Player Matchup

Eset
Eset
AteAllTheCrayons
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,399 Elo+
Solo
He Bo
He Bo
Ceezee
He Bo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,378 Elo+
Solo
Cabrakan
Cabrakan
GodxHand
Cabrakan
Level 87
God Stats
1W - 1L
1,285 SR
Queue Stats
193W - 197L
1,451 Elo+
Solo
Skadi
Skadi
OwenRR
Skadi
Level 193
God Stats
4W - 2L
1,483 SR
Queue Stats
442W - 216L
1,695 Elo+
Solo
Chiron
Chiron
PipiStronk
Chiron
Level 158
God Stats
4W - 3L
1,634 SR
Queue Stats
255W - 262L
1,515 Elo+
Solo
Team Averages
Level 114
1,480 SR
1,488 Elo+

VS

Team Averages
Level 76
1,525 SR
1,481 Elo+
Baron Samedi
Baron Samedi
AStonedTeddyBear
Baron Samedi
Level 100
God Stats
5W - 6L
1,530 SR
Queue Stats
232W - 249L
1,441 Elo+
Solo
Nox
Nox
DonjonAnubis
Nox
Level 83
God Stats
0W - 1L
1,433 SR
Queue Stats
80W - 78L
1,506 Elo+
Party 1
Thoth
Thoth
Kajiix
Thoth
Level 89
God Stats
1W - 5L
1,242 SR
Queue Stats
196W - 183L
1,545 Elo+
Party 1
Ah Puch
Ah Puch
PJLeZazayeur
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,384 Elo+
Party 1
Ares
Ares
poop o sama
Ares
Level 91
God Stats
2W - 1L
1,919 SR
Queue Stats
163W - 155L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
9,466
789
4,279
6,983
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Ceezee
He Bo
15
1 / 5 / 10
9,171
764
5,165
10,678
3,788
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
GodxHand
Cabrakan
15
2 / 4 / 13
9,811
818
4,969
16,973
26,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
OwenRR
Skadi
18
10 / 2 / 8
11,230
936
17,031
11,690
6,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chiron
PipiStronk
Chiron
18
6 / 1 / 11
10,855
905
14,456
8,988
2,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AStonedTeddyBear
Baron Samedi
15
3 / 4 / 7
9,157
763
10,206
10,764
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 6 / 5
8,472
706
4,878
8,934
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
Kajiix
Thoth
17
3 / 3 / 8
10,007
834
11,747
8,652
2,930
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
PJLeZazayeur
Ah Puch
15
1 / 4 / 6
8,804
734
11,459
7,294
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
4 / 4 / 5
8,791
733
6,495
13,559
14,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
45
21
Kills
14
14
Deaths
21
49
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AStonedTeddyBear
Baron Samedi
3
4
7
1.63
W
2
2
7
2.75
W
He Bo
Ceezee
He Bo
1
5
10
1.2
L
3
6
5
0.92
W
Cabrakan
GodxHand
Cabrakan
2
4
13
2.13
L
Thoth
Kajiix
Thoth
3
3
8
2.33
W
Skadi
OwenRR
Skadi
10
2
8
7
L
Ah Puch
PJLeZazayeur
Ah Puch
1
4
6
1
W
Chiron
PipiStronk
Chiron
6
1
11
11.5
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,900
Damage
44,785
55,312
Taken
49,203
41,970
Mitigated
29,125
13,622
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AStonedTeddyBear
Baron Samedi
10,206
779
2,506
2,334
10,764
5,272
0
3,410
7,214
25,710
251
W
4,279
124
1,182
612
6,983
2,901
923
5,260
1,546
22,293
0
W
He Bo
Ceezee
He Bo
5,165
452
0
601
10,678
3,788
39
9,498
1,134
13,696
0
L
4,878
144
1,022
1,258
8,934
3,460
0
2,371
6,485
7,830
275
W
Cabrakan
GodxHand
Cabrakan
4,969
707
549
3,278
16,973
26,274
0
13,587
3,087
6,283
1,318
L
Thoth
Kajiix
Thoth
11,747
374
351
718
8,652
2,930
0
2,547
5,997
29,808
0
W
Skadi
OwenRR
Skadi
17,031
5,243
252
2,318
11,690
6,012
506
8,180
3,262
0
31,672
L
Ah Puch
PJLeZazayeur
Ah Puch
11,459
290
0
807
7,294
2,624
0
2,249
5,017
26,045
0
W
Chiron
PipiStronk
Chiron
14,456
1,506
2,625
2,205
8,988
2,995
2,471
7,097
1,851
0
28,361
L
6,495
360
20
2,972
13,559
14,839
0
3,161
10,226
9,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,533
Gold Earned
45,231
150
Minions Killed
127
0
Camps Cleared
0
1,094,704
Distance Traveled
1,160,393
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,157
763
45
4
0
223,876
0
W
Eset
9,466
789
50
4
0
221,422
0
W
He Bo
9,171
764
24
2
0
221,700
0
L
Nox
8,472
706
8
1
0
200,557
0
W
Cabrakan
9,811
818
6
1
0
192,905
0
L
Thoth
10,007
834
35
3
0
245,369
0
W
Skadi
11,230
936
30
3
0
213,703
0
L
Ah Puch
8,804
734
34
3
0
248,599
0
W
Chiron
10,855
905
40
3
0
244,974
0
L
Ares
8,791
733
5
0
0
241,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role