Player Matchup

Hercules
Hercules
Platinum V
 
Hercules
Platinum V
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold I
Dekugo
Geb
Gold I
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 144L
1,655 MMR
Solo
Raijin
Raijin
Platinum V
K0N7nookazu_4545
Raijin
Platinum V
Level 104
God Stats
2W - 0L
1,292 SR
Queue Stats
263W - 258L
1,722 MMR
Solo
Neith
Neith
Gold I
SweatyPalmJustu
Neith
Gold I
Level 89
God Stats
4W - 1L
1,713 SR
Queue Stats
116W - 114L
1,688 MMR
Solo
Da Ji
Da Ji
Platinum IV
sligmaballz
Da Ji
Platinum IV
Level 147
God Stats
9W - 11L
1,508 SR
Queue Stats
385W - 394L
1,666 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,503 SR
1,646 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,565 SR
1,555 MMR
Medusa
Medusa
Diamond II
 
Medusa
Diamond II
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold II
ItsYaBoyKode
Atlas
Gold II
Level 122
God Stats
3W - 2L
1,680 SR
Queue Stats
104W - 103L
1,589 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
SoloBlind
Tsukuyomi
Bronze III
Level 154
God Stats
3W - 3L
1,586 SR
Queue Stats
12W - 7L
1,545 MMR
Solo
Poseidon
Poseidon
Gold V
Vynniv
Poseidon
Gold V
Level 215
God Stats
1W - 1L
1,557 SR
Queue Stats
6W - 4L
1,607 MMR
Solo
Cabrakan
Cabrakan
Gold II
Weedsc
Cabrakan
Gold II
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 68L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
4 / 3 / 0
7,438
676
4,982
8,985
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Geb
Dekugo
Geb
8
0 / 3 / 5
5,964
542
2,883
9,840
6,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 5
7,748
704
2,665
3,567
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 1
5,917
538
5,471
9,211
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
5 / 1 / 3
6,833
621
7,564
8,434
3,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
LancelotBakasuraBake KujiraBacchus

VS

Bans
AthenaMulanCu ChulainnCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
5 / 2 / 4
7,072
643
13,417
8,465
2,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 1 / 9
5,884
535
4,572
10,212
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
SoloBlind
Tsukuyomi
11
4 / 2 / 1
6,209
564
3,397
7,029
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Vynniv
Poseidon
9
2 / 3 / 1
5,537
503
1,146
3,943
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Weedsc
Cabrakan
8
2 / 3 / 0
5,436
494
3,604
6,470
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
11
Kills
14
14
Deaths
11
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
0
1.33
L
Medusa
 
Medusa
5
2
4
3.5
W
Geb
Dekugo
Geb
0
3
5
0.83
L
1
1
9
5.5
W
1
1
5
3.5
L
Tsukuyomi
SoloBlind
Tsukuyomi
4
2
1
2.25
W
1
6
1
0.25
L
Poseidon
Vynniv
Poseidon
2
3
1
0.83
L
Cabrakan
Weedsc
Cabrakan
2
3
0
0.67
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,565
Damage
26,136
40,037
Taken
36,119
19,329
Mitigated
16,443
11,263
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,982
1,427
0
2,636
8,985
5,185
351
3,161
5,493
561
46,874
L
Medusa
 
Medusa
13,417
5,950
0
2,665
8,465
2,769
0
886
7,539
0
55,223
W
Geb
Dekugo
Geb
2,883
591
0
2,521
9,840
6,946
0
2,032
7,714
7,541
466
L
4,572
1,809
0
3,179
10,212
6,681
0
1,854
8,300
15,821
0
W
2,665
239
0
504
3,567
1,311
686
796
2,731
58,110
0
L
Tsukuyomi
SoloBlind
Tsukuyomi
3,397
1,220
0
2,836
7,029
2,106
312
583
6,391
0
40,136
W
5,471
2,183
0
2,341
9,211
2,861
247
1,437
7,774
0
43,974
L
Poseidon
Vynniv
Poseidon
1,146
224
0
1,000
3,943
813
0
1,185
2,600
27,859
903
L
Cabrakan
Weedsc
Cabrakan
3,604
303
0
1,326
6,470
4,074
0
756
5,642
24,072
0
W
7,564
1,706
0
3,261
8,434
3,026
0
1,313
7,121
0
38,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
30,138
374
Minions Killed
296
0
Camps Cleared
0
1,224,355
Distance Traveled
1,017,134
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,438
676
97
9
0
226,819
2
L
Medusa
7,072
643
81
7
0
231,122
4
W
Geb
5,964
542
10
1
0
253,297
3
L
Atlas
5,884
535
20
2
0
240,396
2
W
Raijin
7,748
704
131
12
0
248,528
0
L
Tsukuyomi
6,209
564
88
8
0
272,475
3
W
Neith
5,917
538
76
7
0
211,553
0
L
Poseidon
5,537
503
57
5
0
139,525
2
L
Cabrakan
5,436
494
50
5
0
133,616
0
W
Da Ji
6,833
621
60
5
0
284,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role