Player Matchup

Chronos
Chronos
BoiYurTrash
Chronos
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,497 Elo+
Solo
Nike
Nike
LiaraLovegood
Nike
Level 192
God Stats
9W - 10L
1,550 SR
Queue Stats
101W - 107L
1,447 Elo+
Party 2
Ne Zha
Ne Zha
NAHRNAHR
Ne Zha
Level 169
God Stats
30W - 29L
1,697 SR
Queue Stats
683W - 717L
1,564 Elo+
Party 2
Team Averages
Level 172
1,582 SR
1,503 Elo+

VS

Team Averages
Level 102
1,477 SR
1,620 Elo+
Kumbhakarna
Kumbhakarna
Jn6x
Kumbhakarna
Level 123
God Stats
1W - 1L
1,887 SR
Queue Stats
12W - 7L
1,851 Elo+
Party 1
Sylvanus
Sylvanus
P00P42O
Sylvanus
Level 115
God Stats
0W - 2L
1,444 SR
Queue Stats
76W - 74L
1,444 Elo+
Party 1
King Arthur
King Arthur
TheDemonWithin8
King Arthur
Level 67
God Stats
0W - 1L
1,099 SR
Queue Stats
68W - 70L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BoiYurTrash
Chronos
19
4 / 5 / 4
13,339
785
25,980
18,025
5,270
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 3 / 4
13,035
767
14,866
14,241
9,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
NAHRNAHR
Ne Zha
20
2 / 0 / 6
13,685
805
15,861
11,590
10,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jn6x
Kumbhakarna
19
4 / 5 / 4
12,617
742
13,017
22,420
10,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sylvanus
P00P42O
Sylvanus
19
3 / 1 / 3
12,571
739
11,651
18,665
23,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
TheDemonWithin8
King Arthur
18
0 / 3 / 6
11,792
694
8,931
22,716
17,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
8
Kills
7
8
Deaths
9
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
BoiYurTrash
Chronos
4
5
4
1.2
L
Kumbhakarna
Jn6x
Kumbhakarna
4
5
4
1.2
W
2
3
4
1.33
W
Ne Zha
NAHRNAHR
Ne Zha
2
0
6
5
L
Sylvanus
P00P42O
Sylvanus
3
1
3
4.5
L
King Arthur
TheDemonWithin8
King Arthur
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,707
Damage
33,599
43,856
Taken
63,801
25,396
Mitigated
50,229
7,289
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BoiYurTrash
Chronos
25,980
11,850
0
4,181
18,025
5,270
962
11,585
5,489
60,594
0
L
Kumbhakarna
Jn6x
Kumbhakarna
13,017
408
0
2,038
22,420
10,115
0
9,508
12,477
51,165
0
W
14,866
1,720
0
438
14,241
9,894
807
5,289
8,195
1,120
49,691
W
Ne Zha
NAHRNAHR
Ne Zha
15,861
956
0
2,670
11,590
10,232
1,308
4,942
5,876
1,474
56,551
L
Sylvanus
P00P42O
Sylvanus
11,651
1,840
3,106
5,586
18,665
23,048
0
8,798
9,354
27,199
1,093
L
King Arthur
TheDemonWithin8
King Arthur
8,931
1,776
0
4,101
22,716
17,066
0
9,256
12,879
0
45,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,059
Gold Earned
36,980
231
Minions Killed
181
0
Camps Cleared
0
899,500
Distance Traveled
872,549
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,339
785
69
4
0
254,702
2
L
Kumbhakarna
12,617
742
80
5
0
273,590
0
W
Nike
13,035
767
93
5
0
307,370
0
W
Ne Zha
13,685
805
69
4
0
337,428
0
L
Sylvanus
12,571
739
38
2
0
277,064
2
L
King Arthur
11,792
694
63
4
0
321,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role