Player Matchup

Discordia
Discordia
IdealChaos
Discordia
Level 142
God Stats
19W - 18L
1,634 SR
Queue Stats
242W - 224L
1,622 Elo+
Solo
Xbalanque
Xbalanque
Jenko884
Xbalanque
Level 80
God Stats
3W - 2L
1,477 SR
Queue Stats
14W - 15L
1,501 Elo+
Party 1
Nike
Nike
miniwilson221
Nike
Level 145
God Stats
15W - 9L
1,608 SR
Queue Stats
175W - 167L
1,482 Elo+
Party 1
Team Averages
Level 122
1,573 SR
1,535 Elo+

VS

Team Averages
Level 112
1,566 SR
1,512 Elo+
Fafnir
Fafnir
D1a6JIo
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 281L
1,524 Elo+
Solo
Hachiman
Hachiman
NekyRL
Hachiman
Level 88
God Stats
19W - 10L
1,685 SR
Queue Stats
130W - 122L
1,515 Elo+
Solo
Agni
Agni
XBrisingrX
Agni
Level 121
God Stats
7W - 6L
1,513 SR
Queue Stats
343W - 337L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IdealChaos
Discordia
15
3 / 0 / 4
9,066
907
7,918
5,190
2,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Jenko884
Xbalanque
13
2 / 1 / 5
8,133
813
6,821
6,650
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 0 / 5
8,905
891
8,621
6,873
6,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
D1a6JIo
Fafnir
13
0 / 4 / 1
7,297
730
6,283
12,016
15,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
NekyRL
Hachiman
12
0 / 5 / 0
7,184
718
4,093
9,342
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 0 / 0
7,786
779
4,549
4,901
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Fafnir
D1a6JIo
Fafnir
0
4
1
0.13
W
Discordia
IdealChaos
Discordia
3
0
4
5
W
Xbalanque
Jenko884
Xbalanque
2
1
5
4.5
L
Hachiman
NekyRL
Hachiman
0
5
0
0
L
1
0
0
1
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,360
Damage
14,925
18,713
Taken
26,259
11,193
Mitigated
19,243
4,343
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
D1a6JIo
Fafnir
6,283
2,145
0
1,382
12,016
15,086
0
1,579
9,911
12,239
296
W
Discordia
IdealChaos
Discordia
7,918
138
0
500
5,190
2,072
19
2,574
2,616
39,827
955
W
Xbalanque
Jenko884
Xbalanque
6,821
3,015
0
2,219
6,650
2,665
0
4,472
2,178
0
22,685
L
Hachiman
NekyRL
Hachiman
4,093
2,050
0
1,783
9,342
2,661
0
3,223
5,555
0
25,585
L
4,549
59
0
2,056
4,901
1,496
0
1,245
3,228
29,501
0
W
8,621
1,243
0
1,624
6,873
6,456
0
3,516
3,357
0
19,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,104
Gold Earned
22,267
151
Minions Killed
120
0
Camps Cleared
0
632,172
Distance Traveled
572,370
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,297
730
14
1
0
205,614
6
W
Discordia
9,066
907
89
9
0
203,682
0
W
Xbalanque
8,133
813
41
4
0
204,590
0
L
Hachiman
7,184
718
42
4
0
153,843
0
L
Agni
7,786
779
64
6
0
212,913
0
W
Nike
8,905
891
21
2
0
223,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role