Player Matchup

Sylvanus
Sylvanus
Frencharch
Sylvanus
Level 147
God Stats
1W - 1L
1,688 SR
Queue Stats
26W - 15L
1,649 Elo+
Party 1
Artemis
Artemis
PURPLEB0Y
Artemis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,661 Elo+
Party 1
Shiva
Shiva
Ramiii69
Shiva
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
1,383 Elo+
Party 3
Merlin
Merlin
Raysil
Merlin
Level 65
God Stats
2W - 2L
1,648 SR
Queue Stats
26W - 33L
1,381 Elo+
Party 3
Maman Brigitte
Maman Brigitte
SarceNesón
Maman Brigitte
Level 142
God Stats
2W - 1L
1,908 SR
Queue Stats
24W - 15L
1,624 Elo+
Party 1
Team Averages
Level 105
1,649 SR
1,540 Elo+

VS

Team Averages
Level 116
1,526 SR
1,507 Elo+
Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BoBinActionZ
Geb
Level 85
God Stats
14W - 7L
1,635 SR
Queue Stats
36W - 34L
1,497 Elo+
Party 2
Nox
Nox
brooklyn99269
Nox
Level 135
God Stats
18W - 18L
1,493 SR
Queue Stats
219W - 212L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Frencharch
Sylvanus
9
1 / 3 / 2
5,375
448
5,837
10,131
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
PURPLEB0Y
Artemis
11
2 / 4 / 1
6,034
503
5,863
8,019
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
Ramiii69
Shiva
10
0 / 7 / 0
5,387
449
1,290
10,093
4,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Raysil
Merlin
8
0 / 9 / 2
5,470
456
4,053
8,302
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
SarceNesón
Maman Brigitte
9
2 / 6 / 1
5,479
457
3,381
9,868
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
12 / 0 / 6
8,506
709
9,789
7,943
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
 
Ravana
14
5 / 0 / 3
8,409
701
5,492
4,355
3,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
 
Charybdis
11
4 / 1 / 1
6,363
530
4,264
7,262
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 3
6,296
525
5,648
8,166
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
6 / 2 / 5
7,736
645
7,018
6,654
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
29
29
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
0
6
15
W
Ravana
 
Ravana
5
0
3
6.5
W
Charybdis
 
Charybdis
4
1
1
4.5
W
2
2
3
1.75
L
Sylvanus
Frencharch
Sylvanus
1
3
2
0.67
L
Artemis
PURPLEB0Y
Artemis
2
4
1
0.63
L
Shiva
Ramiii69
Shiva
0
7
0
0
L
Merlin
Raysil
Merlin
0
9
2
0.11
L
Maman Brigitte
SarceNesón
Maman Brigitte
2
6
1
0.42
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,424
Damage
32,211
46,413
Taken
34,380
17,341
Mitigated
16,107
9,484
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,789
3,151
0
7,913
7,943
3,054
132
2,861
5,082
0
55,949
W
Ravana
 
Ravana
5,492
1,911
0
1,559
4,355
3,200
12
223
3,928
0
52,795
W
Charybdis
 
Charybdis
4,264
2,115
0
3,298
7,262
1,932
0
2,526
4,736
0
39,009
W
5,648
363
0
3,164
8,166
5,679
0
2,339
5,827
18,193
2,258
L
Sylvanus
Frencharch
Sylvanus
5,837
2,922
640
2,239
10,131
5,069
297
2,572
7,559
20,220
5,325
L
Artemis
PURPLEB0Y
Artemis
5,863
3,695
0
1,702
8,019
2,228
812
2,948
5,071
0
29,147
L
Shiva
Ramiii69
Shiva
1,290
430
0
1,470
10,093
4,888
0
779
9,314
0
28,089
L
Merlin
Raysil
Merlin
4,053
412
0
435
8,302
2,583
0
4,856
3,446
24,105
0
L
Maman Brigitte
SarceNesón
Maman Brigitte
3,381
459
0
2,998
9,868
2,573
0
780
9,088
31,106
0
W
7,018
478
0
2,019
6,654
2,242
54
4,664
1,990
45,575
1,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
37,310
227
Minions Killed
372
0
Camps Cleared
0
1,115,989
Distance Traveled
1,242,460
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,506
709
90
8
0
284,887
5
W
Ravana
8,409
701
98
8
0
212,881
0
W
Charybdis
6,363
530
64
5
0
225,306
2
W
Geb
6,296
525
32
3
0
269,096
4
L
Sylvanus
5,375
448
27
2
0
218,925
2
L
Artemis
6,034
503
54
5
0
232,679
2
L
Shiva
5,387
449
53
4
0
241,943
0
L
Merlin
5,470
456
46
4
0
169,673
0
L
Maman Brigitte
5,479
457
47
4
0
252,769
0
W
Nox
7,736
645
88
7
0
250,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role