Player Matchup

Raijin
Raijin
Silver IV
 
Raijin
Silver IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver III
G33KlSH_G0D69
Ne Zha
Silver III
Level 129
God Stats
2W - 1L
1,907 SR
Queue Stats
169W - 224L
972 MMR
Solo
Sylvanus
Sylvanus
Silver I
J-to-the-C4
Sylvanus
Silver I
Level 155
God Stats
15W - 16L
1,455 SR
Queue Stats
35W - 49L
1,066 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,621 SR
1,179 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,464 SR
912 MMR
Agni
Agni
Silver II
MalikAbi
Agni
Silver II
Level 98
God Stats
18W - 17L
1,471 SR
Queue Stats
76W - 97L
975 MMR
Solo
Artemis
Artemis
Silver I
Sav Stoner
Artemis
Silver I
Level 173
God Stats
98W - 105L
1,533 SR
Queue Stats
363W - 420L
1,216 MMR
Solo
Ymir
Ymir
Bronze I
kharry16
Ymir
Bronze I
Level 49
God Stats
28W - 27L
1,390 SR
Queue Stats
189W - 285L
545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 1 / 1
4,481
896
1,303
2,221
576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

6
0 / 0 / 0
4,163
833
986
1,610
701
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sylvanus
J-to-the-C4
Sylvanus
9
1 / 0 / 0
4,544
909
1,659
5,388
2,840
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
VulcanAchillesPersephoneCthulhuHera

VS

Bans
DiscordiaBacchusBaron SamediMulanNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 0 / 1
4,884
977
2,249
3,018
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Sav Stoner
Artemis
9
1 / 0 / 0
5,132
1,026
2,428
1,708
488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
0 / 1 / 0
4,541
908
1,820
3,076
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
1
0.5
L
0
0
0
0
L
Sylvanus
J-to-the-C4
Sylvanus
1
0
0
1
W
Agni
0
0
1
0.5
W
Artemis
Sav Stoner
Artemis
1
0
0
1
W
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,948
Damage
6,497
9,219
Taken
7,802
4,117
Mitigated
2,490
2,543
Healing
1,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
1,303
297
0
447
2,221
576
0
723
1,464
13,054
0
L
986
442
0
542
1,610
701
0
890
658
0
3,436
L
Sylvanus
J-to-the-C4
Sylvanus
1,659
375
168
1,386
5,388
2,840
0
2,097
3,092
6,183
0
W
Agni
2,249
180
0
1,279
3,018
773
0
1,311
1,707
12,437
188
W
Artemis
Sav Stoner
Artemis
2,428
833
0
125
1,708
488
217
1,047
661
0
15,988
W
Ymir
1,820
207
0
110
3,076
1,229
0
616
2,460
5,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,188
Gold Earned
14,557
43
Minions Killed
78
0
Camps Cleared
0
212,455
Distance Traveled
319,677
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,481
896
23
5
0
81,261
1
L
Ne Zha
4,163
833
10
2
0
53,036
0
L
Sylvanus
4,544
909
10
2
0
78,158
1
W
Agni
4,884
977
36
7
0
114,047
1
W
Artemis
5,132
1,026
31
6
0
103,004
1
W
Ymir
4,541
908
11
2
0
102,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role