Player Matchup

Medusa
Medusa
AnulDestruction1
Medusa
Level 142
God Stats
22W - 18L
1,573 SR
Queue Stats
130W - 139L
1,468 Elo+
Party 1
Bakasura
Bakasura
Junior Schwift
Bakasura
Level 108
God Stats
6W - 8L
1,243 SR
Queue Stats
60W - 57L
1,472 Elo+
Party 1
Maui
Maui
Marsbased
Maui
Level 69
God Stats
2W - 1L
1,465 SR
Queue Stats
17W - 19L
1,379 Elo+
Party 1
Poseidon
Poseidon
MegaLaDawng
Poseidon
Level 87
God Stats
53W - 39L
1,557 SR
Queue Stats
346W - 306L
1,446 Elo+
Solo
Ix Chel
Ix Chel
Sally Sideburns
Ix Chel
Level 101
God Stats
5W - 5L
1,684 SR
Queue Stats
48W - 53L
1,442 Elo+
Party 1
Team Averages
Level 101
1,505 SR
1,441 Elo+

VS

Team Averages
Level 98
1,507 SR
1,456 Elo+
Ra
Ra
AllLuckNoSk1ll
Ra
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 130L
1,504 Elo+
Solo
Cupid
Cupid
Discordia05
Cupid
Level 139
God Stats
6W - 6L
1,560 SR
Queue Stats
214W - 230L
1,475 Elo+
Solo
Anubis
Anubis
Indy89
Anubis
Level 138
God Stats
1W - 5L
1,254 SR
Queue Stats
84W - 87L
1,423 Elo+
Solo
Hun Batz
Hun Batz
Thou__Mother_
Hun Batz
Level 67
God Stats
3W - 4L
1,674 SR
Queue Stats
110W - 105L
1,443 Elo+
Solo
Yemoja
Yemoja
xXMACHOMANIACXx
Yemoja
Level 78
God Stats
76W - 61L
1,548 SR
Queue Stats
237W - 246L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
4,868
609
4,969
5,795
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
11
4 / 0 / 0
6,281
785
2,351
5,524
2,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
8
0 / 1 / 4
4,952
619
1,808
5,617
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
MegaLaDawng
Poseidon
11
6 / 1 / 3
5,929
741
5,036
5,873
1,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
2 / 0 / 1
5,315
664
2,561
3,442
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,645
581
4,446
5,709
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 1 / 2
4,079
510
1,729
4,131
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Indy89
Anubis
6
0 / 5 / 0
4,170
521
1,439
4,817
1,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Thou__Mother_
Hun Batz
8
2 / 3 / 1
4,955
619
1,827
5,859
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

7
1 / 3 / 3
4,904
613
3,074
5,696
2,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
14
Kills
4
4
Deaths
14
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
2
2
1
1.25
L
0
1
2
1
L
Anubis
Indy89
Anubis
0
5
0
0
W
Bakasura
4
0
0
4
W
Maui
0
1
4
2
W
Poseidon
MegaLaDawng
Poseidon
6
1
3
7.5
W
2
0
1
2.5
L
Hun Batz
Thou__Mother_
Hun Batz
2
3
1
0.83
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,725
Damage
12,515
26,251
Taken
26,212
9,803
Mitigated
7,914
8,839
Healing
8,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,446
492
328
1,809
5,709
1,631
0
3,141
2,432
23,359
0
W
4,969
2,343
0
1,695
5,795
1,570
273
1,880
3,833
0
30,273
L
1,729
806
0
1,488
4,131
1,054
0
881
3,250
0
16,223
L
Anubis
Indy89
Anubis
1,439
197
0
549
4,817
1,430
0
783
3,398
19,695
461
W
Bakasura
2,351
1,371
0
2,143
5,524
2,414
937
1,439
4,085
0
25,870
W
Maui
1,808
273
266
1,578
5,617
3,239
0
1,737
3,750
12,144
0
W
Poseidon
MegaLaDawng
Poseidon
5,036
977
0
534
5,873
1,663
0
1,904
3,799
41,097
0
W
2,561
373
752
1,871
3,442
917
0
1,488
1,834
20,823
821
L
Hun Batz
Thou__Mother_
Hun Batz
1,827
450
0
1,913
5,859
1,732
0
2,285
3,460
0
21,890
L
3,074
743
2,000
640
5,696
2,067
0
1,928
3,668
11,688
758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,345
Gold Earned
22,753
252
Minions Killed
183
0
Camps Cleared
0
892,819
Distance Traveled
780,244
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,645
581
47
6
0
191,963
0
W
Medusa
4,868
609
44
6
0
159,601
1
L
Cupid
4,079
510
34
4
0
110,964
0
L
Anubis
4,170
521
34
4
0
120,135
0
W
Bakasura
6,281
785
76
10
0
180,914
0
W
Maui
4,952
619
13
2
0
174,763
0
W
Poseidon
5,929
741
70
9
0
217,788
0
W
Ix Chel
5,315
664
49
6
0
159,753
0
L
Hun Batz
4,955
619
54
7
0
193,656
1
L
Yemoja
4,904
613
14
2
0
163,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role