Player Matchup

Anubis
Anubis
LOVESMURFS
Anubis
Level 88
God Stats
7W - 4L
1,656 SR
Queue Stats
16W - 16L
1,552 Elo+
Party 1
Janus
Janus
POLARDJ
Janus
Level 194
God Stats
11W - 22L
1,513 SR
Queue Stats
192W - 212L
1,528 Elo+
Party 2
Thanatos
Thanatos
StolenTomato
Thanatos
Level 108
God Stats
1W - 1L
1,649 SR
Queue Stats
67W - 57L
1,533 Elo+
Party 1
Cerberus
Cerberus
ale22gm
Cerberus
Level 220
God Stats
4W - 4L
1,610 SR
Queue Stats
113W - 90L
1,564 Elo+
Party 2
Kumbhakarna
Kumbhakarna
waterblatser14
Kumbhakarna
Level 124
God Stats
1W - 2L
1,525 SR
Queue Stats
73W - 53L
1,568 Elo+
Party 1
Team Averages
Level 147
1,591 SR
1,549 Elo+

VS

Team Averages
Level 136
1,560 SR
1,510 Elo+
Zeus
Zeus
 
Zeus
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Jósi
Izanami
Level 140
God Stats
6W - 4L
1,648 SR
Queue Stats
46W - 63L
1,506 Elo+
Party 3
Erlang Shen
Erlang Shen
LoveUrSupp
Erlang Shen
Level 89
God Stats
2W - 0L
1,538 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
panda74
Ao Kuang
Level 149
God Stats
7W - 13L
1,615 SR
Queue Stats
208W - 212L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LOVESMURFS
Anubis
8
0 / 7 / 1
4,643
464
3,298
8,270
2,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Janus
POLARDJ
Janus
12
5 / 1 / 0
6,795
680
3,435
4,075
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
StolenTomato
Thanatos
9
0 / 3 / 6
5,180
518
3,245
7,787
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
ale22gm
Cerberus
11
0 / 2 / 2
5,998
600
3,580
9,926
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
waterblatser14
Kumbhakarna
8
1 / 3 / 5
5,388
539
3,071
10,160
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
5 / 2 / 3
6,776
678
6,856
4,044
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
12
1 / 0 / 2
6,664
666
6,237
6,152
4,650
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Izanami
Jósi
Izanami
13
3 / 1 / 6
7,099
710
5,027
4,932
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
LoveUrSupp
Erlang Shen
11
5 / 3 / 7
6,926
693
6,736
10,684
6,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
panda74
Ao Kuang
12
2 / 0 / 2
5,984
598
3,535
5,339
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
6
Kills
16
16
Deaths
6
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
2
3
3.25
W
Cthulhu
 
Cthulhu
1
0
2
2
W
Izanami
Jósi
Izanami
3
1
6
6
L
Anubis
LOVESMURFS
Anubis
0
7
1
0.07
W
Erlang Shen
LoveUrSupp
Erlang Shen
5
3
7
2.83
L
Janus
POLARDJ
Janus
5
1
0
5
L
Thanatos
StolenTomato
Thanatos
0
3
6
1
L
Cerberus
ale22gm
Cerberus
0
2
2
0.5
W
Ao Kuang
panda74
Ao Kuang
2
0
2
3
L
Kumbhakarna
waterblatser14
Kumbhakarna
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,629
Damage
28,391
40,218
Taken
31,151
18,600
Mitigated
14,464
9,677
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,856
1,077
0
1,214
4,044
983
0
1,964
1,948
45,007
995
W
Cthulhu
 
Cthulhu
6,237
1,008
81
1,993
6,152
4,650
0
3,053
2,773
45,999
2,394
W
Izanami
Jósi
Izanami
5,027
3,146
0
1,753
4,932
1,197
300
2,130
2,736
0
52,802
L
Anubis
LOVESMURFS
Anubis
3,298
165
0
1,728
8,270
2,829
0
2,367
5,903
26,188
0
W
Erlang Shen
LoveUrSupp
Erlang Shen
6,736
3,338
0
3,112
10,684
6,015
0
4,454
6,112
337
23,440
L
Janus
POLARDJ
Janus
3,435
142
0
650
4,075
935
0
1,821
2,254
42,055
0
L
Thanatos
StolenTomato
Thanatos
3,245
505
0
3,302
7,787
2,596
0
2,063
5,724
0
32,594
L
Cerberus
ale22gm
Cerberus
3,580
350
0
3,156
9,926
6,584
0
6,457
3,469
42,402
0
W
Ao Kuang
panda74
Ao Kuang
3,535
582
0
4,203
5,339
1,619
0
955
4,198
38,889
3,235
L
Kumbhakarna
waterblatser14
Kumbhakarna
3,071
699
0
841
10,160
5,656
0
3,922
6,238
13,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,004
Gold Earned
33,449
355
Minions Killed
404
0
Camps Cleared
0
1,119,962
Distance Traveled
1,124,954
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,776
678
90
9
0
216,254
4
W
Cthulhu
6,664
666
104
10
0
221,716
0
W
Izanami
7,099
710
97
10
0
215,055
3
L
Anubis
4,643
464
53
5
0
197,249
0
W
Erlang Shen
6,926
693
28
3
0
218,494
1
L
Janus
6,795
680
97
10
0
219,855
1
L
Thanatos
5,180
518
48
5
0
240,037
0
L
Cerberus
5,998
600
138
14
0
224,708
2
W
Ao Kuang
5,984
598
85
9
0
253,435
0
L
Kumbhakarna
5,388
539
19
2
0
238,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role