue Stats
69W - 80L
1,359 Elo+
Party 1
Team Averages
Level 59
1,409 SR
1,345 Elo+

VS

Team Averages
Level 102
1,372 SR
1,419 Elo+
Neith
Neith
CaptAhhDread
Neith
Level 81
God Stats
76W - 45L
1,572 SR
Queue Stats
133W - 115L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
CrUZyWoLF
Sylvanus
Level 107
God Stats
58W - 63L
1,494 SR
Queue Stats
273W - 273L
1,403 Elo+
Solo
Cliodhna
Cliodhna
HULK_MarVan
Cliodhna
Level 126
God Stats
0W - 3L
1,120 SR
Queue Stats
67W - 70L
1,403 Elo+
Solo
Zeus
Zeus
Kumsi83
Zeus
Level 105
God Stats
2W - 6L
1,090 SR
Queue Stats
292W - 290L
1,400 Elo+
Solo
Horus
Horus
Lycanthrope1080
Horus
Level 89
God Stats
77W - 49L
1,584 SR
Queue Stats
116W - 87L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Backrolls5
Scylla
13
4 / 1 / 4
7,525
579
5,554
3,881
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 4
6,854
527
3,253
6,466
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
5 / 1 / 3
7,366
567
5,999
8,996
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
kiviash
Izanami
11
4 / 2 / 3
7,412
570
4,140
7,547
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 2 / 3
7,977
614
10,988
14,253
11,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
6,629
510
6,682
6,893
2,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
CrUZyWoLF
Sylvanus
10
0 / 6 / 1
5,771
444
3,204
11,138
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cliodhna
HULK_MarVan
Cliodhna
13
2 / 6 / 1
7,030
541
3,347
12,390
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
Kumsi83
Zeus
12
1 / 2 / 2
6,683
514
6,193
5,169
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 3 / 2
7,005
539
4,191
10,066
8,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
20
Kills
6
7
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Backrolls5
Scylla
4
1
4
6
L
3
3
0
1
L
Sylvanus
CrUZyWoLF
Sylvanus
0
6
1
0.08
L
Cliodhna
HULK_MarVan
Cliodhna
2
6
1
0.42
L
Zeus
Kumsi83
Zeus
1
2
2
1
L
0
3
2
0.33
W
1
1
4
3
W
5
1
3
6.5
W
Izanami
kiviash
Izanami
4
2
3
2.75
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,934
Damage
23,617
41,143
Taken
45,656
20,865
Mitigated
20,487
13,232
Healing
14,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Backrolls5
Scylla
5,554
440
0
456
3,881
1,131
180
1,790
1,921
52,841
151
L
6,682
2,249
0
2,484
6,893
2,304
0
1,260
5,553
0
35,657
L
Sylvanus
CrUZyWoLF
Sylvanus
3,204
1,314
233
2,144
11,138
4,664
0
3,934
6,930
24,222
9,219
L
Cliodhna
HULK_MarVan
Cliodhna
3,347
391
0
5,619
12,390
4,209
0
1,027
11,321
0
58,644
L
Zeus
Kumsi83
Zeus
6,193
360
0
282
5,169
1,270
0
871
4,234
37,952
0
L
4,191
2,012
562
3,153
10,066
8,040
0
1,175
8,811
0
20,655
W
3,253
119
0
1,404
6,466
3,203
0
3,661
2,504
27,239
610
W
5,999
1,290
0
4,940
8,996
2,773
0
1,628
7,334
0
47,413
W
Izanami
kiviash
Izanami
4,140
3,097
0
2,400
7,547
2,207
1,471
733
6,764
0
39,066
W
10,988
1,351
0
4,032
14,253
11,551
0
647
13,546
0
50,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,134
Gold Earned
33,118
377
Minions Killed
329
0
Camps Cleared
0
1,198,767
Distance Traveled
1,211,933
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,525
579
91
7
0
269,740
1
L
Neith
6,629
510
58
4
0
191,114
0
L
Sylvanus
5,771
444
61
5
0
257,782
0
L
Cliodhna
7,030
541
97
7
0
289,619
0
L
Zeus
6,683
514
76
6
0
241,429
0
L
Horus
7,005
539
37
3
0
231,989
0
W
Cthulhu
6,854
527
47
4
0
199,783
0
W
Thor
7,366
567
77
6
0
287,507
0
W
Izanami
7,412
570
81
6
0
243,845
0
W
Mulan
7,977
614
81
6
0
197,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role